Player Matchup

Chaac
Chaac
Aurela
Chaac
Level 142
God Stats
83W - 62L
1,614 SR
Queue Stats
133W - 129L
1,550 Elo+
Party 2
Ra
Ra
PhantomFUZZ
Ra
Level 157
God Stats
2W - 6L
1,399 SR
Queue Stats
192W - 175L
1,570 Elo+
Party 2
Chiron
Chiron
RubioReborn
Chiron
Level 158
God Stats
4W - 2L
1,838 SR
Queue Stats
172W - 176L
1,572 Elo+
Solo
Ne Zha
Ne Zha
its-shooter809
Ne Zha
Level 149
God Stats
1W - 3L
1,771 SR
Queue Stats
28W - 37L
1,247 Elo+
Solo
Hachiman
Hachiman
jumpinmangotree
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 145
1,624 SR
1,488 Elo+

VS

Team Averages
Level 130
1,707 SR
1,575 Elo+
Tyr
Tyr
DeluxeOverLord
Tyr
Level 148
God Stats
15W - 10L
1,672 SR
Queue Stats
67W - 61L
1,626 Elo+
Party 1
Scylla
Scylla
Embers_of_Hope
Scylla
Level 159
God Stats
7W - 8L
1,596 SR
Queue Stats
282W - 261L
1,606 Elo+
Solo
Bacchus
Bacchus
Jayd210
Bacchus
Level 59
God Stats
1W - 0L
1,776 SR
Queue Stats
12W - 8L
1,555 Elo+
Party 1
Anhur
Anhur
Toaks
Anhur
Level 160
God Stats
15W - 10L
1,991 SR
Queue Stats
493W - 342L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
Triyla
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aurela
Chaac
14
0 / 1 / 3
7,384
671
7,752
11,853
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 1
7,789
708
7,085
4,310
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
2 / 4 / 4
7,910
719
8,008
8,684
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 2 / 2
7,808
710
7,003
8,863
3,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
14
0 / 2 / 4
7,212
656
5,585
7,649
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,616
783
8,965
16,583
10,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 0 / 5
7,530
685
4,691
5,567
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Jayd210
Bacchus
14
4 / 2 / 7
9,463
860
7,568
8,435
8,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Toaks
Anhur
15
3 / 1 / 6
8,881
807
11,104
7,905
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Triyla
Aphrodite
14
0 / 2 / 8
7,180
653
4,222
9,268
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
6
Kills
12
12
Deaths
6
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aurela
Chaac
0
1
3
1.5
W
5
1
4
7
W
0
0
5
2.5
W
Bacchus
Jayd210
Bacchus
4
2
7
3.75
L
2
3
1
0.83
L
Chiron
2
4
4
1
W
Anhur
Toaks
Anhur
3
1
6
6
W
Aphrodite
Triyla
Aphrodite
0
2
8
2
L
2
2
2
1.5
L
Hachiman
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
36,550
41,359
Taken
47,758
20,628
Mitigated
29,155
12,214
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aurela
Chaac
7,752
303
0
3,986
11,853
10,288
0
5,357
6,376
0
34,228
W
8,965
752
0
3,960
16,583
10,245
0
1,963
14,448
0
22,259
W
4,691
324
0
899
5,567
1,904
407
1,679
3,833
34,476
0
W
Bacchus
Jayd210
Bacchus
7,568
372
0
331
8,435
8,794
203
1,386
6,951
15,548
0
L
7,085
0
802
689
4,310
1,231
0
1,337
2,957
26,635
0
L
Chiron
8,008
2,080
651
1,517
8,684
2,687
406
3,611
5,019
0
22,465
W
Anhur
Toaks
Anhur
11,104
5,738
0
3,149
7,905
3,194
1,115
390
7,487
0
40,011
W
Aphrodite
Triyla
Aphrodite
4,222
345
6,580
5,134
9,268
5,018
0
1,369
7,788
19,284
0
L
7,003
1,164
522
2,607
8,863
3,608
0
3,159
5,620
0
21,783
L
Hachiman
5,585
2,086
0
1,440
7,649
2,814
0
3,044
4,605
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
41,670
269
Minions Killed
272
10
Camps Cleared
6
983,791
Distance Traveled
1,080,774
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,384
671
60
5
1
231,373
3
W
Tyr
8,616
783
37
3
2
249,323
5
W
Scylla
7,530
685
91
8
1
206,791
0
W
Bacchus
9,463
860
9
1
1
228,822
1
L
Ra
7,789
708
60
5
4
203,998
1
L
Chiron
7,910
719
53
5
2
172,340
4
W
Anhur
8,881
807
82
7
1
178,520
2
W
Aphrodite
7,180
653
53
5
1
217,318
0
L
Ne Zha
7,808
710
29
3
1
203,494
2
L
Hachiman
7,212
656
67
6
2
172,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role