Player Matchup

Danzaburou
Danzaburou
Juliian05
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,442 Elo+
Party 1
Tiamat
Tiamat
RollGame88
Tiamat
Level 19
God Stats
3W - 4L
1,213 SR
Queue Stats
17W - 26L
1,312 Elo+
Party 1
Chaac
Chaac
VendrickXV
Chaac
Level 29
God Stats
4W - 4L
1,308 SR
Queue Stats
68W - 90L
1,361 Elo+
Party 1
Thor
Thor
darthinsidous
Thor
Level 47
God Stats
3W - 7L
1,386 SR
Queue Stats
148W - 157L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
thejockie180
Cthulhu
Level 22
God Stats
6W - 2L
1,596 SR
Queue Stats
30W - 36L
1,342 Elo+
Party 1
Team Averages
Level 25
1,401 SR
1,376 Elo+

VS

Team Averages
Level 21
1,525 SR
1,450 Elo+
Mercury
Mercury
BTwizted
Mercury
Level 29
God Stats
9W - 4L
1,517 SR
Queue Stats
134W - 123L
1,464 Elo+
Solo
Odin
Odin
D4YM4N
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,504 Elo+
Party 2
Arachne
Arachne
Lilwax
Arachne
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
73W - 86L
1,422 Elo+
Solo
Olorun
Olorun
RoninDukes
Olorun
Level 17
God Stats
1W - 1L
1,465 SR
Queue Stats
212W - 240L
1,204 Elo+
Solo
Cthulhu
Cthulhu
whuchee
Cthulhu
Level 19
God Stats
16W - 9L
1,642 SR
Queue Stats
92W - 98L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juliian05
Danzaburou
16
0 / 16 / 9
11,423
346
7,988
24,661
9,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
RollGame88
Tiamat
17
6 / 12 / 14
13,180
399
22,793
23,570
14,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
20
14 / 5 / 16
15,974
484
42,183
37,848
40,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 6 / 12
16,609
503
30,417
31,729
14,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
thejockie180
Cthulhu
20
7 / 8 / 7
14,242
432
20,112
29,667
40,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BTwizted
Mercury
20
11 / 7 / 11
17,095
518
20,873
33,467
15,820
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
D4YM4N
Odin
20
6 / 7 / 14
15,165
460
10,810
28,434
26,646
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lilwax
Arachne
20
20 / 7 / 6
19,047
577
41,806
35,576
20,452
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
RoninDukes
Olorun
20
4 / 14 / 12
14,274
433
23,694
35,655
12,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
whuchee
Cthulhu
20
6 / 9 / 15
15,649
474
26,489
43,327
32,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
105
41
Kills
47
47
Deaths
44
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Mercury
BTwizted
Mercury
11
7
11
2.36
W
Odin
D4YM4N
Odin
6
7
14
1.86
L
Danzaburou
Juliian05
Danzaburou
0
16
9
0.28
W
Arachne
Lilwax
Arachne
20
7
6
3.29
L
Tiamat
RollGame88
Tiamat
6
12
14
1.08
W
Olorun
RoninDukes
Olorun
4
14
12
0.71
L
Chaac
14
5
16
4.4
L
14
6
12
3.33
L
Cthulhu
thejockie180
Cthulhu
7
8
7
1.31
W
Cthulhu
whuchee
Cthulhu
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,493
Damage
123,672
147,475
Taken
176,459
119,219
Mitigated
108,435
25,646
Healing
54,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BTwizted
Mercury
20,873
12,935
0
7,194
33,467
15,820
1,201
9,474
23,843
0
161,540
W
Odin
D4YM4N
Odin
10,810
2,754
0
3,411
28,434
26,646
136
7,878
19,880
0
58,565
L
Danzaburou
Juliian05
Danzaburou
7,988
3,760
0
2,385
24,661
9,020
1,811
5,592
19,069
0
37,398
W
Arachne
Lilwax
Arachne
41,806
29,114
0
9,195
35,576
20,452
2,495
10,045
25,291
0
155,321
L
Tiamat
RollGame88
Tiamat
22,793
2,038
0
2,826
23,570
14,254
1,486
7,080
16,490
59,301
0
W
Olorun
RoninDukes
Olorun
23,694
13,248
2,894
14,485
35,655
12,524
1,955
8,709
26,616
73,906
0
L
Chaac
42,183
8,472
529
11,194
37,848
40,647
721
16,452
21,335
0
110,102
L
30,417
7,714
0
7,691
31,729
14,341
0
10,835
20,785
0
116,858
L
Cthulhu
thejockie180
Cthulhu
20,112
1,860
0
1,021
29,667
40,957
304
10,224
19,443
60,979
0
W
Cthulhu
whuchee
Cthulhu
26,489
1,026
1,382
15,623
43,327
32,993
667
14,361
28,642
82,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,428
Gold Earned
81,230
539
Minions Killed
599
0
Camps Cleared
0
2,500,561
Distance Traveled
2,951,827
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,095
518
172
5
0
710,453
9
W
Odin
15,165
460
87
3
0
571,502
5
L
Danzaburou
11,423
346
81
2
0
381,593
0
W
Arachne
19,047
577
157
5
0
635,416
2
L
Tiamat
13,180
399
88
3
0
413,539
0
W
Olorun
14,274
433
87
3
0
467,066
1
L
Chaac
15,974
484
159
5
0
576,891
1
L
Thor
16,609
503
122
4
0
558,283
0
L
Cthulhu
14,242
432
89
3
0
570,255
0
W
Cthulhu
15,649
474
96
3
0
567,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role