Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Brevennn
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 123L
1,751 Elo+
Party 2
Vulcan
Vulcan
GrayPeggz
Vulcan
Level 160
God Stats
3W - 2L
1,744 SR
Queue Stats
607W - 334L
1,740 Elo+
Party 2
Danzaburou
Danzaburou
SickOmega
Danzaburou
Level 160
God Stats
5W - 1L
1,907 SR
Queue Stats
287W - 114L
1,771 Elo+
Party 2
King Arthur
King Arthur
SmiteSucks69
King Arthur
Level 26
God Stats
1W - 0L
2,001 SR
Queue Stats
119W - 22L
1,907 Elo+
Party 2
Team Averages
Level 104
1,730 SR
1,734 Elo+

VS

Team Averages
Level 75
1,535 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BloodedgeExe
Sun Wukong
Level 29
God Stats
8W - 10L
1,640 SR
Queue Stats
40W - 57L
1,527 Elo+
Party 1
Chang'e
Chang'e
Nafoo2
Chang'e
Level 99
God Stats
1W - 2L
1,724 SR
Queue Stats
600W - 628L
1,506 Elo+
Party 1
Merlin
Merlin
Sapphiryeon
Merlin
Level 44
God Stats
2W - 5L
1,396 SR
Queue Stats
60W - 60L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
bince69
Danzaburou
Level 59
God Stats
25W - 30L
1,416 SR
Queue Stats
674W - 729L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 22
9,529
953
10,510
10,121
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
5 / 2 / 24
10,843
1,084
12,580
10,903
10,726
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
GrayPeggz
Vulcan
18
15 / 1 / 18
13,048
1,305
38,461
10,233
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SickOmega
Danzaburou
17
10 / 4 / 17
12,007
1,201
28,167
14,679
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SmiteSucks69
King Arthur
18
8 / 3 / 24
11,962
1,196
20,825
19,584
17,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 7 / 5
11,338
1,134
12,729
27,577
24,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
BloodedgeExe
Sun Wukong
16
3 / 8 / 9
10,143
1,014
9,989
24,160
17,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Nafoo2
Chang'e
15
2 / 10 / 6
10,053
1,005
10,976
26,563
9,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
14
2 / 7 / 4
9,255
926
6,265
12,187
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
bince69
Danzaburou
15
1 / 9 / 7
9,834
983
13,158
25,556
9,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
45
39
Kills
14
14
Deaths
41
105
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
22
3
L
Fenrir
 
Fenrir
6
7
5
1.21
L
Sun Wukong
BloodedgeExe
Sun Wukong
3
8
9
0.94
W
Odin
5
2
24
8.5
W
Vulcan
GrayPeggz
Vulcan
15
1
18
24
L
Chang'e
Nafoo2
Chang'e
2
10
6
0.5
L
Merlin
2
7
4
0.57
W
Danzaburou
SickOmega
Danzaburou
10
4
17
4.63
W
King Arthur
SmiteSucks69
King Arthur
8
3
24
6.67
L
Danzaburou
bince69
Danzaburou
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,543
Damage
53,117
65,520
Taken
116,043
45,522
Mitigated
64,646
22,553
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,510
1,624
5,714
4,551
10,121
5,427
0
1,376
8,689
19,572
0
L
Fenrir
 
Fenrir
12,729
2,375
0
1,039
27,577
24,767
0
11,883
15,189
0
23,270
L
Sun Wukong
BloodedgeExe
Sun Wukong
9,989
1,287
0
461
24,160
17,115
0
12,358
11,244
0
12,831
W
Odin
12,580
3,980
740
849
10,903
10,726
0
3,478
7,237
0
23,734
W
Vulcan
GrayPeggz
Vulcan
38,461
7,602
527
2,693
10,233
4,882
0
2,348
7,717
56,135
0
L
Chang'e
Nafoo2
Chang'e
10,976
420
1,925
5,901
26,563
9,276
0
9,386
16,768
25,065
0
L
Merlin
6,265
564
0
0
12,187
4,240
0
3,260
8,793
17,047
0
W
Danzaburou
SickOmega
Danzaburou
28,167
16,174
0
4,411
14,679
6,912
0
3,713
10,842
0
47,547
W
King Arthur
SmiteSucks69
King Arthur
20,825
1,920
0
3,068
19,584
17,575
0
5,583
12,490
0
35,805
L
Danzaburou
bince69
Danzaburou
13,158
3,570
0
1,663
25,556
9,248
0
10,180
15,078
0
39,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,389
Gold Earned
50,623
172
Minions Killed
147
6
Camps Cleared
4
931,756
Distance Traveled
825,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,529
953
21
2
1
145,559
0
L
Fenrir
11,338
1,134
22
2
1
180,530
0
L
Sun Wukong
10,143
1,014
7
1
0
158,145
0
W
Odin
10,843
1,084
33
3
1
210,621
0
W
Vulcan
13,048
1,305
49
5
2
222,333
0
L
Chang'e
10,053
1,005
39
4
1
175,918
0
L
Merlin
9,255
926
26
3
0
138,617
0
W
Danzaburou
12,007
1,201
45
5
2
167,954
0
W
King Arthur
11,962
1,196
24
2
0
185,289
0
L
Danzaburou
9,834
983
53
5
2
171,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role