Player Matchup

Pele
Pele
Laquanzo
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 205L
1,529 Elo+
Solo
Ymir
Ymir
O_Divine_Storm_
Ymir
Level 23
God Stats
11W - 15L
1,453 SR
Queue Stats
139W - 159L
1,408 Elo+
Party 2
Thor
Thor
SupremeKota
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,479 Elo+
Solo
Zeus
Zeus
lorddeathgameing
Zeus
Level 26
God Stats
0W - 4L
1,374 SR
Queue Stats
8W - 12L
1,493 Elo+
Solo
Neith
Neith
montez1408
Neith
Level 18
God Stats
23W - 22L
1,283 SR
Queue Stats
209W - 256L
1,472 Elo+
Party 2
Team Averages
Level 20
1,422 SR
1,476 Elo+

VS

Team Averages
Level 43
1,524 SR
1,482 Elo+
Apollo
Apollo
Ajxm25
Apollo
Level 28
God Stats
7W - 2L
1,452 SR
Queue Stats
62W - 54L
1,519 Elo+
Solo
Chiron
Chiron
BeachenBabe
Chiron
Level 29
God Stats
3W - 1L
1,813 SR
Queue Stats
122W - 123L
1,503 Elo+
Solo
Awilix
Awilix
VanGoghsLeftNut
Awilix
Level 125
God Stats
3W - 2L
1,353 SR
Queue Stats
142W - 130L
1,579 Elo+
Party 1
Bacchus
Bacchus
VaticanFilth
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 1
Vamana
Vamana
pilotodeavion
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 42L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 1 / 0
6,458
646
5,558
6,799
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,772
477
1,915
5,688
4,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

2
0 / 2 / 0
3,549
355
231
1,333
237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,415
442
2,330
5,356
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
7
0 / 4 / 0
4,335
434
1,641
4,739
1,195
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ajxm25
Apollo
12
4 / 0 / 2
7,161
716
3,765
4,395
1,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chiron
12
5 / 1 / 4
7,402
740
4,874
7,031
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 3
7,143
714
7,310
6,151
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VaticanFilth
Bacchus
2
0 / 0 / 0
3,842
384
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
6,451
645
560
2,769
1,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
16
16
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ajxm25
Apollo
4
0
2
5
W
Chiron
5
1
4
7
L
Pele
2
1
0
2
L
0
3
1
0.17
L
0
2
0
0
W
7
1
3
8.5
W
Bacchus
VaticanFilth
Bacchus
0
0
0
0
L
0
6
0
0
L
Neith
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,675
Damage
16,509
23,915
Taken
20,346
8,559
Mitigated
6,830
1,973
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ajxm25
Apollo
3,765
1,642
0
2,414
4,395
1,572
34
1,137
3,258
0
39,122
W
Chiron
4,874
1,997
0
3,822
7,031
2,110
490
1,904
4,923
0
46,139
L
Pele
5,558
2,431
0
1,044
6,799
1,950
0
0
6,799
0
40,034
L
1,915
448
0
0
5,688
4,096
0
0
5,688
20,757
0
L
231
49
0
0
1,333
237
0
0
1,333
0
424
W
7,310
3,736
0
250
6,151
1,845
0
974
5,151
0
33,352
W
Bacchus
VaticanFilth
Bacchus
0
0
0
0
0
0
0
0
0
591
0
L
2,330
759
0
251
5,356
1,081
0
0
5,356
18,808
0
L
Neith
1,641
823
0
678
4,739
1,195
0
0
4,739
0
16,877
W
560
129
0
718
2,769
1,303
0
0
2,769
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
31,999
194
Minions Killed
350
0
Camps Cleared
0
787,984
Distance Traveled
804,686
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,161
716
93
9
0
184,429
3
W
Chiron
7,402
740
95
10
0
204,278
3
L
Pele
6,458
646
82
8
0
215,976
3
L
Ymir
4,772
477
36
4
0
185,138
0
L
Thor
3,549
355
2
0
0
35,826
0
W
Awilix
7,143
714
65
7
0
217,761
1
W
Bacchus
3,842
384
1
0
0
16,132
0
L
Zeus
4,415
442
42
4
0
181,392
1
L
Neith
4,335
434
32
3
0
169,652
0
W
Vamana
6,451
645
96
10
0
182,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role