Player Matchup

Hachiman
Hachiman
ArshEv1e
Hachiman
Level 19
God Stats
22W - 16L
1,382 SR
Queue Stats
34W - 41L
1,308 Elo+
Party 1
Aphrodite
Aphrodite
FantomexWXIII
Aphrodite
Level 15
God Stats
41W - 37L
1,605 SR
Queue Stats
272W - 300L
1,387 Elo+
Solo
Thanatos
Thanatos
YouThoughtBoi
Thanatos
Level 15
God Stats
49W - 49L
1,378 SR
Queue Stats
192W - 192L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Zep-Tonic
Sun Wukong
Level 12
God Stats
2W - 5L
1,217 SR
Queue Stats
68W - 63L
1,134 Elo+
Party 1
Bacchus
Bacchus
ava5511
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,322 Elo+
Party 1
Team Averages
Level 15
1,416 SR
1,324 Elo+

VS

Team Averages
Level 12
1,471 SR
1,371 Elo+
Poseidon
Poseidon
DeadAlive05
Poseidon
Level 6
God Stats
1W - 1L
1,148 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 3
Gilgamesh
Gilgamesh
Deadman Titan
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
Huntingound
Ah Puch
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Set
Set
SlayCourage
Set
Level 23
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 7L
1,180 Elo+
Party 2
Guan Yu
Guan Yu
little-sunup
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArshEv1e
Hachiman
17
0 / 2 / 11
11,045
920
13,090
28,792
11,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
FantomexWXIII
Aphrodite
17
2 / 7 / 9
11,656
971
13,860
31,296
17,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
YouThoughtBoi
Thanatos
18
5 / 13 / 6
12,395
1,033
10,967
29,420
14,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Zep-Tonic
Sun Wukong
18
7 / 6 / 5
12,115
1,010
23,677
30,788
20,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ava5511
Bacchus
17
1 / 5 / 10
11,106
926
7,803
29,057
40,117
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeadAlive05
Poseidon
18
2 / 8 / 18
11,922
994
13,165
14,643
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Deadman Titan
Gilgamesh
19
7 / 2 / 17
13,382
1,115
20,843
18,248
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Huntingound
Ah Puch
20
16 / 1 / 13
15,546
1,296
77,428
15,169
6,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 2 / 17
12,372
1,031
13,385
12,422
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
little-sunup
Guan Yu
17
3 / 2 / 15
11,847
987
14,945
15,257
16,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
15
Kills
33
33
Deaths
15
41
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArshEv1e
Hachiman
0
2
11
2.75
W
Poseidon
DeadAlive05
Poseidon
2
8
18
1.38
W
Gilgamesh
Deadman Titan
Gilgamesh
7
2
17
7.75
L
Aphrodite
FantomexWXIII
Aphrodite
2
7
9
0.93
W
Ah Puch
Huntingound
Ah Puch
16
1
13
22.5
W
5
2
17
6.75
L
Thanatos
YouThoughtBoi
Thanatos
5
13
6
0.62
L
Sun Wukong
Zep-Tonic
Sun Wukong
7
6
5
1.58
L
Bacchus
ava5511
Bacchus
1
5
10
1.2
W
Guan Yu
little-sunup
Guan Yu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,397
Damage
139,766
149,353
Taken
75,739
103,575
Mitigated
47,548
23,394
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArshEv1e
Hachiman
13,090
10,645
877
491
28,792
11,626
0
22,964
5,828
0
29,320
W
Poseidon
DeadAlive05
Poseidon
13,165
2,597
128
1,654
14,643
5,429
0
2,713
11,930
29,097
0
W
Gilgamesh
Deadman Titan
Gilgamesh
20,843
6,238
0
1,162
18,248
12,015
0
6,979
11,269
117
34,894
L
Aphrodite
FantomexWXIII
Aphrodite
13,860
1,049
6,018
8,176
31,296
17,221
0
19,681
11,615
32,017
0
W
Ah Puch
Huntingound
Ah Puch
77,428
3,320
1,747
10,265
15,169
6,447
0
3,733
11,436
117,409
0
W
13,385
6,933
0
3,095
12,422
6,708
0
2,759
9,663
0
21,570
L
Thanatos
YouThoughtBoi
Thanatos
10,967
3,991
0
4,020
29,420
14,541
0
18,363
11,057
0
22,739
L
Sun Wukong
Zep-Tonic
Sun Wukong
23,677
4,437
235
2,842
30,788
20,070
0
15,248
15,540
137
40,585
L
Bacchus
ava5511
Bacchus
7,803
1,393
0
735
29,057
40,117
0
14,454
14,603
19,082
0
W
Guan Yu
little-sunup
Guan Yu
14,945
2,440
1,730
2,045
15,257
16,949
0
5,616
9,641
0
32,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
65,069
195
Minions Killed
229
0
Camps Cleared
5
1,000,251
Distance Traveled
1,115,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,045
920
47
4
0
210,458
0
W
Poseidon
11,922
994
36
3
0
168,863
0
W
Gilgamesh
13,382
1,115
27
2
2
267,631
0
L
Aphrodite
11,656
971
60
5
0
173,767
0
W
Ah Puch
15,546
1,296
104
9
0
224,065
0
W
Set
12,372
1,031
20
2
2
222,959
0
L
Thanatos
12,395
1,033
38
3
0
180,413
0
L
Sun Wukong
12,115
1,010
26
2
0
248,519
0
L
Bacchus
11,106
926
24
2
0
187,094
0
W
Guan Yu
11,847
987
42
4
1
232,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role