Player Matchup

Achilles
Achilles
DracoSZN
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 130L
1,527 Elo+
Party 1
Scylla
Scylla
Nathan CWS
Scylla
Level 58
God Stats
1W - 7L
1,128 SR
Queue Stats
106W - 121L
1,453 Elo+
Party 1
Pele
Pele
Tacochipz
Pele
Level 89
God Stats
2W - 3L
1,296 SR
Queue Stats
150W - 165L
1,468 Elo+
Party 1
Khepri
Khepri
sniperKENNabove
Khepri
Level 43
God Stats
7W - 5L
1,524 SR
Queue Stats
69W - 65L
1,464 Elo+
Solo
Izanami
Izanami
xHAGAx
Izanami
Level 29
God Stats
59W - 49L
1,458 SR
Queue Stats
294W - 286L
1,473 Elo+
Party 1
Team Averages
Level 65
1,381 SR
1,477 Elo+

VS

Team Averages
Level 57
1,500 SR
1,414 Elo+
Heimdallr
Heimdallr
FubuLife11
Heimdallr
Level 27
God Stats
4W - 4L
1,515 SR
Queue Stats
25W - 30L
1,527 Elo+
Party 3
Khepri
Khepri
Glockoma115
Khepri
Level 89
God Stats
6W - 3L
1,634 SR
Queue Stats
99W - 109L
1,405 Elo+
Party 3
Merlin
Merlin
Groocho
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,487 Elo+
Party 3
Pele
Pele
ang3ll043
Pele
Level 139
God Stats
0W - 1L
1,352 SR
Queue Stats
13W - 41L
1,172 Elo+
Party 2
Odin
Odin
gameruliz86
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DracoSZN
Achilles
13
10 / 0 / 4
7,697
770
7,064
5,336
2,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Nathan CWS
Scylla
10
0 / 1 / 1
5,153
515
2,149
5,192
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
4 / 0 / 1
6,300
630
3,752
6,015
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 3 / 2
5,755
576
1,988
5,875
2,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
xHAGAx
Izanami
9
1 / 0 / 4
5,605
561
4,604
3,418
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FubuLife11
Heimdallr
6
1 / 3 / 1
4,324
432
1,632
5,258
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
7
0 / 0 / 2
4,665
467
2,209
3,458
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Groocho
Merlin
10
1 / 3 / 1
5,837
584
4,402
5,111
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
7
2 / 5 / 0
4,919
492
3,553
7,048
1,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 1
4,316
432
1,564
6,771
3,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
4
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
DracoSZN
Achilles
10
0
4
12
L
Heimdallr
FubuLife11
Heimdallr
1
3
1
0.5
L
Khepri
0
0
2
1
L
Merlin
Groocho
Merlin
1
3
1
0.5
W
Scylla
Nathan CWS
Scylla
0
1
1
0.5
W
Pele
4
0
1
4.5
L
Pele
2
5
0
0.4
L
0
7
1
0.07
W
3
3
2
1.33
W
Izanami
xHAGAx
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,557
Damage
13,360
25,836
Taken
27,646
9,841
Mitigated
10,244
4,596
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DracoSZN
Achilles
7,064
3,650
0
2,351
5,336
2,364
385
623
4,667
0
43,793
L
Heimdallr
FubuLife11
Heimdallr
1,632
1,019
0
719
5,258
1,264
41
1,053
4,205
0
9,854
L
Khepri
2,209
31
0
1,201
3,458
2,236
0
861
2,557
14,126
0
L
Merlin
Groocho
Merlin
4,402
371
0
500
5,111
1,485
0
1,429
3,516
30,577
0
W
Scylla
Nathan CWS
Scylla
2,149
0
0
0
5,192
1,556
0
2,358
2,518
23,234
0
W
Pele
3,752
857
0
1,091
6,015
1,927
0
808
5,167
0
39,286
L
Pele
3,553
1,426
0
1,254
7,048
1,827
0
490
6,512
0
20,631
L
1,564
1,068
0
0
6,771
3,432
0
52
6,719
0
7,121
W
1,988
389
0
0
5,875
2,835
101
1,232
4,635
12,944
0
W
Izanami
xHAGAx
Izanami
4,604
3,188
0
1,154
3,418
1,159
527
1,118
2,238
0
31,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
24,061
299
Minions Killed
166
0
Camps Cleared
0
1,002,529
Distance Traveled
977,462
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,697
770
88
9
0
206,683
4
L
Heimdallr
4,324
432
24
2
0
188,960
0
L
Khepri
4,665
467
23
2
0
204,822
3
L
Merlin
5,837
584
61
6
0
179,158
1
W
Scylla
5,153
515
54
5
0
203,472
5
W
Pele
6,300
630
80
8
0
231,919
0
L
Pele
4,919
492
44
4
0
207,990
2
L
Odin
4,316
432
14
1
0
196,532
0
W
Khepri
5,755
576
15
2
0
186,524
2
W
Izanami
5,605
561
62
6
0
173,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role