Player Matchup

Sun Wukong
Sun Wukong
Gargamel_Main
Sun Wukong
Level 37
God Stats
31W - 36L
1,480 SR
Queue Stats
175W - 222L
1,367 Elo+
Solo
Nu Wa
Nu Wa
ILittlelegendI
Nu Wa
Level 62
God Stats
35W - 9L
1,832 SR
Queue Stats
1,465W - 504L
1,754 Elo+
Party 2
Chiron
Chiron
Nicosangel
Chiron
Level 32
God Stats
3W - 3L
1,540 SR
Queue Stats
11W - 10L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
SozNerfed
Gilgamesh
Level 51
God Stats
25W - 8L
1,942 SR
Queue Stats
1,195W - 307L
1,834 Elo+
Party 2
Cabrakan
Cabrakan
Thesniperslayer1
Cabrakan
Level 29
God Stats
7W - 2L
1,879 SR
Queue Stats
641W - 230L
1,755 Elo+
Party 2
Team Averages
Level 42
1,735 SR
1,651 Elo+

VS

Team Averages
Level 50
1,615 SR
1,590 Elo+
King Arthur
King Arthur
JugJr
King Arthur
Level 64
God Stats
15W - 20L
1,393 SR
Queue Stats
120W - 85L
1,547 Elo+
Party 1
Izanami
Izanami
LlunaJoon
Izanami
Level 25
God Stats
96W - 55L
1,640 SR
Queue Stats
112W - 68L
1,604 Elo+
Party 1
Loki
Loki
SebbyXo
Loki
Level 28
God Stats
62W - 55L
1,584 SR
Queue Stats
131W - 89L
1,536 Elo+
Party 1
Hel
Hel
WoofBowow
Hel
Level 85
God Stats
55W - 46L
1,696 SR
Queue Stats
299W - 220L
1,660 Elo+
Party 1
Geb
Geb
mangmonster
Geb
Level 46
God Stats
17W - 7L
1,760 SR
Queue Stats
185W - 150L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gargamel_Main
Sun Wukong
15
3 / 6 / 4
9,560
956
7,421
16,244
10,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 2 / 6
9,190
919
19,624
10,039
4,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Nicosangel
Chiron
15
1 / 3 / 6
9,541
954
7,196
7,882
2,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SozNerfed
Gilgamesh
15
2 / 1 / 4
9,301
930
13,004
12,586
11,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 5
8,992
899
5,845
15,121
24,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

206

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JugJr
King Arthur
16
2 / 1 / 14
9,622
962
13,019
21,080
15,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LlunaJoon
Izanami
16
2 / 0 / 10
10,016
1,002
10,520
4,121
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
SebbyXo
Loki
16
4 / 1 / 10
9,834
983
7,100
8,463
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 8
10,840
1,084
18,226
13,309
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
9,928
993
10,219
12,624
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
7
Kills
16
16
Deaths
7
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gargamel_Main
Sun Wukong
3
6
4
0.83
L
0
2
6
1.5
W
King Arthur
JugJr
King Arthur
2
1
14
9
W
Izanami
LlunaJoon
Izanami
2
0
10
7
L
Chiron
Nicosangel
Chiron
1
3
6
1.33
W
Loki
SebbyXo
Loki
4
1
10
9
L
Gilgamesh
SozNerfed
Gilgamesh
2
1
4
4
L
1
4
5
0.88
W
6
3
8
3.33
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,090
Damage
59,084
61,872
Taken
59,597
53,301
Mitigated
37,751
9,890
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gargamel_Main
Sun Wukong
7,421
972
0
1,400
16,244
10,061
0
6,149
9,972
0
17,297
L
19,624
3,539
384
2,910
10,039
4,229
0
6,093
3,792
62,253
0
W
King Arthur
JugJr
King Arthur
13,019
1,434
0
5,609
21,080
15,090
0
7,612
13,468
0
29,252
W
Izanami
LlunaJoon
Izanami
10,520
8,386
0
10
4,121
1,545
0
2,359
1,762
0
41,301
L
Chiron
Nicosangel
Chiron
7,196
3,230
652
1,276
7,882
2,816
0
3,763
4,030
0
26,919
W
Loki
SebbyXo
Loki
7,100
501
0
0
8,463
3,590
0
3,701
4,762
0
18,911
L
Gilgamesh
SozNerfed
Gilgamesh
13,004
3,259
0
999
12,586
11,518
0
5,252
7,187
0
23,935
L
5,845
917
1,330
939
15,121
24,677
0
6,527
8,446
11,181
0
W
18,226
929
6,153
6,939
13,309
5,517
0
6,910
6,399
49,239
0
W
10,219
809
496
4,094
12,624
12,009
0
4,887
7,737
20,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
50,240
202
Minions Killed
241
5
Camps Cleared
10
943,429
Distance Traveled
1,020,981
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,560
956
14
1
1
199,124
2
L
Nu Wa
9,190
919
93
9
2
175,619
0
W
King Arthur
9,622
962
29
3
1
190,809
1
W
Izanami
10,016
1,002
95
10
2
187,835
1
L
Chiron
9,541
954
65
7
0
180,966
1
W
Loki
9,834
983
21
2
0
215,629
0
L
Gilgamesh
9,301
930
23
2
1
206,586
2
L
Cabrakan
8,992
899
7
1
1
181,134
0
W
Hel
10,840
1,084
75
8
6
203,123
0
W
Geb
9,928
993
21
2
1
223,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role