Player Matchup

Eset
Eset
CONSTIP8EDCOW
Eset
Level 58
God Stats
5W - 4L
1,649 SR
Queue Stats
199W - 107L
1,784 Elo+
Party 1
Jing Wei
Jing Wei
twitchKingLaBae
Jing Wei
Level 145
God Stats
2W - 1L
1,782 SR
Queue Stats
612W - 241L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
zarhone
Cthulhu
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 168L
1,570 Elo+
Party 1
Team Averages
Level 88
1,644 SR
1,717 Elo+

VS

Team Averages
Level 106
1,529 SR
1,604 Elo+
Gilgamesh
Gilgamesh
Cptmango
Gilgamesh
Level 147
God Stats
2W - 2L
1,508 SR
Queue Stats
8W - 9L
1,700 Elo+
Party 2
Set
Set
Freelane
Set
Level 124
God Stats
7W - 1L
1,697 SR
Queue Stats
196W - 102L
1,734 Elo+
Solo
Merlin
Merlin
Jjking364701
Merlin
Level 46
God Stats
2W - 5L
1,380 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
8,414
561
6,367
11,502
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
13
1 / 3 / 0
9,463
631
9,977
15,164
5,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zarhone
Cthulhu
12
0 / 4 / 1
8,373
558
8,218
14,222
9,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cptmango
Gilgamesh
14
4 / 0 / 7
10,354
690
8,070
14,307
14,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 8
12,267
818
13,907
14,852
10,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
14
6 / 1 / 4
10,571
705
14,963
8,792
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
15
15
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Gilgamesh
Cptmango
Gilgamesh
4
0
7
7.5
W
5
0
8
9
W
Merlin
6
1
4
8
L
Jing Wei
1
3
0
0.33
L
Cthulhu
zarhone
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
36,940
40,888
Taken
37,951
18,299
Mitigated
28,362
8,449
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,367
800
626
1,987
11,502
3,503
0
2,126
9,376
30,125
0
W
Gilgamesh
Cptmango
Gilgamesh
8,070
2,284
0
1,779
14,307
14,457
1,567
7,214
7,093
0
26,019
W
13,907
6,077
0
5,509
14,852
10,211
582
4,486
10,366
0
79,980
W
Merlin
14,963
1,984
0
4,647
8,792
3,694
725
2,993
5,799
41,975
0
L
Jing Wei
9,977
7,836
0
4,196
15,164
5,312
0
5,852
9,312
0
55,710
L
Cthulhu
zarhone
Cthulhu
8,218
488
119
1,521
14,222
9,484
0
7,041
7,181
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
33,192
180
Minions Killed
201
0
Camps Cleared
0
829,155
Distance Traveled
878,832
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,414
561
46
3
0
241,069
0
W
Gilgamesh
10,354
690
36
2
0
313,521
3
W
Set
12,267
818
100
7
0
299,164
2
W
Merlin
10,571
705
65
4
0
266,147
2
L
Jing Wei
9,463
631
101
7
0
299,776
4
L
Cthulhu
8,373
558
33
2
0
288,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role