Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
JoeySarrington
Bakasura
Level 65
God Stats
26W - 19L
1,556 SR
Queue Stats
99W - 102L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
OfasoDiablo
Zhong Kui
Level 66
God Stats
35W - 35L
1,531 SR
Queue Stats
208W - 238L
1,391 Elo+
Party 2
Bacchus
Bacchus
OvOPedro361
Bacchus
Level 100
God Stats
21W - 16L
1,553 SR
Queue Stats
399W - 450L
1,411 Elo+
Party 1
Apollo
Apollo
salisbroke
Apollo
Level 47
God Stats
2W - 1L
1,488 SR
Queue Stats
9W - 13L
1,346 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,416 Elo+

VS

Team Averages
Level 62
1,501 SR
1,428 Elo+
Skadi
Skadi
 
Skadi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BrowniesBites
Sun Wukong
Level 49
God Stats
22W - 12L
1,603 SR
Queue Stats
124W - 114L
1,489 Elo+
Solo
Cerberus
Cerberus
CeminDemon69X69x
Cerberus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
Sockinator1
Baba Yaga
Level 69
God Stats
2W - 2L
1,519 SR
Queue Stats
142W - 129L
1,408 Elo+
Solo
Pele
Pele
ashbashbgash
Pele
Level 54
God Stats
6W - 5L
1,384 SR
Queue Stats
19W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 6 / 0
5,917
455
3,184
8,618
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
14
5 / 1 / 2
7,678
591
8,426
9,431
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OfasoDiablo
Zhong Kui
12
5 / 2 / 1
7,698
592
7,903
10,343
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
OvOPedro361
Bacchus
10
3 / 4 / 6
7,127
548
5,677
12,257
7,337
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
salisbroke
Apollo
11
3 / 6 / 6
6,912
532
7,100
8,842
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 5 / 1
6,576
506
3,814
9,456
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BrowniesBites
Sun Wukong
13
10 / 1 / 1
8,196
630
11,187
11,481
5,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 5
6,274
483
5,430
12,610
5,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Sockinator1
Baba Yaga
11
2 / 2 / 4
6,492
499
6,762
4,958
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 6
6,530
502
3,401
8,858
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
17
Kills
18
19
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
6
0
0.17
L
Skadi
 
Skadi
3
5
1
0.7
L
Sun Wukong
BrowniesBites
Sun Wukong
10
1
1
10.5
L
3
5
5
1.1
W
Bakasura
5
1
2
6
W
Zhong Kui
OfasoDiablo
Zhong Kui
5
2
1
2.75
W
Bacchus
OvOPedro361
Bacchus
3
4
6
1.5
L
Baba Yaga
Sockinator1
Baba Yaga
2
2
4
2
L
0
4
6
0.75
W
Apollo
salisbroke
Apollo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
30,594
49,491
Taken
47,363
23,497
Mitigated
18,452
12,529
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,184
731
0
422
8,618
3,940
99
721
7,879
0
25,214
L
Skadi
 
Skadi
3,814
2,191
0
1,866
9,456
2,505
0
2,001
6,567
0
29,354
L
Sun Wukong
BrowniesBites
Sun Wukong
11,187
4,925
0
4,869
11,481
5,425
40
2,904
7,937
0
47,826
L
5,430
610
0
2,704
12,610
5,446
373
2,620
9,768
19,860
0
W
Bakasura
8,426
6,251
0
2,691
9,431
3,537
640
1,320
8,065
0
46,344
W
Zhong Kui
OfasoDiablo
Zhong Kui
7,903
466
0
3,581
10,343
6,341
0
2,543
7,540
31,811
0
W
Bacchus
OvOPedro361
Bacchus
5,677
728
71
3,713
12,257
7,337
0
4,123
7,996
17,442
0
L
Baba Yaga
Sockinator1
Baba Yaga
6,762
209
75
1,639
4,958
2,018
264
2,629
2,329
28,211
0
L
3,401
825
0
2,655
8,858
3,058
96
3,426
5,362
0
35,051
W
Apollo
salisbroke
Apollo
7,100
4,848
0
2,051
8,842
2,342
1,230
2,935
5,819
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
34,068
298
Minions Killed
296
0
Camps Cleared
0
1,251,908
Distance Traveled
1,223,865
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,917
455
46
4
0
249,249
1
L
Skadi
6,576
506
45
3
0
215,373
0
L
Sun Wukong
8,196
630
90
7
0
253,772
3
L
Cerberus
6,274
483
44
3
0
242,874
1
W
Bakasura
7,678
591
125
10
0
304,790
0
W
Zhong Kui
7,698
592
50
4
0
216,301
0
W
Bacchus
7,127
548
21
2
0
259,723
2
L
Baba Yaga
6,492
499
41
3
0
237,287
5
L
Pele
6,530
502
76
6
0
274,559
2
W
Apollo
6,912
532
56
4
0
221,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role