Player Matchup

Sun Wukong
Sun Wukong
DrDmoneyZ
Sun Wukong
Level 22
God Stats
49W - 39L
1,602 SR
Queue Stats
115W - 98L
1,505 Elo+
Party 2
Da Ji
Da Ji
GraceCarries
Da Ji
Level 6
God Stats
12W - 5L
1,500 SR
Queue Stats
261W - 227L
1,784 Elo+
Party 2
Baron Samedi
Baron Samedi
LazyMarsupial
Baron Samedi
Level 3
God Stats
3W - 4L
1,674 SR
Queue Stats
5W - 7L
1,627 Elo+
Party 2
Yemoja
Yemoja
ThommiiChan
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 66L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
firebomb57
Kukulkan
Level 16
God Stats
10W - 6L
1,718 SR
Queue Stats
196W - 181L
1,579 Elo+
Party 2
Team Averages
Level 10
1,599 SR
1,624 Elo+

VS

Team Averages
Level 16
1,551 SR
1,507 Elo+
Ratatoskr
Ratatoskr
CatGirlCutie
Ratatoskr
Level 7
God Stats
5W - 2L
1,457 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 3
Chang'e
Chang'e
Henpai-KFJ
Chang'e
Level 28
God Stats
15W - 12L
1,568 SR
Queue Stats
531W - 592L
1,417 Elo+
Party 1
Izanami
Izanami
NoctisSunna
Izanami
Level 5
God Stats
6W - 7L
1,671 SR
Queue Stats
80W - 97L
1,620 Elo+
Party 1
Ra
Ra
TheLostBanana04
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 3
Achilles
Achilles
ewqdsacxz
Achilles
Level 29
God Stats
22W - 20L
1,558 SR
Queue Stats
44W - 34L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrDmoneyZ
Sun Wukong
16
3 / 10 / 0
10,671
395
7,415
21,484
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
20 / 10 / 5
14,614
541
28,990
28,925
12,921
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LazyMarsupial
Baron Samedi
14
0 / 8 / 12
9,703
359
12,502
14,655
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
16
0 / 2 / 10
11,977
444
3,875
11,223
10,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
firebomb57
Kukulkan
20
7 / 5 / 8
13,019
482
25,812
18,657
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CatGirlCutie
Ratatoskr
18
3 / 8 / 14
12,728
471
12,899
22,199
8,666
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Henpai-KFJ
Chang'e
19
9 / 5 / 8
13,645
505
12,180
18,936
12,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
NoctisSunna
Izanami
17
2 / 9 / 6
11,480
425
9,304
17,205
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 7 / 6
13,637
505
10,277
15,240
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ewqdsacxz
Achilles
20
14 / 1 / 7
15,929
590
26,098
30,284
37,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
76
30
Kills
35
35
Deaths
30
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CatGirlCutie
Ratatoskr
3
8
14
1.25
L
Sun Wukong
DrDmoneyZ
Sun Wukong
3
10
0
0.3
L
20
10
5
2.25
W
Chang'e
Henpai-KFJ
Chang'e
9
5
8
2.6
L
Baron Samedi
LazyMarsupial
Baron Samedi
0
8
12
0.75
W
Izanami
NoctisSunna
Izanami
2
9
6
0.56
W
7
7
6
1.43
L
Yemoja
0
2
10
2.5
W
Achilles
ewqdsacxz
Achilles
14
1
7
17.5
L
Kukulkan
firebomb57
Kukulkan
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,594
Damage
70,758
94,944
Taken
103,864
54,973
Mitigated
72,219
21,952
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CatGirlCutie
Ratatoskr
12,899
4,009
0
1,467
22,199
8,666
852
8,614
12,931
0
80,400
L
Sun Wukong
DrDmoneyZ
Sun Wukong
7,415
1,315
0
4,825
21,484
14,982
748
3,436
17,226
0
43,114
L
28,990
8,579
0
5,916
28,925
12,921
0
9,109
18,812
0
102,338
W
Chang'e
Henpai-KFJ
Chang'e
12,180
1,992
6,176
8,025
18,936
12,711
1,108
7,572
10,568
49,809
0
L
Baron Samedi
LazyMarsupial
Baron Samedi
12,502
1,817
1,384
2,650
14,655
7,654
0
4,000
10,238
30,529
0
W
Izanami
NoctisSunna
Izanami
9,304
5,862
0
2,406
17,205
7,066
4,543
8,363
8,044
0
57,118
W
10,277
1,454
3,578
1,845
15,240
6,246
1,082
6,510
8,378
82,148
0
L
Yemoja
3,875
514
1,763
636
11,223
10,202
0
2,599
8,296
38,108
0
W
Achilles
ewqdsacxz
Achilles
26,098
5,953
0
12,802
30,284
37,530
1,035
10,243
18,679
0
97,754
L
Kukulkan
firebomb57
Kukulkan
25,812
2,560
175
4,603
18,657
9,214
385
1,832
16,445
90,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,984
Gold Earned
67,419
438
Minions Killed
569
0
Camps Cleared
0
2,311,240
Distance Traveled
2,459,951
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,728
471
103
4
0
510,294
0
L
Sun Wukong
10,671
395
75
3
0
479,788
3
L
Da Ji
14,614
541
128
5
0
477,876
3
W
Chang'e
13,645
505
68
3
0
479,177
5
L
Baron Samedi
9,703
359
57
2
0
452,017
2
W
Izanami
11,480
425
99
4
0
458,225
3
W
Ra
13,637
505
148
5
0
485,134
0
L
Yemoja
11,977
444
49
2
0
427,145
0
W
Achilles
15,929
590
151
6
0
527,121
3
L
Kukulkan
13,019
482
129
5
0
474,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role