Player Matchup

Artemis
Artemis
BIG DADDY KUMBA
Artemis
Level 147
God Stats
2W - 0L
1,388 SR
Queue Stats
112W - 76L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
ClearForkColts03
Kukulkan
Level 107
God Stats
2W - 1L
1,673 SR
Queue Stats
84W - 63L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
chans54
Guan Yu
Level 71
God Stats
1W - 0L
1,426 SR
Queue Stats
52W - 26L
1,729 Elo+
Party 1
Team Averages
Level 108
1,496 SR
1,691 Elo+

VS

Team Averages
Level 99
1,514 SR
1,526 Elo+
Chiron
Chiron
LaZorChicKen04
Chiron
Level 89
God Stats
0W - 3L
1,347 SR
Queue Stats
55W - 69L
1,452 Elo+
Solo
Ganesha
Ganesha
Mal139
Ganesha
Level 93
God Stats
3W - 3L
1,580 SR
Queue Stats
243W - 183L
1,570 Elo+
Solo
Tiamat
Tiamat
MrMustacheNNT
Tiamat
Level 116
God Stats
8W - 8L
1,615 SR
Queue Stats
124W - 133L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 6
9,903
825
11,865
5,573
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 9
9,097
758
8,528
3,275
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
chans54
Guan Yu
12
2 / 1 / 9
8,307
692
4,137
10,687
6,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,328
611
4,614
9,588
3,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mal139
Ganesha
11
0 / 3 / 2
7,231
603
2,839
11,382
7,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
7,463
622
6,336
8,368
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
4
1
9
8.5
L
1
6
0
0.17
L
Ganesha
Mal139
Ganesha
0
3
2
0.33
L
1
6
1
0.25
W
Guan Yu
chans54
Guan Yu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
13,789
19,535
Taken
29,338
9,918
Mitigated
15,233
5,311
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,865
5,208
0
746
5,573
2,186
1,570
2,536
3,037
0
54,913
W
8,528
471
0
547
3,275
1,143
1,025
2,419
856
42,142
0
L
4,614
2,215
849
2,294
9,588
3,419
0
2,875
6,583
0
23,505
L
Ganesha
Mal139
Ganesha
2,839
202
0
1,260
11,382
7,921
0
3,435
7,719
17,662
0
L
6,336
434
0
1,238
8,368
3,893
0
1,741
6,458
32,044
0
W
Guan Yu
chans54
Guan Yu
4,137
935
1,452
2,566
10,687
6,589
0
4,264
6,423
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
22,022
185
Minions Killed
112
0
Camps Cleared
0
691,948
Distance Traveled
615,575
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,903
825
76
6
0
231,411
4
W
Kukulkan
9,097
758
79
7
0
221,015
2
L
Chiron
7,328
611
47
4
0
191,171
2
L
Ganesha
7,231
603
6
1
0
240,504
4
L
Tiamat
7,463
622
59
5
0
183,900
4
W
Guan Yu
8,307
692
30
3
0
239,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role