Player Matchup

Bellona
Bellona
AuToMaTikJnR
Bellona
Level 87
God Stats
2W - 2L
1,201 SR
Queue Stats
115W - 116L
1,512 Elo+
Party 1
Fenrir
Fenrir
Dracu1axb0ii
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,609 Elo+
Party 1
Hachiman
Hachiman
Gablan95
Hachiman
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 11L
1,426 Elo+
Solo
Merlin
Merlin
Yatokashii
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
dracu1aboi
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,440 SR
1,509 Elo+

VS

Team Averages
Level 88
1,571 SR
1,480 Elo+
Ganesha
Ganesha
Jxk_Nova
Ganesha
Level 103
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OGOGSnowbone
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
SpidermanPanda
Janus
Level 20
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
teo551
Hercules
Level 112
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
zurkll4
Da Ji
Level 126
God Stats
10W - 23L
1,317 SR
Queue Stats
569W - 603L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AuToMaTikJnR
Bellona
18
3 / 2 / 14
11,734
733
11,100
14,199
9,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
18
8 / 5 / 9
12,607
788
13,921
19,267
11,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Gablan95
Hachiman
19
3 / 4 / 9
12,326
770
10,999
12,538
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Yatokashii
Merlin
20
14 / 0 / 8
14,981
936
26,286
11,364
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
dracu1aboi
Sylvanus
16
0 / 4 / 14
11,164
698
9,441
20,766
30,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jxk_Nova
Ganesha
17
1 / 5 / 10
11,165
698
12,742
23,741
26,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
OGOGSnowbone
Danzaburou
15
0 / 5 / 0
8,766
548
4,405
10,947
5,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 4
10,584
662
11,556
12,418
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
teo551
Hercules
18
3 / 7 / 8
11,001
688
11,610
18,144
12,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
zurkll4
Da Ji
18
7 / 4 / 3
11,859
741
10,783
16,192
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
28
Kills
14
15
Deaths
28
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
AuToMaTikJnR
Bellona
3
2
14
5
W
Fenrir
8
5
9
2.5
W
Hachiman
Gablan95
Hachiman
3
4
9
1.88
L
Ganesha
Jxk_Nova
Ganesha
1
5
10
1.2
L
Danzaburou
OGOGSnowbone
Danzaburou
0
5
0
0
L
3
7
4
0.71
W
Merlin
Yatokashii
Merlin
14
0
8
18
W
Sylvanus
dracu1aboi
Sylvanus
0
4
14
1.75
L
Hercules
teo551
Hercules
3
7
8
1
L
Da Ji
zurkll4
Da Ji
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,747
Damage
51,096
78,134
Taken
81,442
60,618
Mitigated
58,290
18,484
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AuToMaTikJnR
Bellona
11,100
3,398
0
965
14,199
9,455
459
5,045
9,094
0
39,320
W
Fenrir
13,921
4,792
0
2,281
19,267
11,746
612
8,215
10,932
0
30,919
W
Hachiman
Gablan95
Hachiman
10,999
6,898
0
1,799
12,538
4,407
2,703
2,578
8,997
0
45,611
L
Ganesha
Jxk_Nova
Ganesha
12,742
93
0
4,437
23,741
26,214
0
7,434
16,041
29,007
0
L
Danzaburou
OGOGSnowbone
Danzaburou
4,405
1,108
0
1,449
10,947
5,007
0
4,176
6,590
0
28,000
L
11,556
1,161
0
1,526
12,418
4,685
0
7,623
4,581
35,623
0
W
Merlin
Yatokashii
Merlin
26,286
4,138
657
2,138
11,364
4,502
843
2,959
8,315
65,571
0
W
Sylvanus
dracu1aboi
Sylvanus
9,441
1,354
4,830
5,814
20,766
30,508
190
6,282
14,364
18,500
0
L
Hercules
teo551
Hercules
11,610
2,046
927
3,007
18,144
12,936
0
8,002
9,893
0
30,133
L
Da Ji
zurkll4
Da Ji
10,783
1,136
0
2,192
16,192
9,448
0
7,982
8,068
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,812
Gold Earned
53,375
346
Minions Killed
274
12
Camps Cleared
5
1,439,458
Distance Traveled
1,317,154
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,734
733
65
4
2
319,964
0
W
Fenrir
12,607
788
56
4
1
291,839
4
W
Hachiman
12,326
770
94
6
3
277,590
3
L
Ganesha
11,165
698
13
1
0
308,243
6
L
Danzaburou
8,766
548
64
4
1
244,388
1
L
Janus
10,584
662
86
5
1
254,941
1
W
Merlin
14,981
936
110
7
6
297,076
2
W
Sylvanus
11,164
698
21
1
0
252,989
4
L
Hercules
11,001
688
64
4
2
261,991
1
L
Da Ji
11,859
741
47
3
1
247,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role