Player Matchup

Fenrir
Fenrir
AlphaHati
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CocneyVenus
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Denainai
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,584 SR
1,449 Elo+
Sol
Sol
Arizria
Sol
Level 70
God Stats
8W - 10L
1,492 SR
Queue Stats
457W - 404L
1,474 Elo+
Party 2
Susano
Susano
FLF13
Susano
Level 29
God Stats
16W - 14L
1,663 SR
Queue Stats
104W - 127L
1,432 Elo+
Party 2
Bellona
Bellona
STR1WZ
Bellona
Level 22
God Stats
15W - 13L
1,595 SR
Queue Stats
140W - 126L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaHati
Fenrir
9
4 / 6 / 0
6,687
743
4,545
8,493
2,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 7 / 4
5,894
655
1,355
6,768
2,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Denainai
Neith
10
1 / 5 / 3
6,472
719
4,543
6,650
1,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
10 / 0 / 6
8,498
944
8,356
3,110
857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
FLF13
Susano
11
5 / 2 / 12
7,916
880
4,939
5,042
1,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
STR1WZ
Bellona
10
3 / 3 / 13
8,040
893
4,918
8,734
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaHati
Fenrir
4
6
0
0.67
W
Sol
10
0
6
13
L
0
7
4
0.29
L
Neith
Denainai
Neith
1
5
3
0.5
W
Susano
FLF13
Susano
5
2
12
5.5
W
Bellona
STR1WZ
Bellona
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
18,213
21,911
Taken
16,886
6,767
Mitigated
10,031
3,078
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaHati
Fenrir
4,545
799
0
876
8,493
2,978
0
2,949
5,544
0
15,181
W
Sol
8,356
2,027
0
1,134
3,110
857
1,758
206
2,904
36,251
0
L
1,355
247
869
877
6,768
2,112
0
2,072
4,696
7,779
0
L
Neith
Denainai
Neith
4,543
2,340
0
456
6,650
1,677
0
3,355
3,295
0
23,029
W
Susano
FLF13
Susano
4,939
505
0
1,011
5,042
1,805
466
424
4,618
0
13,605
W
Bellona
STR1WZ
Bellona
4,918
948
0
1,325
8,734
7,369
278
792
7,942
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
24,454
65
Minions Killed
99
0
Camps Cleared
0
459,398
Distance Traveled
485,832
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,687
743
18
2
0
164,741
3
W
Sol
8,498
944
48
5
0
162,219
2
L
Hel
5,894
655
11
1
0
143,904
0
L
Neith
6,472
719
36
4
0
150,753
0
W
Susano
7,916
880
21
2
0
175,052
0
W
Bellona
8,040
893
30
3
0
148,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role