Player Matchup

Ra
Ra
AkumaNoOkami
Ra
Level 158
God Stats
5W - 2L
1,516 SR
Queue Stats
151W - 131L
1,548 Elo+
Party 3
Zhong Kui
Zhong Kui
ForeOfSkin
Zhong Kui
Level 127
God Stats
2W - 2L
1,656 SR
Queue Stats
86W - 70L
1,518 Elo+
Party 2
Anhur
Anhur
Lando1999
Anhur
Level 129
God Stats
1W - 0L
1,654 SR
Queue Stats
81W - 60L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
NobodyisGaming
Cthulhu
Level 109
God Stats
22W - 8L
1,704 SR
Queue Stats
63W - 48L
1,504 Elo+
Party 2
Camazotz
Camazotz
ReAl BoI n3rVeZ
Camazotz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 218L
1,514 Elo+
Party 3
Team Averages
Level 130
1,606 SR
1,533 Elo+

VS

Team Averages
Level 85
1,679 SR
1,704 Elo+
Rama
Rama
AirborneBooger
Rama
Level 101
God Stats
4W - 1L
2,038 SR
Queue Stats
6W - 6L
1,745 Elo+
Party 1
Guan Yu
Guan Yu
DebonaireMoth8
Guan Yu
Level 106
God Stats
3W - 3L
1,679 SR
Queue Stats
3W - 5L
1,745 Elo+
Party 1
Athena
Athena
MRNOPantz
Athena
Level 122
God Stats
1W - 2L
1,670 SR
Queue Stats
3W - 5L
1,745 Elo+
Party 1
Zhong Kui
Zhong Kui
SaggyMagik
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,745 Elo+
Party 1
Chronos
Chronos
Teaky
Chronos
Level 29
God Stats
2W - 1L
1,509 SR
Queue Stats
50W - 42L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
11,801
843
12,665
10,522
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
ForeOfSkin
Zhong Kui
18
4 / 2 / 11
10,904
779
15,653
11,059
8,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Lando1999
Anhur
17
4 / 2 / 11
10,645
760
14,628
13,405
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 10
10,957
783
11,762
16,067
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
14
2 / 3 / 9
9,309
665
5,377
8,949
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,748
696
11,109
13,501
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 6
8,194
585
7,276
15,784
15,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
MRNOPantz
Athena
15
2 / 4 / 6
9,874
705
9,019
18,227
14,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
SaggyMagik
Zhong Kui
14
0 / 4 / 6
8,157
583
7,138
10,982
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Teaky
Chronos
16
4 / 4 / 3
10,045
718
12,220
12,113
4,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
19
Kills
9
9
Deaths
19
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
7
0
8
11
L
0
5
6
0.6
W
Zhong Kui
ForeOfSkin
Zhong Kui
4
2
11
4.75
W
Anhur
Lando1999
Anhur
4
2
11
4.75
L
Athena
MRNOPantz
Athena
2
4
6
1.25
W
2
2
10
3.5
W
Camazotz
2
3
9
2.17
L
Zhong Kui
SaggyMagik
Zhong Kui
0
4
6
0.75
L
Chronos
Teaky
Chronos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,085
Damage
46,762
60,002
Taken
70,607
34,001
Mitigated
45,828
27,037
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,109
8,240
0
4,316
13,501
4,554
0
6,702
6,799
0
49,482
W
12,665
1,448
5,297
5,390
10,522
4,895
1,329
5,609
4,913
68,876
0
L
7,276
223
2,581
2,602
15,784
15,274
0
10,031
5,753
0
21,408
W
Zhong Kui
ForeOfSkin
Zhong Kui
15,653
1,411
0
4,294
11,059
8,854
784
5,538
5,521
34,871
0
W
Anhur
Lando1999
Anhur
14,628
9,247
0
3,894
13,405
4,485
485
6,043
7,362
0
40,390
L
Athena
MRNOPantz
Athena
9,019
1,955
0
4,180
18,227
14,235
0
10,505
7,722
21,156
0
W
11,762
281
1,709
2,337
16,067
12,389
725
7,207
8,860
44,915
0
W
Camazotz
5,377
1,478
799
3,317
8,949
3,378
0
4,474
4,475
0
15,975
L
Zhong Kui
SaggyMagik
Zhong Kui
7,138
540
303
2,636
10,982
7,028
0
6,334
4,648
24,464
0
L
Chronos
Teaky
Chronos
12,220
3,787
0
1,897
12,113
4,737
0
6,799
5,314
38,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
46,018
365
Minions Killed
298
12
Camps Cleared
5
1,316,200
Distance Traveled
1,221,698
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,748
696
106
8
2
240,484
3
W
Ra
11,801
843
136
10
3
256,948
4
L
Guan Yu
8,194
585
32
2
2
249,535
0
W
Zhong Kui
10,904
779
79
6
3
260,344
5
W
Anhur
10,645
760
48
3
4
248,276
6
L
Athena
9,874
705
27
2
0
274,320
6
W
Cthulhu
10,957
783
83
6
1
283,515
2
W
Camazotz
9,309
665
19
1
1
267,117
1
L
Zhong Kui
8,157
583
47
3
1
212,711
2
L
Chronos
10,045
718
86
6
0
244,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role