Player Matchup

Ra
Ra
CGortz
Ra
Level 38
God Stats
21W - 19L
1,527 SR
Queue Stats
98W - 129L
1,378 Elo+
Party 1
Rama
Rama
Goombus
Rama
Level 89
God Stats
3W - 2L
1,621 SR
Queue Stats
137W - 160L
1,380 Elo+
Party 1
Hercules
Hercules
MAHOKILL
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 467L
1,317 Elo+
Solo
Bacchus
Bacchus
TheBigGiggs
Bacchus
Level 66
God Stats
12W - 23L
1,340 SR
Queue Stats
69W - 113L
1,368 Elo+
Party 1
Pele
Pele
UncleBanana933
Pele
Level 68
God Stats
1W - 2L
1,454 SR
Queue Stats
111W - 113L
1,426 Elo+
Party 1
Team Averages
Level 66
1,488 SR
1,374 Elo+

VS

Team Averages
Level 84
1,518 SR
1,459 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GhostBulletz007
Sun Wukong
Level 28
God Stats
4W - 5L
1,514 SR
Queue Stats
55W - 80L
1,370 Elo+
Party 2
Bacchus
Bacchus
I Am Scope God
Bacchus
Level 109
God Stats
7W - 12L
1,347 SR
Queue Stats
962W - 961L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
ThirtyAnd7
Hun Batz
Level 35
God Stats
29W - 19L
1,404 SR
Queue Stats
339W - 388L
1,357 Elo+
Solo
Medusa
Medusa
Zangetsu6267
Medusa
Level 146
God Stats
6W - 4L
1,824 SR
Queue Stats
1,107W - 1,021L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 5 / 4
11,360
516
10,034
13,176
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Goombus
Rama
16
3 / 0 / 2
10,492
477
7,340
11,829
4,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
MAHOKILL
Hercules
17
0 / 4 / 1
9,969
453
4,467
13,629
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
TheBigGiggs
Bacchus
13
1 / 5 / 5
9,189
418
6,031
16,056
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 3 / 2
11,193
509
8,097
17,847
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 3 / 6
10,679
485
6,247
9,007
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GhostBulletz007
Sun Wukong
18
1 / 1 / 4
11,112
505
3,893
12,655
6,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 10
10,182
463
8,294
13,362
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
ThirtyAnd7
Hun Batz
18
7 / 4 / 4
11,262
512
11,057
18,069
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
19
3 / 1 / 7
12,141
552
15,487
12,514
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
17
17
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
6
2.33
L
Ra
3
5
4
1
W
Sun Wukong
GhostBulletz007
Sun Wukong
1
1
4
3
L
Rama
Goombus
Rama
3
0
2
4
W
2
1
10
7
L
Hercules
MAHOKILL
Hercules
0
4
1
0.13
L
Bacchus
TheBigGiggs
Bacchus
1
5
5
0.7
W
Hun Batz
ThirtyAnd7
Hun Batz
7
4
4
2.25
L
3
3
2
1.33
W
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
44,978
72,537
Taken
65,607
43,992
Mitigated
35,934
25,996
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,247
118
0
1,695
9,007
3,561
312
3,835
5,172
65,485
0
L
Ra
10,034
402
1,201
3,113
13,176
5,307
0
5,369
7,603
85,224
0
W
Sun Wukong
GhostBulletz007
Sun Wukong
3,893
1,231
0
3,756
12,655
6,922
706
807
11,398
0
61,150
L
Rama
Goombus
Rama
7,340
5,427
0
6,272
11,829
4,109
1,087
927
10,902
0
69,073
W
8,294
914
0
3,962
13,362
13,784
0
4,712
8,650
20,556
0
L
Hercules
MAHOKILL
Hercules
4,467
974
209
4,430
13,629
10,488
1,484
1,084
12,543
0
51,157
L
Bacchus
TheBigGiggs
Bacchus
6,031
1,033
0
3,121
16,056
17,227
160
4,365
11,518
16,187
0
W
Hun Batz
ThirtyAnd7
Hun Batz
11,057
4,772
0
7,573
18,069
7,048
1,987
3,000
15,009
0
90,244
L
8,097
2,190
0
7,650
17,847
6,861
2,156
2,373
15,430
0
91,266
W
Medusa
15,487
7,308
0
5,778
12,514
4,619
2,861
3,711
8,803
0
94,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
55,376
564
Minions Killed
585
0
Camps Cleared
0
2,085,043
Distance Traveled
2,089,665
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,679
485
120
5
0
398,095
7
L
Ra
11,360
516
150
7
0
433,620
2
W
Sun Wukong
11,112
505
129
6
0
387,010
0
L
Rama
10,492
477
116
5
0
388,760
7
W
Bacchus
10,182
463
33
2
0
446,870
4
L
Hercules
9,969
453
101
5
0
381,815
0
L
Bacchus
9,189
418
26
1
0
428,982
2
W
Hun Batz
11,262
512
146
7
0
429,195
5
L
Pele
11,193
509
171
8
0
451,866
7
W
Medusa
12,141
552
157
7
0
428,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role