Player Matchup

Ares
Ares
BuckyThumby
Ares
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 8L
1,792 Elo+
Party 1
Discordia
Discordia
Driffter
Discordia
Level 23
God Stats
2W - 3L
1,520 SR
Queue Stats
477W - 478L
1,497 Elo+
Party 3
Thanatos
Thanatos
Gaffygoose84
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 108L
1,627 Elo+
Party 3
Izanami
Izanami
Morol
Izanami
Level 7
God Stats
3W - 4L
1,520 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 1
Odin
Odin
Smarterr
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,593 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,620 Elo+

VS

Team Averages
Level 28
1,616 SR
1,568 Elo+
Nike
Nike
BoyAndHisDog
Nike
Level 43
God Stats
10W - 1L
1,838 SR
Queue Stats
110W - 86L
1,554 Elo+
Party 2
Olorun
Olorun
Edwardb0428
Olorun
Level 25
God Stats
1W - 0L
1,740 SR
Queue Stats
81W - 46L
1,731 Elo+
Solo
Artemis
Artemis
GodGhostKing
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GodJaferey
Kali
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,517 Elo+
Party 2
Geb
Geb
yukiknowss
Geb
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 170L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,930
395
2,667
10,662
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Driffter
Discordia
11
0 / 5 / 3
6,404
427
7,699
6,668
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Gaffygoose84
Thanatos
12
2 / 5 / 3
7,360
491
7,419
13,743
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Morol
Izanami
13
3 / 5 / 4
8,063
538
7,462
9,536
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
14
7 / 1 / 2
8,423
562
8,605
8,359
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,600
573
8,044
12,554
8,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
14
4 / 2 / 2
9,128
609
8,975
12,365
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
GodGhostKing
Artemis
14
7 / 3 / 4
9,552
637
11,301
9,686
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 1
8,708
581
5,202
12,325
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 7
8,684
579
2,501
8,490
6,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
24
24
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
0
8
1
0.06
L
Discordia
Driffter
Discordia
0
5
3
0.3
W
Olorun
4
2
2
2.5
L
Thanatos
Gaffygoose84
Thanatos
2
5
3
0.7
W
Artemis
GodGhostKing
Artemis
7
3
4
3
W
6
4
1
1.63
L
Izanami
Morol
Izanami
3
5
4
1
L
Odin
7
1
2
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
36,023
48,968
Taken
55,420
24,067
Mitigated
28,139
11,710
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,044
1,869
0
1,192
12,554
8,050
1,279
1,884
10,338
4,462
48,849
L
2,667
372
0
240
10,662
7,020
0
440
10,222
12,772
0
L
Discordia
Driffter
Discordia
7,699
453
0
65
6,668
1,930
0
2,362
4,306
35,985
0
W
Olorun
8,975
4,842
254
7,820
12,365
4,961
876
1,447
10,502
72,690
0
L
Thanatos
Gaffygoose84
Thanatos
7,419
1,409
0
8,841
13,743
5,136
0
4,649
9,094
0
37,860
W
Artemis
GodGhostKing
Artemis
11,301
8,163
0
4,258
9,686
3,086
412
2,510
7,116
0
51,836
W
5,202
3,405
0
2,803
12,325
5,521
99
2,004
10,103
0
50,600
L
Izanami
Morol
Izanami
7,462
4,451
0
1,204
9,536
3,539
0
2,021
7,515
0
44,957
L
Odin
8,605
3,035
0
1,360
8,359
6,442
162
2,928
5,431
0
28,015
W
2,501
800
0
1,186
8,490
6,521
104
1,843
6,275
9,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
44,672
298
Minions Killed
455
0
Camps Cleared
0
1,431,351
Distance Traveled
1,359,732
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,600
573
117
8
0
268,894
1
L
Ares
5,930
395
19
1
0
263,156
0
L
Discordia
6,404
427
63
4
0
283,346
2
W
Olorun
9,128
609
145
10
0
255,206
4
L
Thanatos
7,360
491
72
5
0
287,673
2
W
Artemis
9,552
637
95
6
0
244,571
2
W
Kali
8,708
581
82
5
0
270,222
3
L
Izanami
8,063
538
86
6
0
289,256
0
L
Odin
8,423
562
58
4
0
307,920
0
W
Geb
8,684
579
16
1
0
320,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role