Player Matchup

Xbalanque
Xbalanque
Godzilla1501
Xbalanque
Level 23
God Stats
6W - 2L
1,800 SR
Queue Stats
53W - 47L
1,375 Elo+
Solo
Achilles
Achilles
Pnytil
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,441 Elo+
Solo
Aphrodite
Aphrodite
lana del game1
Aphrodite
Level 29
God Stats
8W - 5L
1,678 SR
Queue Stats
78W - 75L
1,514 Elo+
Solo
Horus
Horus
le squam
Horus
Level 27
God Stats
3W - 2L
1,466 SR
Queue Stats
40W - 37L
1,364 Elo+
Solo
Artemis
Artemis
llIlDylanIll
Artemis
Level 3
God Stats
3W - 1L
1,255 SR
Queue Stats
3W - 2L
1,179 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,375 Elo+

VS

Team Averages
Level 11
1,487 SR
1,493 Elo+
Scylla
Scylla
AdvanceGuide509
Scylla
Level 29
God Stats
2W - 4L
1,565 SR
Queue Stats
101W - 83L
1,449 Elo+
Solo
Athena
Athena
BlushinSteak57
Athena
Level 17
God Stats
5W - 3L
1,250 SR
Queue Stats
31W - 23L
1,424 Elo+
Solo
Guan Yu
Guan Yu
DarkuraTakiendo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MOYSESWAMPY
Bellona
Level 3
God Stats
1W - 1L
1,618 SR
Queue Stats
1W - 1L
1,589 Elo+
Solo
Ra
Ra
PrinceChiron
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Godzilla1501
Xbalanque
16
6 / 7 / 10
11,910
476
12,372
19,544
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Pnytil
Achilles
17
19 / 3 / 13
12,837
513
20,829
31,016
30,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
lana del game1
Aphrodite
18
14 / 0 / 15
13,034
521
21,306
19,996
10,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
le squam
Horus
15
7 / 2 / 14
12,402
496
8,468
20,904
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
llIlDylanIll
Artemis
13
3 / 11 / 7
10,475
419
11,661
13,613
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
11,199
448
26,179
18,948
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 4 / 5
11,391
456
18,095
29,228
22,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 11 / 4
7,279
291
2,215
11,923
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MOYSESWAMPY
Bellona
15
1 / 17 / 10
9,887
395
11,702
24,766
20,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 14 / 1
7,842
314
3,196
12,942
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
49
Kills
20
23
Deaths
52
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
11
4
5
3.38
L
1
11
4
0.27
W
Xbalanque
Godzilla1501
Xbalanque
6
7
10
1.57
L
Bellona
MOYSESWAMPY
Bellona
1
17
10
0.35
W
Achilles
Pnytil
Achilles
19
3
13
8.5
L
2
14
1
0.18
W
Aphrodite
lana del game1
Aphrodite
14
0
15
21.5
W
Horus
le squam
Horus
7
2
14
7
W
Artemis
llIlDylanIll
Artemis
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,636
Damage
61,387
105,073
Taken
97,807
64,728
Mitigated
63,706
53,953
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,179
4,045
0
3,657
18,948
7,037
0
4,980
13,968
84,320
0
L
18,095
6,787
0
1,800
29,228
22,584
0
6,258
22,970
43,442
0
L
2,215
117
446
1,108
11,923
9,096
0
3,194
8,729
0
9,509
W
Xbalanque
Godzilla1501
Xbalanque
12,372
6,655
0
5,111
19,544
6,854
4,019
7,589
11,693
0
61,444
L
Bellona
MOYSESWAMPY
Bellona
11,702
6,303
0
1,384
24,766
20,614
936
4,224
20,542
0
47,815
W
Achilles
Pnytil
Achilles
20,829
7,384
1,733
6,504
31,016
30,009
1,502
11,965
17,852
0
54,828
L
3,196
512
94
41
12,942
4,375
20
2,650
10,292
13,672
0
W
Aphrodite
lana del game1
Aphrodite
21,306
2,773
14,545
15,906
19,996
10,015
3,316
8,313
11,079
94,210
0
W
Horus
le squam
Horus
8,468
4,938
2,281
7,873
20,904
12,445
3,315
10,726
9,858
0
26,704
W
Artemis
llIlDylanIll
Artemis
11,661
9,022
0
0
13,613
5,405
3,092
6,686
6,731
0
34,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,658
Gold Earned
47,598
384
Minions Killed
278
0
Camps Cleared
0
2,222,673
Distance Traveled
1,756,915
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,199
448
123
5
0
417,712
1
L
Athena
11,391
456
50
2
0
437,283
3
L
Guan Yu
7,279
291
24
1
0
319,615
6
W
Xbalanque
11,910
476
86
3
0
420,070
0
L
Bellona
9,887
395
61
2
0
371,592
1
W
Achilles
12,837
513
61
2
0
483,078
0
L
Ra
7,842
314
20
1
0
210,713
2
W
Aphrodite
13,034
521
140
6
0
458,385
6
W
Horus
12,402
496
51
2
0
505,908
1
W
Artemis
10,475
419
46
2
0
355,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role