Player Matchup

Ares
Ares
DV_Seraphh
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
DaPurpleHatorade
Jormungandr
Level 97
God Stats
23W - 7L
1,732 SR
Queue Stats
68W - 47L
1,604 Elo+
Party 2
Bakasura
Bakasura
DarkxSiren
Bakasura
Level 107
God Stats
11W - 10L
1,269 SR
Queue Stats
501W - 466L
1,493 Elo+
Solo
Janus
Janus
HyperRacks
Janus
Level 107
God Stats
10W - 6L
1,611 SR
Queue Stats
156W - 147L
1,505 Elo+
Party 2
Izanami
Izanami
Windy_Cactus
Izanami
Level 38
God Stats
14W - 10L
1,615 SR
Queue Stats
49W - 30L
1,598 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,554 Elo+

VS

Team Averages
Level 90
1,564 SR
1,506 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JMilliRock
Nu Wa
Level 41
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 7L
1,582 Elo+
Solo
Hel
Hel
MyxSuxide
Hel
Level 97
God Stats
2W - 1L
1,652 SR
Queue Stats
18W - 22L
1,361 Elo+
Party 1
Vamana
Vamana
bbehr-25
Vamana
Level 43
God Stats
2W - 1L
1,942 SR
Queue Stats
51W - 49L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,198
547
7,524
11,422
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
DaPurpleHatorade
Jormungandr
16
6 / 0 / 2
9,599
640
14,062
9,555
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
DarkxSiren
Bakasura
13
2 / 1 / 2
7,586
506
2,795
8,523
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
5 / 1 / 2
8,692
579
7,822
6,413
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Windy_Cactus
Izanami
13
5 / 3 / 1
7,932
529
6,304
9,367
3,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 5 / 1
7,079
472
4,670
11,601
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
 
Xbalanque
11
2 / 7 / 2
6,549
437
9,474
14,557
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
11
0 / 5 / 3
6,094
406
5,151
7,023
2,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 2
7,176
478
4,569
8,733
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
bbehr-25
Vamana
13
0 / 2 / 0
6,639
443
5,141
10,967
8,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
6
6
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
1
0.7
L
Xbalanque
 
Xbalanque
2
7
2
0.43
W
3
1
9
7.5
W
Jormungandr
DaPurpleHatorade
Jormungandr
6
0
2
7
W
Bakasura
DarkxSiren
Bakasura
2
1
2
3
W
Janus
5
1
2
6
L
Nu Wa
0
5
3
0.3
L
1
3
2
0.67
W
Izanami
Windy_Cactus
Izanami
5
3
1
1.83
L
Vamana
bbehr-25
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
29,005
45,280
Taken
52,881
24,655
Mitigated
22,522
11,988
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,670
723
0
2,594
11,601
3,714
0
5,975
5,364
0
35,127
L
Xbalanque
 
Xbalanque
9,474
4,152
0
4,110
14,557
4,363
0
6,488
7,935
0
40,900
W
7,524
394
0
2,162
11,422
7,666
0
2,984
8,438
24,773
0
W
Jormungandr
DaPurpleHatorade
Jormungandr
14,062
2,882
0
3,260
9,555
8,778
142
1,236
8,235
70,599
0
W
Bakasura
DarkxSiren
Bakasura
2,795
2,051
0
1,662
8,523
2,873
210
845
7,592
0
41,531
W
Janus
7,822
969
0
2,035
6,413
2,101
0
2,892
3,105
54,612
0
L
Nu Wa
5,151
2,602
183
893
7,023
2,040
882
2,987
3,760
32,692
0
L
4,569
133
903
3,998
8,733
3,742
432
5,255
3,118
33,285
0
W
Izanami
Windy_Cactus
Izanami
6,304
4,505
0
2,869
9,367
3,237
460
1,175
8,190
0
52,665
L
Vamana
bbehr-25
Vamana
5,141
2,528
0
3,171
10,967
8,663
0
7,459
2,825
0
44,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
33,537
481
Minions Killed
338
0
Camps Cleared
0
1,437,372
Distance Traveled
1,321,040
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,079
472
66
4
0
269,611
0
L
Xbalanque
6,549
437
68
5
0
254,513
5
W
Ares
8,198
547
32
2
0
304,803
0
W
Jormungandr
9,599
640
145
10
0
255,218
3
W
Bakasura
7,586
506
95
6
0
311,150
5
W
Janus
8,692
579
109
7
0
296,237
2
L
Nu Wa
6,094
406
40
3
0
259,872
5
L
Hel
7,176
478
81
5
0
254,245
0
W
Izanami
7,932
529
100
7
0
269,964
0
L
Vamana
6,639
443
83
6
0
282,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role