Player Matchup

Fenrir
Fenrir
AxionGlass29
Fenrir
Level 125
God Stats
9W - 4L
1,663 SR
Queue Stats
387W - 338L
1,535 Elo+
Solo
Ullr
Ullr
GangStar6078
Ullr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 158L
1,642 Elo+
Solo
Nu Wa
Nu Wa
Hijikata000
Nu Wa
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Homer4523
Cthulhu
Level 123
God Stats
5W - 1L
1,720 SR
Queue Stats
942W - 899L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
REEEEEEEEE77
Zhong Kui
Level 62
God Stats
15W - 14L
1,655 SR
Queue Stats
237W - 194L
1,592 Elo+
Solo
Team Averages
Level 110
1,608 SR
1,554 Elo+

VS

Team Averages
Level 124
1,551 SR
1,529 Elo+
Tiamat
Tiamat
ASlickBunny
Tiamat
Level 148
God Stats
27W - 23L
1,563 SR
Queue Stats
182W - 173L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
CantHateNate
Heimdallr
Level 158
God Stats
8W - 4L
1,500 SR
Queue Stats
277W - 278L
1,532 Elo+
Party 2
Ganesha
Ganesha
FeebleClaps
Ganesha
Level 89
God Stats
1W - 8L
1,557 SR
Queue Stats
315W - 287L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Shiney Bro
Sun Wukong
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
266W - 246L
1,527 Elo+
Solo
Loki
Loki
SprSmshBroh
Loki
Level 104
God Stats
5W - 7L
1,635 SR
Queue Stats
183W - 171L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 4 / 4
8,078
621
6,134
9,562
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 4
7,634
587
5,727
7,586
2,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 7
7,284
560
7,032
5,270
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Homer4523
Cthulhu
11
5 / 2 / 9
7,432
572
7,774
8,376
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
REEEEEEEEE77
Zhong Kui
13
1 / 1 / 5
7,397
569
7,348
8,708
6,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 4
6,474
498
3,947
8,452
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CantHateNate
Heimdallr
11
2 / 6 / 0
6,572
506
5,327
7,790
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
FeebleClaps
Ganesha
9
0 / 1 / 3
5,809
447
2,643
9,516
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Shiney Bro
Sun Wukong
11
1 / 4 / 0
6,661
512
6,955
13,014
8,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 5 / 0
7,053
543
5,758
10,046
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
9
9
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
4
0.6
W
Fenrir
8
4
4
2.5
L
Heimdallr
CantHateNate
Heimdallr
2
6
0
0.33
L
Ganesha
FeebleClaps
Ganesha
0
1
3
1.5
W
4
0
4
6
W
3
2
7
3.25
W
Cthulhu
Homer4523
Cthulhu
5
2
9
4.75
W
Zhong Kui
REEEEEEEEE77
Zhong Kui
1
1
5
3.5
L
Sun Wukong
Shiney Bro
Sun Wukong
1
4
0
0.25
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
24,630
39,502
Taken
48,818
18,823
Mitigated
22,348
12,191
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,947
124
0
1,492
8,452
4,203
0
4,995
3,142
29,988
0
W
Fenrir
6,134
1,092
0
226
9,562
4,184
0
1,137
8,425
0
46,831
L
Heimdallr
CantHateNate
Heimdallr
5,327
2,122
0
465
7,790
2,162
0
1,856
5,802
0
35,164
L
Ganesha
FeebleClaps
Ganesha
2,643
213
0
2,725
9,516
4,909
0
4,564
4,830
20,360
0
W
5,727
2,065
0
3,803
7,586
2,415
0
226
7,360
0
42,142
W
7,032
2,195
0
1,020
5,270
1,597
202
2,026
3,244
39,110
0
W
Cthulhu
Homer4523
Cthulhu
7,774
1,066
218
1,732
8,376
4,440
0
2,514
5,862
23,196
0
W
Zhong Kui
REEEEEEEEE77
Zhong Kui
7,348
1,210
0
5,192
8,708
6,187
504
687
8,021
47,428
0
L
Sun Wukong
Shiney Bro
Sun Wukong
6,955
1,104
0
3,300
13,014
8,262
0
7,093
5,795
0
41,265
L
5,758
1,725
0
715
10,046
2,812
0
2,786
7,095
0
41,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
32,569
383
Minions Killed
310
0
Camps Cleared
0
1,275,282
Distance Traveled
1,165,103
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,474
498
70
5
0
239,813
0
W
Fenrir
8,078
621
81
6
0
274,460
2
L
Heimdallr
6,572
506
74
6
0
218,745
4
L
Ganesha
5,809
447
12
1
0
255,785
2
W
Ullr
7,634
587
81
6
0
287,641
3
W
Nu Wa
7,284
560
85
7
0
240,993
6
W
Cthulhu
7,432
572
35
3
0
260,562
3
W
Zhong Kui
7,397
569
101
8
0
211,626
1
L
Sun Wukong
6,661
512
81
6
0
212,915
1
L
Loki
7,053
543
73
6
0
237,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role