Player Matchup

The Morrigan
The Morrigan
CMPunkmyyninja
The Morrigan
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,434 Elo+
Party 1
Hera
Hera
ItsTheRambo
Hera
Level 19
God Stats
5W - 2L
1,583 SR
Queue Stats
172W - 129L
1,429 Elo+
Party 1
Scylla
Scylla
OldManSenpai253
Scylla
Level 3
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Poopfransis
Cu Chulainn
Level 104
God Stats
39W - 20L
1,600 SR
Queue Stats
345W - 338L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
Yewloft420
Amaterasu
Level 29
God Stats
13W - 4L
1,303 SR
Queue Stats
42W - 48L
1,323 Elo+
Solo
Team Averages
Level 39
1,534 SR
1,438 Elo+

VS

Team Averages
Level 22
1,401 SR
1,292 Elo+
Cu Chulainn
Cu Chulainn
HerGuardian27
Cu Chulainn
Level 16
God Stats
3W - 3L
1,556 SR
Queue Stats
31W - 29L
1,248 Elo+
Party 2
Hou Yi
Hou Yi
JoeyDouken
Hou Yi
Level 48
God Stats
11W - 25L
1,237 SR
Queue Stats
16W - 35L
1,223 Elo+
Party 3
Olorun
Olorun
Kempheight
Olorun
Level 8
God Stats
0W - 4L
1,207 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 3
Chang'e
Chang'e
Lord_Lokken
Chang'e
Level 35
God Stats
2W - 7L
1,504 SR
Queue Stats
26W - 18L
1,297 Elo+
Party 2
Sobek
Sobek
ScreamCR1583
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CMPunkmyyninja
The Morrigan
17
3 / 3 / 11
12,144
528
10,555
11,611
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 11
12,082
525
19,389
10,564
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 2 / 8
12,703
552
15,401
12,319
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Poopfransis
Cu Chulainn
17
12 / 3 / 12
12,204
531
20,562
21,639
17,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Amaterasu
Yewloft420
Amaterasu
18
8 / 1 / 6
12,402
539
8,009
15,403
12,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HerGuardian27
Cu Chulainn
13
4 / 9 / 2
9,522
414
10,765
26,155
18,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
JoeyDouken
Hou Yi
15
3 / 10 / 2
9,709
422
8,020
22,227
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Kempheight
Olorun
13
0 / 9 / 1
7,880
343
5,239
17,123
6,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Lord_Lokken
Chang'e
15
2 / 10 / 0
9,011
392
10,421
19,113
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 0
7,783
338
2,563
9,427
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
43
Kills
11
11
Deaths
43
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CMPunkmyyninja
The Morrigan
3
3
11
2.83
L
Cu Chulainn
HerGuardian27
Cu Chulainn
4
9
2
0.56
W
9
2
11
7.25
L
Hou Yi
JoeyDouken
Hou Yi
3
10
2
0.4
L
Olorun
Kempheight
Olorun
0
9
1
0.06
L
Chang'e
Lord_Lokken
Chang'e
2
10
0
0.2
W
11
2
8
7.5
W
Cu Chulainn
Poopfransis
Cu Chulainn
12
3
12
6
L
2
5
0
0.4
W
Amaterasu
Yewloft420
Amaterasu
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,916
Damage
37,008
71,536
Taken
94,045
42,663
Mitigated
46,612
20,116
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CMPunkmyyninja
The Morrigan
10,555
2,736
1,025
3,165
11,611
4,817
6,768
2,981
8,572
63,578
0
L
Cu Chulainn
HerGuardian27
Cu Chulainn
10,765
2,271
0
2,365
26,155
18,657
380
11,382
14,353
5,493
42,603
W
19,389
5,105
86
3,057
10,564
3,665
1,823
3,373
6,947
66,380
0
L
Hou Yi
JoeyDouken
Hou Yi
8,020
4,226
0
5,728
22,227
7,706
61
13,513
8,250
0
55,301
L
Olorun
Kempheight
Olorun
5,239
2,142
399
4,141
17,123
6,165
971
9,960
6,836
33,436
0
L
Chang'e
Lord_Lokken
Chang'e
10,421
589
969
3,922
19,113
6,824
0
8,784
9,794
52,286
0
W
15,401
274
0
3,058
12,319
4,110
0
2,279
9,918
83,145
0
W
Cu Chulainn
Poopfransis
Cu Chulainn
20,562
7,920
0
4,339
21,639
17,927
2,147
5,943
15,454
0
66,009
L
2,563
778
0
1,144
9,427
7,260
72
2,097
7,242
11,346
0
W
Amaterasu
Yewloft420
Amaterasu
8,009
4,638
0
5,386
15,403
12,144
3,966
4,615
10,708
0
52,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,535
Gold Earned
43,905
553
Minions Killed
292
0
Camps Cleared
0
2,172,062
Distance Traveled
1,721,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,144
528
125
5
0
395,482
0
L
Cu Chulainn
9,522
414
57
2
0
403,231
3
W
Hera
12,082
525
123
5
0
404,263
0
L
Hou Yi
9,709
422
73
3
0
335,410
0
L
Olorun
7,880
343
61
3
0
369,602
0
L
Chang'e
9,011
392
85
4
0
358,109
0
W
Scylla
12,703
552
115
5
0
447,647
1
W
Cu Chulainn
12,204
531
90
4
0
469,809
0
L
Sobek
7,783
338
16
1
0
255,484
2
W
Amaterasu
12,402
539
100
4
0
454,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role