Player Matchup

Gilgamesh
Gilgamesh
Ace0fSpades023
Gilgamesh
Level 84
God Stats
20W - 5L
1,804 SR
Queue Stats
147W - 138L
1,437 Elo+
Party 1
Izanami
Izanami
ClumzyyDrew
Izanami
Level 22
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 2
Ra
Ra
ThicccRiccc
Ra
Level 41
God Stats
14W - 15L
1,498 SR
Queue Stats
90W - 106L
1,373 Elo+
Party 1
Apollo
Apollo
zHappyJuicez
Apollo
Level 49
God Stats
20W - 12L
1,632 SR
Queue Stats
241W - 223L
1,361 Elo+
Party 2
Ymir
Ymir
zHappyPooz
Ymir
Level 47
God Stats
10W - 10L
1,592 SR
Queue Stats
278W - 250L
1,461 Elo+
Party 2
Team Averages
Level 49
1,612 SR
1,359 Elo+

VS

Team Averages
Level 81
1,550 SR
1,381 Elo+
Merlin
Merlin
Banbi Wowie
Merlin
Level 44
God Stats
4W - 5L
1,748 SR
Queue Stats
206W - 224L
1,376 Elo+
Party 4
Tyr
Tyr
NicolasUwU
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
coronavirus2021
Sobek
Level 40
God Stats
0W - 2L
1,284 SR
Queue Stats
45W - 53L
1,338 Elo+
Party 3
Pele
Pele
killergrisli
Pele
Level 148
God Stats
15W - 10L
1,494 SR
Queue Stats
256W - 262L
1,368 Elo+
Party 4
Ah Puch
Ah Puch
noone_1st
Ah Puch
Level 65
God Stats
0W - 2L
1,723 SR
Queue Stats
6W - 20L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace0fSpades023
Gilgamesh
14
4 / 2 / 8
8,652
509
10,324
12,127
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ClumzyyDrew
Izanami
13
0 / 3 / 1
8,021
472
2,863
6,872
2,400
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 3 / 3
9,721
572
6,304
6,969
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
8 / 2 / 1
8,567
504
10,585
11,337
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 9
8,601
506
8,896
11,513
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 3
8,058
474
5,207
6,712
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,419
495
7,551
14,267
9,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 2
6,763
398
3,507
13,565
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 1
9,266
545
6,967
12,407
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
noone_1st
Ah Puch
11
1 / 6 / 2
6,858
403
4,894
7,858
3,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
11
11
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ace0fSpades023
Gilgamesh
4
2
8
4
L
Merlin
1
5
3
0.5
W
Izanami
ClumzyyDrew
Izanami
0
3
1
0.17
L
2
1
2
3
W
6
3
3
2.5
L
0
7
2
0.14
L
7
1
1
7.5
L
Ah Puch
noone_1st
Ah Puch
1
6
2
0.33
W
Apollo
8
2
1
4.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
28,126
48,818
Taken
54,809
22,638
Mitigated
29,413
14,460
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ace0fSpades023
Gilgamesh
10,324
3,312
0
3,837
12,127
5,317
0
3,307
8,634
0
43,050
L
Merlin
5,207
134
0
485
6,712
2,357
0
2,413
4,299
41,022
0
W
Izanami
ClumzyyDrew
Izanami
2,863
1,688
0
84
6,872
2,400
2,665
0
6,872
0
42,559
L
7,551
1,345
0
4,482
14,267
9,631
649
3,370
10,798
0
54,581
W
6,304
875
913
2,400
6,969
2,432
89
2,742
4,011
44,288
0
L
3,507
78
0
3,503
13,565
9,306
0
4,700
8,865
19,788
0
L
6,967
1,506
0
2,726
12,407
4,666
0
2,988
9,231
0
54,852
L
Ah Puch
noone_1st
Ah Puch
4,894
1,059
0
1,082
7,858
3,453
0
1,729
6,129
27,647
0
W
Apollo
10,585
6,423
756
4,863
11,337
4,329
260
2,302
8,993
0
52,480
W
8,896
1,819
0
1,607
11,513
8,160
314
4,761
6,700
37,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
39,364
421
Minions Killed
386
0
Camps Cleared
0
1,544,049
Distance Traveled
1,479,830
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,652
509
70
4
0
352,063
3
L
Merlin
8,058
474
90
5
0
298,089
1
W
Izanami
8,021
472
99
6
0
303,404
2
L
Tyr
8,419
495
110
6
0
322,342
10
W
Ra
9,721
572
95
6
0
295,447
2
L
Sobek
6,763
398
43
3
0
271,916
1
L
Pele
9,266
545
95
6
0
352,138
0
L
Ah Puch
6,858
403
48
3
0
235,345
0
W
Apollo
8,567
504
97
6
0
302,128
1
W
Ymir
8,601
506
60
4
0
291,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role