Player Matchup

Gilgamesh
Gilgamesh
Fzzly
Gilgamesh
Level 64
God Stats
3W - 2L
1,335 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Odin
Odin
Mlarb
Odin
Level 13
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
Zycroh
Vulcan
Level 105
God Stats
2W - 1L
1,768 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,500 Elo+

VS

Team Averages
Level 34
1,327 SR
1,222 Elo+
Xbalanque
Xbalanque
Jaye-1400
Xbalanque
Level 18
God Stats
12W - 12L
1,450 SR
Queue Stats
82W - 80L
1,273 Elo+
Party 2
Artemis
Artemis
Nemesis1267t
Artemis
Level 12
God Stats
0W - 2L
1,101 SR
Queue Stats
4W - 16L
1,025 Elo+
Solo
The Morrigan
The Morrigan
cosmo4zero7
The Morrigan
Level 72
God Stats
8W - 12L
1,429 SR
Queue Stats
141W - 141L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fzzly
Gilgamesh
20
13 / 4 / 9
20,489
640
22,742
27,496
22,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Mlarb
Odin
20
3 / 5 / 19
18,225
570
11,676
30,084
29,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Zycroh
Vulcan
20
10 / 1 / 13
20,659
646
36,618
16,733
7,551
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jaye-1400
Xbalanque
20
4 / 6 / 4
19,113
597
18,752
27,929
13,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Nemesis1267t
Artemis
20
1 / 12 / 8
17,303
541
19,607
30,082
29,616
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
cosmo4zero7
The Morrigan
20
5 / 8 / 3
19,224
601
18,697
23,878
11,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
26
Kills
10
10
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fzzly
Gilgamesh
13
4
9
4.38
L
Xbalanque
Jaye-1400
Xbalanque
4
6
4
1
W
Odin
Mlarb
Odin
3
5
19
2.5
L
Artemis
Nemesis1267t
Artemis
1
12
8
0.42
W
Vulcan
Zycroh
Vulcan
10
1
13
16.5
L
The Morrigan
cosmo4zero7
The Morrigan
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,036
Damage
57,056
74,313
Taken
81,889
58,590
Mitigated
54,216
6,046
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fzzly
Gilgamesh
22,742
6,886
0
3,424
27,496
22,004
1,028
5,252
22,240
0
92,427
L
Xbalanque
Jaye-1400
Xbalanque
18,752
5,713
0
2,305
27,929
13,374
1,884
14,852
12,801
0
105,841
W
Odin
Mlarb
Odin
11,676
1,016
0
68
30,084
29,035
336
3,206
26,874
0
39,318
L
Artemis
Nemesis1267t
Artemis
19,607
7,448
0
3,081
30,082
29,616
738
10,444
19,258
0
60,648
W
Vulcan
Zycroh
Vulcan
36,618
2,581
0
2,554
16,733
7,551
1,170
5,646
11,087
216,373
0
L
The Morrigan
cosmo4zero7
The Morrigan
18,697
3,496
0
8,277
23,878
11,226
1,332
10,545
11,826
130,763
15,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
55,640
353
Minions Killed
354
0
Camps Cleared
0
1,837,117
Distance Traveled
1,404,147
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
20,489
640
90
3
0
588,297
1
L
Xbalanque
19,113
597
169
5
0
528,136
0
W
Odin
18,225
570
29
1
0
599,148
2
L
Artemis
17,303
541
59
2
0
375,232
3
W
Vulcan
20,659
646
234
7
0
649,672
4
L
The Morrigan
19,224
601
126
4
0
500,779
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role