Player Matchup

Anhur
Anhur
AceSSBROA
Anhur
Level 7
God Stats
2W - 4L
1,382 SR
Queue Stats
2W - 5L
1,747 Elo+
Party 1
Achilles
Achilles
CurtDogger
Achilles
Level 17
God Stats
1W - 2L
1,921 SR
Queue Stats
3W - 7L
1,492 Elo+
Party 1
Cerberus
Cerberus
Moods125
Cerberus
Level 96
God Stats
2W - 2L
1,774 SR
Queue Stats
32W - 45L
1,747 Elo+
Party 1
Janus
Janus
RecklessRogue
Janus
Level 84
God Stats
5W - 5L
1,504 SR
Queue Stats
10W - 17L
1,410 Elo+
Party 1
Loki
Loki
XLTUNA
Loki
Level 27
God Stats
1W - 2L
1,657 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 1
Team Averages
Level 46
1,648 SR
1,629 Elo+

VS

Team Averages
Level 37
1,704 SR
1,650 Elo+
Sobek
Sobek
An_unknown_being
Sobek
Level 107
God Stats
5W - 5L
1,382 SR
Queue Stats
315W - 283L
1,561 Elo+
Party 2
Hades
Hades
Kayluuur
Hades
Level 11
God Stats
3W - 0L
1,894 SR
Queue Stats
14W - 8L
1,772 Elo+
Party 2
Apollo
Apollo
Kristophur
Apollo
Level 17
God Stats
22W - 8L
1,664 SR
Queue Stats
24W - 13L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Mike4MMA2
Kukulkan
Level 24
God Stats
12W - 3L
2,035 SR
Queue Stats
144W - 68L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
Wunzee21
Gilgamesh
Level 28
God Stats
2W - 5L
1,542 SR
Queue Stats
121W - 114L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceSSBROA
Anhur
8
0 / 3 / 0
4,601
418
1,207
6,213
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
CurtDogger
Achilles
8
0 / 4 / 1
4,831
439
3,910
7,720
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Moods125
Cerberus
7
0 / 4 / 1
4,489
408
1,960
6,703
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 6 / 2
5,719
520
4,363
6,923
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
XLTUNA
Loki
10
2 / 3 / 1
5,945
540
3,505
6,657
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,901
536
3,676
6,360
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
Kayluuur
Hades
11
3 / 1 / 5
6,575
598
2,986
6,146
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Kristophur
Apollo
12
7 / 1 / 2
7,142
649
6,181
4,207
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Mike4MMA2
Kukulkan
12
6 / 0 / 2
7,448
677
6,319
5,658
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Wunzee21
Gilgamesh
12
3 / 2 / 1
7,034
639
4,181
6,551
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
AceSSBROA
Anhur
0
3
0
0
W
1
0
7
4.5
L
Achilles
CurtDogger
Achilles
0
4
1
0.13
W
Hades
Kayluuur
Hades
3
1
5
5.5
W
Apollo
Kristophur
Apollo
7
1
2
8
W
Kukulkan
Mike4MMA2
Kukulkan
6
0
2
7
L
Cerberus
Moods125
Cerberus
0
4
1
0.13
L
2
6
2
0.5
W
Gilgamesh
Wunzee21
Gilgamesh
3
2
1
1.75
L
Loki
XLTUNA
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
23,343
34,216
Taken
28,922
14,747
Mitigated
12,607
4,989
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AceSSBROA
Anhur
1,207
840
0
803
6,213
1,583
0
1,938
4,275
0
14,334
W
3,676
117
785
2,507
6,360
3,955
315
1,303
5,047
12,974
0
L
Achilles
CurtDogger
Achilles
3,910
1,707
0
686
7,720
6,308
17
947
6,773
0
15,913
W
Hades
Kayluuur
Hades
2,986
435
126
2,213
6,146
2,392
0
1,335
4,677
29,560
0
W
Apollo
Kristophur
Apollo
6,181
4,196
0
1,468
4,207
1,324
2,801
1,358
2,821
0
44,159
W
Kukulkan
Mike4MMA2
Kukulkan
6,319
1,665
0
1,600
5,658
1,868
210
1,233
4,213
46,791
0
L
Cerberus
Moods125
Cerberus
1,960
67
0
1,546
6,703
2,903
0
1,789
4,914
9,030
0
L
4,363
267
0
12
6,923
2,063
0
4,968
1,955
15,831
0
W
Gilgamesh
Wunzee21
Gilgamesh
4,181
1,301
0
667
6,551
3,068
582
754
5,421
0
31,852
L
Loki
XLTUNA
Loki
3,505
978
0
1,942
6,657
1,890
0
3,339
3,318
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
34,100
155
Minions Killed
334
0
Camps Cleared
0
955,043
Distance Traveled
959,554
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,601
418
29
3
0
157,008
0
W
Sobek
5,901
536
7
1
0
194,860
4
L
Achilles
4,831
439
31
3
0
198,248
0
W
Hades
6,575
598
78
7
0
214,082
2
W
Apollo
7,142
649
82
7
0
168,673
4
W
Kukulkan
7,448
677
89
8
0
199,734
1
L
Cerberus
4,489
408
9
1
0
195,816
3
L
Janus
5,719
520
29
3
0
195,428
1
W
Gilgamesh
7,034
639
78
7
0
182,205
1
L
Loki
5,945
540
57
5
0
208,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role