Player Matchup

Thor
Thor
GAELCUERVO1
Thor
Level 87
God Stats
0W - 5L
1,302 SR
Queue Stats
407W - 450L
1,458 Elo+
Party 3
King Arthur
King Arthur
Leamgamer21
King Arthur
Level 95
God Stats
12W - 18L
1,451 SR
Queue Stats
264W - 297L
1,446 Elo+
Party 3
Nox
Nox
RodrigoGaldiano
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,341 Elo+
Party 2
Scylla
Scylla
Void Iwatami
Scylla
Level 29
God Stats
10W - 9L
1,536 SR
Queue Stats
21W - 35L
1,369 Elo+
Party 2
Anhur
Anhur
WarOfTheDark
Anhur
Level 67
God Stats
2W - 4L
1,179 SR
Queue Stats
244W - 294L
1,387 Elo+
Party 2
Team Averages
Level 65
1,394 SR
1,400 Elo+

VS

Team Averages
Level 76
1,559 SR
1,560 Elo+
Tyr
Tyr
DanejaKun
Tyr
Level 116
God Stats
16W - 21L
1,235 SR
Queue Stats
650W - 731L
1,423 Elo+
Solo
Bacchus
Bacchus
Feynrel
Bacchus
Level 29
God Stats
46W - 16L
1,682 SR
Queue Stats
334W - 166L
1,636 Elo+
Party 1
Hachiman
Hachiman
Laito99
Hachiman
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
371W - 205L
1,585 Elo+
Party 1
Janus
Janus
Llnfade
Janus
Level 41
God Stats
24W - 16L
1,641 SR
Queue Stats
337W - 183L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
LuQueOw
Ao Kuang
Level 88
God Stats
76W - 28L
1,738 SR
Queue Stats
413W - 245L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,352
529
3,335
6,640
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Leamgamer21
King Arthur
13
4 / 0 / 1
7,711
643
7,318
8,864
4,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 2
5,202
434
2,220
6,013
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
0 / 3 / 1
5,765
480
2,978
4,786
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 0
6,008
501
4,478
9,300
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,165
514
4,609
10,219
4,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Feynrel
Bacchus
9
3 / 1 / 6
6,433
536
3,269
7,353
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Laito99
Hachiman
12
7 / 2 / 3
7,332
611
7,664
8,921
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Llnfade
Janus
12
3 / 2 / 1
7,194
600
3,372
4,315
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
LuQueOw
Ao Kuang
12
2 / 1 / 4
7,288
607
3,634
7,527
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
15
15
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Bacchus
Feynrel
Bacchus
3
1
6
6
L
4
0
0
4
W
Hachiman
Laito99
Hachiman
7
2
3
4.25
L
King Arthur
Leamgamer21
King Arthur
4
0
1
4.5
W
Janus
Llnfade
Janus
3
2
1
1.75
W
Ao Kuang
LuQueOw
Ao Kuang
2
1
4
4
L
0
6
2
0.17
L
Scylla
0
3
1
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
22,548
35,603
Taken
38,335
12,273
Mitigated
15,154
8,291
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
1,025
0
2,825
10,219
4,536
0
445
9,774
0
32,596
W
Bacchus
Feynrel
Bacchus
3,269
493
0
2,108
7,353
5,095
254
1,635
5,623
10,451
0
L
3,335
260
0
2,103
6,640
2,040
0
1,778
4,862
0
28,206
W
Hachiman
Laito99
Hachiman
7,664
5,444
0
5,171
8,921
1,802
652
849
8,072
0
40,073
L
King Arthur
Leamgamer21
King Arthur
7,318
1,232
0
2,763
8,864
4,658
30
838
8,026
0
44,981
W
Janus
Llnfade
Janus
3,372
42
0
756
4,315
1,249
290
1,015
3,132
45,854
0
W
Ao Kuang
LuQueOw
Ao Kuang
3,634
758
0
2,161
7,527
2,472
0
901
6,536
49,952
0
L
2,220
345
0
750
6,013
1,766
0
2,604
3,409
12,987
0
L
Scylla
2,978
155
0
370
4,786
1,501
0
3,332
1,454
27,864
0
L
4,478
2,934
0
2,305
9,300
2,308
0
1,723
7,577
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
34,412
294
Minions Killed
325
0
Camps Cleared
0
1,105,943
Distance Traveled
1,164,462
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,165
514
62
5
0
220,950
0
W
Bacchus
6,433
536
21
2
0
246,493
7
L
Thor
6,352
529
57
5
0
254,208
3
W
Hachiman
7,332
611
72
6
0
207,779
0
L
King Arthur
7,711
643
98
8
0
223,290
0
W
Janus
7,194
600
88
7
0
241,294
4
W
Ao Kuang
7,288
607
82
7
0
247,946
3
L
Nox
5,202
434
27
2
0
216,992
1
L
Scylla
5,765
480
60
5
0
215,079
2
L
Anhur
6,008
501
52
4
0
196,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role