Player Matchup

King Arthur
King Arthur
DarkEpiales
King Arthur
Level 8
God Stats
19W - 26L
1,349 SR
Queue Stats
29W - 42L
1,449 Elo+
Solo
Janus
Janus
Rooty_2Tee
Janus
Level 44
God Stats
3W - 4L
1,485 SR
Queue Stats
203W - 181L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
XxOddesyxX
Jing Wei
Level 53
God Stats
0W - 2L
1,602 SR
Queue Stats
158W - 118L
1,654 Elo+
Party 2
Team Averages
Level 35
1,479 SR
1,577 Elo+

VS

Team Averages
Level 98
1,422 SR
1,513 Elo+
He Bo
He Bo
BRyano_XD
He Bo
Level 15
God Stats
2W - 8L
1,157 SR
Queue Stats
6W - 30L
1,125 Elo+
Solo
King Arthur
King Arthur
Dizarky
King Arthur
Level 134
God Stats
16W - 11L
1,564 SR
Queue Stats
289W - 246L
1,677 Elo+
Party 1
Artemis
Artemis
SlyCut
Artemis
Level 145
God Stats
19W - 19L
1,546 SR
Queue Stats
196W - 143L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkEpiales
King Arthur
15
3 / 6 / 7
12,374
619
16,455
27,702
27,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
2 / 9 / 8
12,120
606
9,231
10,830
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
XxOddesyxX
Jing Wei
19
9 / 5 / 3
14,733
737
18,888
20,922
9,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRyano_XD
He Bo
16
4 / 6 / 7
12,835
642
9,876
15,845
6,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Dizarky
King Arthur
18
6 / 2 / 10
14,067
703
17,763
20,747
27,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SlyCut
Artemis
18
10 / 6 / 5
14,436
722
24,121
18,967
8,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
14
Kills
20
20
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
BRyano_XD
He Bo
4
6
7
1.25
L
King Arthur
DarkEpiales
King Arthur
3
6
7
1.08
W
King Arthur
Dizarky
King Arthur
6
2
10
5.5
L
Janus
2
9
8
0.67
W
Artemis
SlyCut
Artemis
10
6
5
2.08
L
Jing Wei
XxOddesyxX
Jing Wei
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,574
Damage
51,760
59,454
Taken
55,559
40,406
Mitigated
42,314
15,072
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BRyano_XD
He Bo
9,876
804
330
2,628
15,845
6,185
0
4,121
11,724
51,685
0
L
King Arthur
DarkEpiales
King Arthur
16,455
1,427
0
6,481
27,702
27,182
129
5,978
21,724
0
45,769
W
King Arthur
Dizarky
King Arthur
17,763
817
0
2,587
20,747
27,318
62
3,171
17,576
0
52,317
L
Janus
9,231
149
0
250
10,830
4,002
348
1,365
9,465
40,007
0
W
Artemis
SlyCut
Artemis
24,121
15,317
0
6,002
18,967
8,811
3,812
2,286
16,681
0
87,971
L
Jing Wei
XxOddesyxX
Jing Wei
18,888
15,603
0
8,341
20,922
9,222
798
2,608
18,314
0
104,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
41,338
261
Minions Killed
224
0
Camps Cleared
0
1,005,396
Distance Traveled
984,948
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,835
642
63
3
0
309,438
0
L
King Arthur
12,374
619
47
2
0
351,254
4
W
King Arthur
14,067
703
61
3
0
377,238
5
L
Janus
12,120
606
60
3
0
313,604
1
W
Artemis
14,436
722
100
5
0
298,272
3
L
Jing Wei
14,733
737
154
8
0
340,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role