Player Matchup

Ne Zha
Ne Zha
Bruh-Weeb
Ne Zha
Level 81
God Stats
2W - 2L
1,672 SR
Queue Stats
337W - 343L
1,460 Elo+
Solo
Jing Wei
Jing Wei
FreddySound
Jing Wei
Level 80
God Stats
0W - 3L
1,182 SR
Queue Stats
104W - 114L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
RanaMosh
Ah Puch
Level 145
God Stats
17W - 24L
1,315 SR
Queue Stats
853W - 871L
1,385 Elo+
Solo
Jormungandr
Jormungandr
SadApollo 777
Jormungandr
Level 53
God Stats
0W - 1L
1,336 SR
Queue Stats
12W - 17L
1,355 Elo+
Party 1
Ymir
Ymir
killjoy_clown93
Ymir
Level 59
God Stats
0W - 3L
1,182 SR
Queue Stats
7W - 17L
1,155 Elo+
Solo
Team Averages
Level 84
1,337 SR
1,364 Elo+

VS

Team Averages
Level 78
1,485 SR
1,443 Elo+
Thor
Thor
IBS Leaky Lad
Thor
Level 71
God Stats
6W - 4L
1,498 SR
Queue Stats
250W - 245L
1,405 Elo+
Party 2
Medusa
Medusa
IBS MONKEY
Medusa
Level 60
God Stats
104W - 92L
1,601 SR
Queue Stats
164W - 170L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
IBS Mercenary
The Morrigan
Level 74
God Stats
90W - 79L
1,344 SR
Queue Stats
271W - 278L
1,331 Elo+
Party 2
Hades
Hades
rockcam
Hades
Level 122
God Stats
1W - 0L
1,528 SR
Queue Stats
106W - 99L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
temp-313614
Kukulkan
Level 65
God Stats
31W - 41L
1,452 SR
Queue Stats
242W - 279L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bruh-Weeb
Ne Zha
10
0 / 6 / 1
6,208
443
2,265
10,970
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
FreddySound
Jing Wei
11
2 / 6 / 3
7,072
505
3,876
8,869
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
RanaMosh
Ah Puch
12
4 / 6 / 0
7,483
535
7,438
10,318
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SadApollo 777
Jormungandr
11
3 / 6 / 3
6,661
476
5,610
10,285
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 1
5,531
395
509
5,844
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,268
519
3,408
6,312
3,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
IBS MONKEY
Medusa
15
8 / 0 / 2
9,192
657
8,345
6,992
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
IBS Mercenary
The Morrigan
13
7 / 6 / 2
8,236
588
8,971
7,368
2,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
rockcam
Hades
15
5 / 0 / 6
8,753
625
7,157
11,031
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
temp-313614
Kukulkan
13
4 / 3 / 4
8,162
583
5,820
5,281
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
26
27
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bruh-Weeb
Ne Zha
0
6
1
0.08
L
Jing Wei
FreddySound
Jing Wei
2
6
3
0.58
W
2
2
9
3.25
W
Medusa
IBS MONKEY
Medusa
8
0
2
9
W
The Morrigan
IBS Mercenary
The Morrigan
7
6
2
1.33
L
Ah Puch
RanaMosh
Ah Puch
4
6
0
0.67
L
Jormungandr
SadApollo 777
Jormungandr
3
6
3
0.75
L
0
3
1
0.17
W
Hades
rockcam
Hades
5
0
6
8
W
Kukulkan
temp-313614
Kukulkan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
33,701
46,286
Taken
36,984
14,598
Mitigated
14,946
8,308
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bruh-Weeb
Ne Zha
2,265
396
0
2,998
10,970
3,285
0
3,712
7,124
0
32,645
L
Jing Wei
FreddySound
Jing Wei
3,876
3,096
0
0
8,869
2,082
120
2,740
6,101
0
26,648
W
3,408
740
293
1,237
6,312
3,917
724
2,072
4,120
0
16,125
W
Medusa
IBS MONKEY
Medusa
8,345
2,761
0
1,373
6,992
2,349
4,957
2,634
4,358
0
47,716
W
The Morrigan
IBS Mercenary
The Morrigan
8,971
3,436
0
0
7,368
2,433
1,395
1,764
5,544
39,380
7,925
L
Ah Puch
RanaMosh
Ah Puch
7,438
410
210
3,200
10,318
3,020
443
5,013
5,087
44,333
0
L
Jormungandr
SadApollo 777
Jormungandr
5,610
1,440
79
1,022
10,285
3,587
0
4,846
5,403
25,375
0
L
509
62
0
799
5,844
2,624
453
712
5,132
12,878
0
W
Hades
rockcam
Hades
7,157
572
356
6,469
11,031
4,463
0
3,097
7,934
55,953
0
W
Kukulkan
temp-313614
Kukulkan
5,820
238
0
403
5,281
1,784
630
3,810
1,471
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
41,611
262
Minions Killed
391
0
Camps Cleared
0
1,216,683
Distance Traveled
1,292,232
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,208
443
73
5
0
261,460
0
L
Jing Wei
7,072
505
47
3
0
268,620
3
W
Thor
7,268
519
33
2
0
298,873
2
W
Medusa
9,192
657
87
6
0
260,321
3
W
The Morrigan
8,236
588
70
5
0
195,866
4
L
Ah Puch
7,483
535
86
6
0
233,755
3
L
Jormungandr
6,661
476
37
3
0
246,411
1
L
Ymir
5,531
395
19
1
0
206,437
2
W
Hades
8,753
625
108
8
0
276,412
1
W
Kukulkan
8,162
583
93
7
0
260,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role