Player Matchup

Freya
Freya
GlizyGodNick
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Help6515
Nu Wa
Level 119
God Stats
0W - 1L
1,589 SR
Queue Stats
12W - 8L
1,532 Elo+
Party 2
Vamana
Vamana
JubilantPeach97
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 2
Thor
Thor
NICKSFAT77
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,432 Elo+
Party 2
King Arthur
King Arthur
WonderMcThunder
King Arthur
Level 122
God Stats
0W - 1L
1,520 SR
Queue Stats
14W - 7L
1,557 Elo+
Party 2
Team Averages
Level 114
1,522 SR
1,449 Elo+

VS

Team Averages
Level 116
1,382 SR
1,473 Elo+
Sol
Sol
DOGGYS666
Sol
Level 156
God Stats
6W - 7L
1,255 SR
Queue Stats
511W - 531L
1,516 Elo+
Solo
Bastet
Bastet
Fireboy3582
Bastet
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 107L
1,467 Elo+
Solo
Khepri
Khepri
FiremanJoeQ
Khepri
Level 129
God Stats
1W - 2L
1,156 SR
Queue Stats
91W - 80L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
JUGGALOJOSH8476
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,449 Elo+
Solo
Athena
Athena
TheWhiskeyCube
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 7
14,549
766
23,641
31,219
12,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Help6515
Nu Wa
20
4 / 5 / 10
12,661
666
25,583
13,831
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 7 / 10
12,152
640
13,044
21,974
14,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 10
11,860
624
10,095
22,083
8,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
WonderMcThunder
King Arthur
18
2 / 7 / 9
11,391
600
11,507
25,783
24,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 11
16,385
862
32,554
24,513
11,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
20
11 / 4 / 17
14,191
747
23,797
17,636
12,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
15
2 / 1 / 15
11,620
612
4,639
8,533
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 7 / 17
13,761
724
25,502
24,658
14,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 4 / 25
12,851
676
14,956
30,553
39,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
19
Kills
41
41
Deaths
19
46
Assists
85
Player
Kills
Deaths
Assists
KDA
W
19
3
11
8.17
W
Bastet
11
4
17
4.88
W
Khepri
2
1
15
9.5
L
8
11
7
1.05
L
Nu Wa
Help6515
Nu Wa
4
5
10
1.8
W
6
7
17
2.07
L
2
7
10
1
L
3
11
10
0.73
W
3
4
25
3.88
L
King Arthur
WonderMcThunder
King Arthur
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,870
Damage
101,448
114,890
Taken
105,893
64,638
Mitigated
88,808
38,363
Healing
38,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,554
5,562
1,483
11,890
24,513
11,933
1,722
13,346
11,167
86,089
0
W
Bastet
23,797
5,606
3,587
2,381
17,636
12,114
1,235
8,227
9,409
0
38,388
W
Khepri
4,639
273
2,956
1,411
8,533
10,536
194
2,624
5,909
9,395
0
L
23,641
6,900
1,136
12,669
31,219
12,313
374
23,799
7,420
41,583
0
L
Nu Wa
Help6515
Nu Wa
25,583
4,525
2,541
3,034
13,831
4,965
1,904
9,595
4,236
45,515
0
W
25,502
1,518
2,079
4,260
24,658
14,597
707
13,164
11,494
57,863
0
L
13,044
6,052
2,514
5,421
21,974
14,813
886
14,692
7,282
0
27,390
L
10,095
2,026
2,609
2,681
22,083
8,382
538
14,605
7,478
0
18,240
W
14,956
3,783
2,796
5,407
30,553
39,628
537
11,863
18,690
32,400
0
L
King Arthur
WonderMcThunder
King Arthur
11,507
1,635
2,330
3,428
25,783
24,165
64
14,960
10,823
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,613
Gold Earned
68,808
214
Minions Killed
233
0
Camps Cleared
0
1,565,420
Distance Traveled
1,490,787
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,385
862
117
6
0
343,158
0
W
Bastet
14,191
747
32
2
0
371,877
1
W
Khepri
11,620
612
6
0
0
151,258
0
L
Freya
14,549
766
49
3
0
259,811
0
L
Nu Wa
12,661
666
68
4
0
311,234
0
W
Ah Puch
13,761
724
55
3
0
271,197
4
L
Vamana
12,152
640
32
2
0
365,777
0
L
Thor
11,860
624
19
1
0
285,059
0
W
Athena
12,851
676
23
1
0
353,297
0
L
King Arthur
11,391
600
46
2
0
343,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role