Player Matchup

Gilgamesh
Gilgamesh
Jpet00
Gilgamesh
Level 102
God Stats
7W - 3L
1,802 SR
Queue Stats
424W - 397L
1,480 Elo+
Party 4
Heimdallr
Heimdallr
LordFingolfin
Heimdallr
Level 153
God Stats
1W - 1L
1,324 SR
Queue Stats
173W - 170L
1,553 Elo+
Solo
Loki
Loki
MrF1st3r4560
Loki
Level 121
God Stats
14W - 7L
1,834 SR
Queue Stats
458W - 450L
1,541 Elo+
Party 4
Achilles
Achilles
Pancho9915
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ricky1423
Hel
Level 154
God Stats
4W - 5L
1,590 SR
Queue Stats
247W - 238L
1,519 Elo+
Party 3
Team Averages
Level 134
1,610 SR
1,519 Elo+

VS

Team Averages
Level 98
1,509 SR
1,533 Elo+
Kuzenbo
Kuzenbo
Halstedd
Kuzenbo
Level 114
God Stats
0W - 3L
1,256 SR
Queue Stats
32W - 35L
1,535 Elo+
Party 2
Nemesis
Nemesis
ImpossibleChamp
Nemesis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
InfamousJester28
King Arthur
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
MrFoofy115
Izanami
Level 108
God Stats
4W - 3L
1,732 SR
Queue Stats
53W - 40L
1,571 Elo+
Party 2
Chang'e
Chang'e
Silent2016Killer
Chang'e
Level 117
God Stats
3W - 3L
1,557 SR
Queue Stats
179W - 173L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jpet00
Gilgamesh
17
8 / 1 / 5
10,905
606
7,112
12,567
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
LordFingolfin
Heimdallr
17
3 / 1 / 4
10,904
606
9,245
8,888
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 4
9,881
549
11,776
12,328
6,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Pancho9915
Achilles
16
4 / 2 / 5
10,170
565
8,784
14,455
13,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 9
10,992
611
12,216
12,310
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Halstedd
Kuzenbo
12
1 / 6 / 1
7,222
401
6,053
16,019
11,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 2
7,259
403
2,183
15,888
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
InfamousJester28
King Arthur
15
3 / 2 / 0
9,078
504
10,617
11,766
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
MrFoofy115
Izanami
14
1 / 6 / 2
8,454
470
5,566
13,402
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 3
8,251
458
10,997
13,292
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
7
7
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Halstedd
Kuzenbo
1
6
1
0.25
L
0
4
2
0.25
L
King Arthur
InfamousJester28
King Arthur
3
2
0
1.5
W
Gilgamesh
Jpet00
Gilgamesh
8
1
5
10.5
W
Heimdallr
LordFingolfin
Heimdallr
3
1
4
5
W
7
2
4
4.5
L
Izanami
MrFoofy115
Izanami
1
6
2
0.33
W
Achilles
Pancho9915
Achilles
4
2
5
3.25
L
2
6
3
0.58
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
35,416
60,548
Taken
70,367
34,910
Mitigated
39,205
25,514
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Halstedd
Kuzenbo
6,053
2,252
634
2,901
16,019
11,651
38
2,337
13,682
23,096
0
L
2,183
673
0
4,006
15,888
6,986
0
3,400
12,488
0
35,733
L
King Arthur
InfamousJester28
King Arthur
10,617
1,669
0
1,615
11,766
12,412
0
1,970
9,796
0
55,403
W
Gilgamesh
Jpet00
Gilgamesh
7,112
2,024
0
957
12,567
6,287
2,513
2,417
9,944
0
82,650
W
Heimdallr
LordFingolfin
Heimdallr
9,245
4,981
0
4,428
8,888
3,200
2,921
1,963
6,877
0
64,046
W
11,776
2,653
0
1,140
12,328
6,440
268
4,184
7,974
0
56,683
L
Izanami
MrFoofy115
Izanami
5,566
2,945
0
3,046
13,402
4,008
0
318
13,084
0
69,273
W
Achilles
Pancho9915
Achilles
8,784
3,139
0
5,121
14,455
13,290
571
1,287
12,370
0
49,928
L
10,997
884
660
3,351
13,292
4,148
183
4,191
9,101
51,049
0
W
12,216
819
5,588
8,280
12,310
5,693
964
6,383
5,493
73,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
40,264
590
Minions Killed
436
0
Camps Cleared
0
1,821,340
Distance Traveled
1,732,319
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,222
401
30
2
0
364,312
5
L
Nemesis
7,259
403
73
4
0
408,826
3
L
King Arthur
9,078
504
94
5
0
288,061
1
W
Gilgamesh
10,905
606
126
7
0
401,732
3
W
Heimdallr
10,904
606
132
7
0
305,395
5
W
Loki
9,881
549
80
4
0
375,571
0
L
Izanami
8,454
470
149
8
0
361,138
4
W
Achilles
10,170
565
98
5
0
361,376
0
L
Chang'e
8,251
458
90
5
0
309,982
7
W
Hel
10,992
611
154
9
0
377,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role