Player Matchup

Izanami
Izanami
AntPrincess4418
Izanami
Level 30
God Stats
6W - 9L
1,408 SR
Queue Stats
42W - 28L
1,482 Elo+
Party 2
Sobek
Sobek
BeetleBug1063
Sobek
Level 25
God Stats
6W - 7L
1,609 SR
Queue Stats
13W - 16L
1,399 Elo+
Party 2
Horus
Horus
Sneaky2636
Horus
Level 85
God Stats
5W - 11L
1,340 SR
Queue Stats
114W - 79L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
carter205
Ratatoskr
Level 88
God Stats
21W - 21L
1,582 SR
Queue Stats
206W - 184L
1,497 Elo+
Party 2
Chang'e
Chang'e
morgason
Chang'e
Level 115
God Stats
7W - 8L
1,546 SR
Queue Stats
222W - 177L
1,511 Elo+
Party 2
Team Averages
Level 69
1,497 SR
1,482 Elo+

VS

Team Averages
Level 42
1,382 SR
1,387 Elo+
Anubis
Anubis
Maldras
Anubis
Level 29
God Stats
1W - 1L
1,408 SR
Queue Stats
18W - 11L
1,502 Elo+
Party 3
Da Ji
Da Ji
NutriaFT
Da Ji
Level 28
God Stats
2W - 3L
1,250 SR
Queue Stats
16W - 21L
1,359 Elo+
Party 1
Neith
Neith
PRT_DarkChariot
Neith
Level 69
God Stats
7W - 8L
1,442 SR
Queue Stats
13W - 21L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxKing CaninexX
Ah Muzen Cab
Level 65
God Stats
5W - 3L
1,483 SR
Queue Stats
30W - 34L
1,415 Elo+
Party 3
Olorun
Olorun
valkyriestears
Olorun
Level 19
God Stats
7W - 8L
1,326 SR
Queue Stats
10W - 16L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,168
399
8,238
16,051
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 9 / 2
9,165
398
2,156
21,696
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
19
0 / 3 / 1
11,646
506
5,080
20,408
17,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
carter205
Ratatoskr
20
11 / 6 / 4
12,752
554
17,452
20,996
9,397
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
morgason
Chang'e
18
6 / 6 / 6
11,631
506
22,707
24,542
8,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maldras
Anubis
20
14 / 4 / 10
14,610
635
31,910
24,453
12,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
NutriaFT
Da Ji
19
3 / 3 / 5
12,123
527
10,963
22,269
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 5 / 8
13,518
588
13,264
17,753
6,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
XxKing CaninexX
Ah Muzen Cab
20
1 / 0 / 6
13,120
570
15,529
6,974
2,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 6
10,739
467
4,087
13,923
4,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
17
Kills
30
30
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
0
9
2
0.11
W
Anubis
Maldras
Anubis
14
4
10
4.75
W
Da Ji
NutriaFT
Da Ji
3
3
5
1.83
W
11
5
8
3
L
Horus
0
3
1
0.17
W
Ah Muzen Cab
XxKing CaninexX
Ah Muzen Cab
1
0
6
4
L
Ratatoskr
carter205
Ratatoskr
11
6
4
2.17
L
Chang'e
morgason
Chang'e
6
6
6
1.5
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,633
Damage
75,753
103,693
Taken
85,372
58,433
Mitigated
35,140
28,592
Healing
39,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,238
3,820
0
3,465
16,051
4,726
868
8,717
7,334
0
73,265
L
2,156
406
0
3,215
21,696
18,467
90
5,682
16,014
20,621
0
W
Anubis
Maldras
Anubis
31,910
2,803
1,238
17,104
24,453
12,333
2,300
7,161
17,106
90,599
0
W
Da Ji
NutriaFT
Da Ji
10,963
3,228
0
9,917
22,269
9,440
289
4,253
17,781
0
102,826
W
13,264
6,253
0
4,310
17,753
6,168
3,929
5,876
11,585
0
67,235
L
Horus
5,080
2,515
436
6,546
20,408
17,235
0
2,258
18,150
0
86,962
W
Ah Muzen Cab
XxKing CaninexX
Ah Muzen Cab
15,529
1,505
606
3,369
6,974
2,532
1,531
328
6,636
0
103,366
L
Ratatoskr
carter205
Ratatoskr
17,452
1,939
0
4,034
20,996
9,397
0
9,348
11,648
0
84,859
L
Chang'e
morgason
Chang'e
22,707
2,130
2,017
8,879
24,542
8,608
520
9,992
14,550
80,637
0
W
4,087
2,096
420
2,965
13,923
4,667
629
6,250
7,401
41,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
64,110
645
Minions Killed
664
0
Camps Cleared
0
2,082,335
Distance Traveled
2,127,019
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,168
399
132
6
0
404,347
5
L
Sobek
9,165
398
36
2
0
353,829
1
W
Anubis
14,610
635
123
5
0
374,438
1
W
Da Ji
12,123
527
159
7
0
403,017
2
W
Neith
13,518
588
106
5
0
383,799
0
L
Horus
11,646
506
224
10
0
442,919
3
W
Ah Muzen Cab
13,120
570
190
8
0
541,241
5
L
Ratatoskr
12,752
554
138
6
0
472,171
1
L
Chang'e
11,631
506
115
5
0
409,069
5
W
Olorun
10,739
467
86
4
0
424,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role