Player Matchup

Odin
Odin
EdelgardSux
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,855 Elo+
Party 1
Ymir
Ymir
Larturd
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,843 Elo+
Party 2
Merlin
Merlin
Mudkaps
Merlin
Level 11
God Stats
3W - 2L
1,840 SR
Queue Stats
4W - 2L
1,863 Elo+
Party 1
Gilgamesh
Gilgamesh
TheTrueHighKing
Gilgamesh
Level 5
God Stats
4W - 2L
1,887 SR
Queue Stats
5W - 2L
1,855 Elo+
Party 1
Hou Yi
Hou Yi
toymarine
Hou Yi
Level 16
God Stats
5W - 1L
1,821 SR
Queue Stats
19W - 3L
1,892 Elo+
Party 2
Team Averages
Level 12
1,710 SR
1,862 Elo+

VS

Team Averages
Level 24
1,714 SR
1,607 Elo+
Gilgamesh
Gilgamesh
DeathJokerX98
Gilgamesh
Level 29
God Stats
6W - 1L
1,956 SR
Queue Stats
59W - 39L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzMonster
Tsukuyomi
Level 22
God Stats
2W - 1L
1,831 SR
Queue Stats
76W - 52L
1,722 Elo+
Solo
Anhur
Anhur
billyTayri
Anhur
Level 28
God Stats
13W - 22L
1,509 SR
Queue Stats
108W - 119L
1,612 Elo+
Solo
Cerberus
Cerberus
mango29
Cerberus
Level 18
God Stats
3W - 3L
1,612 SR
Queue Stats
14W - 12L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
zeplayername
Kukulkan
Level 21
God Stats
0W - 2L
1,660 SR
Queue Stats
13W - 12L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,973
622
2,665
3,788
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Larturd
Ymir
7
1 / 2 / 3
4,568
571
2,388
4,423
1,600
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Mudkaps
Merlin
7
0 / 1 / 2
4,325
541
1,415
2,458
669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
TheTrueHighKing
Gilgamesh
9
3 / 0 / 0
4,952
619
3,269
4,778
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
toymarine
Hou Yi
10
4 / 1 / 0
5,743
718
4,040
3,608
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathJokerX98
Gilgamesh
6
0 / 3 / 0
3,984
498
1,175
5,021
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
EzMonster
Tsukuyomi
9
2 / 2 / 1
5,129
641
2,448
5,141
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
5
0 / 1 / 0
3,847
481
830
2,660
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
mango29
Cerberus
5
0 / 2 / 0
3,856
482
221
2,408
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
zeplayername
Kukulkan
8
2 / 2 / 0
4,663
583
1,843
4,100
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeathJokerX98
Gilgamesh
0
3
0
0
W
2
0
0
2
L
Tsukuyomi
EzMonster
Tsukuyomi
2
2
1
1.25
W
Ymir
Larturd
Ymir
1
2
3
1.25
W
Merlin
Mudkaps
Merlin
0
1
2
1
W
Gilgamesh
TheTrueHighKing
Gilgamesh
3
0
0
3
L
Anhur
0
1
0
0
L
Cerberus
mango29
Cerberus
0
2
0
0
W
Hou Yi
toymarine
Hou Yi
4
1
0
4
L
Kukulkan
zeplayername
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
6,517
19,055
Taken
19,330
5,846
Mitigated
5,831
5,196
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeathJokerX98
Gilgamesh
1,175
162
0
1,150
5,021
2,060
0
991
4,030
0
12,861
W
2,665
1,169
0
1,910
3,788
1,274
0
44
3,728
0
24,975
L
Tsukuyomi
EzMonster
Tsukuyomi
2,448
796
0
1,937
5,141
1,457
0
583
4,531
0
20,582
W
Ymir
Larturd
Ymir
2,388
1,357
0
338
4,423
1,600
0
692
3,651
12,643
0
W
Merlin
Mudkaps
Merlin
1,415
103
0
630
2,458
669
68
806
1,542
14,392
0
W
Gilgamesh
TheTrueHighKing
Gilgamesh
3,269
1,097
0
1,581
4,778
1,467
790
204
4,534
0
19,052
L
Anhur
830
426
0
707
2,660
460
0
0
2,660
0
11,222
L
Cerberus
mango29
Cerberus
221
30
0
260
2,408
853
30
445
1,963
6,243
0
W
Hou Yi
toymarine
Hou Yi
4,040
2,366
0
737
3,608
836
460
72
3,536
0
30,941
L
Kukulkan
zeplayername
Kukulkan
1,843
95
0
300
4,100
1,001
124
1,523
2,343
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
21,479
217
Minions Killed
146
0
Camps Cleared
0
777,374
Distance Traveled
656,930
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,984
498
31
4
0
104,644
1
W
Odin
4,973
622
54
7
0
166,163
0
L
Tsukuyomi
5,129
641
40
5
0
163,900
3
W
Ymir
4,568
571
18
2
0
161,254
4
W
Merlin
4,325
541
40
5
0
157,903
0
W
Gilgamesh
4,952
619
42
5
0
165,745
1
L
Anhur
3,847
481
27
3
0
81,903
1
L
Cerberus
3,856
482
10
1
0
161,423
2
W
Hou Yi
5,743
718
63
8
0
126,309
1
L
Kukulkan
4,663
583
38
5
0
145,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role