Player Matchup

Ymir
Ymir
OscarHs117
Ymir
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Apollo
Apollo
SKLLShaDow
Apollo
Level 25
God Stats
10W - 4L
1,704 SR
Queue Stats
316W - 260L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Shinku619
Hun Batz
Level 69
God Stats
2W - 1L
1,900 SR
Queue Stats
6W - 7L
1,642 Elo+
Party 2
The Morrigan
The Morrigan
Symm3tr1c
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,480 Elo+
Solo
Janus
Janus
darusae
Janus
Level 28
God Stats
0W - 2L
1,424 SR
Queue Stats
69W - 65L
1,516 Elo+
Solo
Team Averages
Level 30
1,655 SR
1,593 Elo+

VS

Team Averages
Level 20
1,568 SR
1,483 Elo+
Thor
Thor
Giancanaaa
Thor
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
45W - 43L
1,581 Elo+
Party 3
Izanami
Izanami
KeonsBishop
Izanami
Level 14
God Stats
4W - 3L
1,695 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 1
Chaac
Chaac
TabrisMark06
Chaac
Level 37
God Stats
23W - 29L
1,457 SR
Queue Stats
86W - 129L
1,363 Elo+
Party 1
Anubis
Anubis
YabaBagaYabaBaga
Anubis
Level 24
God Stats
4W - 1L
1,726 SR
Queue Stats
127W - 102L
1,621 Elo+
Party 3
Cerberus
Cerberus
charquizerker
Cerberus
Level 16
God Stats
5W - 4L
1,463 SR
Queue Stats
25W - 29L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
10,901
454
2,498
21,559
14,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SKLLShaDow
Apollo
19
3 / 6 / 1
12,671
528
5,212
21,152
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Shinku619
Hun Batz
15
0 / 10 / 1
9,774
407
3,617
18,680
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Symm3tr1c
The Morrigan
13
1 / 12 / 1
9,086
379
4,406
14,037
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
darusae
Janus
17
1 / 4 / 0
11,270
470
11,173
9,926
2,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
14,278
595
8,748
15,636
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KeonsBishop
Izanami
20
12 / 2 / 8
16,481
687
14,794
14,575
5,329
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 15
11,955
498
7,053
16,141
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 0 / 14
17,606
734
29,881
12,630
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
charquizerker
Cerberus
20
3 / 0 / 5
13,398
558
4,992
10,247
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
6
Kills
43
43
Deaths
6
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Izanami
KeonsBishop
Izanami
12
2
8
8
L
1
11
1
0.14
L
Apollo
SKLLShaDow
Apollo
3
6
1
0.58
L
Hun Batz
Shinku619
Hun Batz
0
10
1
0.05
L
The Morrigan
Symm3tr1c
The Morrigan
1
12
1
0.13
W
5
2
15
6.25
W
15
0
14
22
W
Cerberus
charquizerker
Cerberus
3
0
5
5.5
L
Janus
darusae
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
65,468
85,354
Taken
69,229
30,013
Mitigated
45,209
9,460
Healing
39,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,748
3,867
0
8,892
15,636
9,593
116
2,084
13,552
0
110,702
W
Izanami
KeonsBishop
Izanami
14,794
11,553
0
6,789
14,575
5,329
7,101
5,345
9,230
0
144,790
L
2,498
728
0
0
21,559
14,460
303
6,154
15,043
21,700
0
L
Apollo
SKLLShaDow
Apollo
5,212
3,076
0
5,092
21,152
5,084
2,699
9,161
11,781
0
88,945
L
Hun Batz
Shinku619
Hun Batz
3,617
377
0
90
18,680
5,699
0
6,489
12,164
0
68,780
L
The Morrigan
Symm3tr1c
The Morrigan
4,406
387
0
2,118
14,037
2,367
0
10,227
3,720
37,783
1,495
W
7,053
897
123
4,173
16,141
15,852
401
3,886
12,255
0
47,993
W
29,881
207
0
12,113
12,630
7,900
1,032
3,212
9,418
170,689
0
W
Cerberus
charquizerker
Cerberus
4,992
0
0
7,674
10,247
6,535
980
3,454
6,793
77,513
0
L
Janus
darusae
Janus
11,173
916
0
2,160
9,926
2,403
235
2,842
6,994
81,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
73,718
550
Minions Killed
916
0
Camps Cleared
0
1,824,900
Distance Traveled
2,399,466
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,278
595
149
6
0
503,609
14
W
Izanami
16,481
687
237
10
0
453,109
1
L
Ymir
10,901
454
38
2
0
333,869
0
L
Apollo
12,671
528
157
7
0
374,419
1
L
Hun Batz
9,774
407
118
5
0
433,961
7
L
The Morrigan
9,086
379
69
3
0
308,955
7
W
Chaac
11,955
498
55
2
0
521,624
1
W
Anubis
17,606
734
269
11
0
466,848
2
W
Cerberus
13,398
558
206
9
0
454,276
3
L
Janus
11,270
470
168
7
0
373,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role