Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GhostBulletz007
Ymir
Level 28
God Stats
18W - 20L
1,502 SR
Queue Stats
55W - 80L
1,382 Elo+
Party 2
Thoth
Thoth
HeyItsDemmy
Thoth
Level 38
God Stats
2W - 4L
1,430 SR
Queue Stats
37W - 68L
1,311 Elo+
Solo
Loki
Loki
I Am Scope God
Loki
Level 109
God Stats
13W - 16L
1,510 SR
Queue Stats
962W - 961L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Zangetsu6267
Heimdallr
Level 146
God Stats
3W - 6L
1,387 SR
Queue Stats
1,107W - 1,021L
1,555 Elo+
Party 2
Team Averages
Level 85
1,466 SR
1,454 Elo+

VS

Team Averages
Level 89
1,581 SR
1,529 Elo+
Anubis
Anubis
ElAnsioso69
Anubis
Level 129
God Stats
9W - 6L
1,790 SR
Queue Stats
84W - 99L
1,463 Elo+
Party 1
Apollo
Apollo
FELIXFILE
Apollo
Level 128
God Stats
6W - 9L
1,586 SR
Queue Stats
137W - 132L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
SirLars05
Erlang Shen
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,618 Elo+
Solo
Ares
Ares
Yuuji010
Ares
Level 40
God Stats
5W - 7L
1,531 SR
Queue Stats
61W - 68L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
odisseo69
Ne Zha
Level 110
God Stats
7W - 7L
1,500 SR
Queue Stats
83W - 82L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 1 / 0
5,726
521
1,028
8,052
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
5,582
507
2,610
9,294
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
5,684
517
2,325
6,804
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 5 / 0
5,700
518
6,378
9,549
3,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Zangetsu6267
Heimdallr
10
2 / 2 / 1
6,008
546
6,011
8,856
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 0 / 1
7,553
687
7,319
3,758
1,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
FELIXFILE
Apollo
10
3 / 1 / 1
5,959
542
6,801
4,901
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
SirLars05
Erlang Shen
13
5 / 0 / 1
7,633
694
9,356
9,562
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
9
0 / 2 / 3
5,815
529
2,739
6,333
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
odisseo69
Ne Zha
11
2 / 0 / 3
6,501
591
2,264
5,079
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
17
17
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Anubis
7
0
1
7.5
W
Apollo
FELIXFILE
Apollo
3
1
1
3.5
L
1
2
2
1
L
0
7
0
0
L
0
5
0
0
W
Erlang Shen
SirLars05
Erlang Shen
5
0
1
5.5
W
Ares
0
2
3
0.75
L
Heimdallr
Zangetsu6267
Heimdallr
2
2
1
1.25
W
Ne Zha
odisseo69
Ne Zha
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
28,479
42,555
Taken
29,633
14,246
Mitigated
13,411
10,988
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,028
748
0
2,519
8,052
2,490
0
1,437
6,615
0
36,912
W
Anubis
7,319
311
0
2,846
3,758
1,553
384
1,910
1,574
42,501
0
W
Apollo
FELIXFILE
Apollo
6,801
4,290
0
1,288
4,901
1,219
887
890
4,011
0
31,460
L
2,610
1,307
0
2,274
9,294
4,886
0
2,093
7,201
10,474
0
L
2,325
0
0
628
6,804
1,218
538
5,595
1,209
28,940
0
L
6,378
1,784
0
2,351
9,549
3,118
0
0
9,549
0
32,410
W
Erlang Shen
SirLars05
Erlang Shen
9,356
5,221
0
4,081
9,562
4,042
153
381
9,181
0
40,929
W
Ares
2,739
152
379
2,332
6,333
5,039
83
1,339
4,994
12,118
0
L
Heimdallr
Zangetsu6267
Heimdallr
6,011
3,238
0
3,216
8,856
2,534
16
933
7,923
0
41,388
W
Ne Zha
odisseo69
Ne Zha
2,264
1,006
0
3,348
5,079
1,558
0
135
4,938
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
33,461
313
Minions Killed
323
0
Camps Cleared
0
1,072,177
Distance Traveled
1,190,188
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,726
521
79
7
0
256,512
5
W
Anubis
7,553
687
83
8
0
208,137
2
W
Apollo
5,959
542
58
5
0
258,108
1
L
Ymir
5,582
507
14
1
0
215,290
0
L
Thoth
5,684
517
67
6
0
178,137
0
L
Loki
5,700
518
71
6
0
216,840
2
W
Erlang Shen
7,633
694
91
8
0
241,745
4
W
Ares
5,815
529
21
2
0
239,014
6
L
Heimdallr
6,008
546
82
7
0
205,398
0
W
Ne Zha
6,501
591
70
6
0
243,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role