Player Matchup

Yemoja
Yemoja
Gold IV
AshoqNA
Yemoja
Gold IV
Level 45
God Stats
3W - 4L
1,454 SR
Queue Stats
157W - 155L
1,456 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Bykevin17
Erlang Shen
Gold III
Level 84
God Stats
1W - 2L
1,593 SR
Queue Stats
91W - 101L
1,461 MMR
Solo
Artio
Artio
Gold IV
NobitaInSMITE
Artio
Gold IV
Level 84
God Stats
4W - 7L
1,579 SR
Queue Stats
107W - 107L
1,461 MMR
Solo
Scylla
Scylla
Silver I
TheCornChili
Scylla
Silver I
Level 106
God Stats
0W - 1L
1,455 SR
Queue Stats
38W - 59L
1,467 MMR
Solo
Danzaburou
Danzaburou
Silver IV
leo02727
Danzaburou
Silver IV
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 83L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,516 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,640 SR
1,460 MMR
Tyr
Tyr
Gold V
CrysisMortal
Tyr
Gold V
Level 136
God Stats
11W - 8L
1,679 SR
Queue Stats
204W - 207L
1,423 MMR
Party 2
Nemesis
Nemesis
Silver II
FoxyMaid
Nemesis
Silver II
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,513 MMR
Party 1
Ganesha
Ganesha
Gold II
Molsukk
Ganesha
Gold II
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 105L
1,437 MMR
Solo
Thoth
Thoth
Bronze III
Teammate011
Thoth
Bronze III
Level 32
God Stats
2W - 4L
1,690 SR
Queue Stats
14W - 18L
1,447 MMR
Party 1
Chiron
Chiron
Gold III
eropi
Chiron
Gold III
Level 148
God Stats
15W - 9L
1,830 SR
Queue Stats
252W - 254L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshoqNA
Yemoja
17
1 / 5 / 6
11,541
412
10,796
35,842
36,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Bykevin17
Erlang Shen
20
8 / 9 / 5
15,409
550
22,749
31,325
15,519
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 2
12,625
451
18,662
33,982
33,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
4 / 9 / 2
12,511
447
7,376
18,415
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
leo02727
Danzaburou
19
3 / 6 / 7
13,454
481
10,522
20,196
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetGuan YuAnhurAthenaGilgamesh

VS

Bans
ApolloChaacKing ArthurCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 15
14,707
525
16,653
24,779
29,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
FoxyMaid
Nemesis
20
9 / 2 / 11
15,901
568
18,293
27,268
16,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Molsukk
Ganesha
20
0 / 3 / 19
14,551
520
17,016
24,756
24,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 12
16,458
588
24,288
15,478
5,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
eropi
Chiron
20
10 / 3 / 7
16,093
575
29,135
25,685
9,732
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
18
Kills
36
36
Deaths
18
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AshoqNA
Yemoja
1
5
6
0.8
L
Erlang Shen
Bykevin17
Erlang Shen
8
9
5
1.17
W
8
7
15
2.21
W
Nemesis
FoxyMaid
Nemesis
9
2
11
7.25
W
Ganesha
Molsukk
Ganesha
0
3
19
3.17
L
2
7
2
0.43
W
9
3
12
5
L
Scylla
4
9
2
0.56
W
Chiron
eropi
Chiron
10
3
7
4.5
L
Danzaburou
leo02727
Danzaburou
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,105
Damage
105,385
139,760
Taken
117,966
97,666
Mitigated
85,593
32,501
Healing
45,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AshoqNA
Yemoja
10,796
966
921
5,876
35,842
36,534
0
10,159
25,069
46,326
0
L
Erlang Shen
Bykevin17
Erlang Shen
22,749
13,409
0
4,003
31,325
15,519
0
8,680
22,503
0
117,462
W
16,653
2,713
0
5,028
24,779
29,325
509
9,587
15,060
0
52,544
W
Nemesis
FoxyMaid
Nemesis
18,293
8,552
0
12,212
27,268
16,283
511
7,457
19,757
0
125,995
W
Ganesha
Molsukk
Ganesha
17,016
2,946
0
8,315
24,756
24,723
657
11,188
13,530
87,127
0
L
18,662
3,018
1,179
13,284
33,982
33,432
0
13,939
19,669
82,393
0
W
24,288
1,484
340
4,967
15,478
5,530
3,465
4,226
11,220
114,768
0
L
Scylla
7,376
359
0
872
18,415
5,527
0
4,423
13,707
84,669
0
W
Chiron
eropi
Chiron
29,135
16,527
1,176
13,886
25,685
9,732
3,330
6,092
19,509
0
146,274
L
Danzaburou
leo02727
Danzaburou
10,522
4,190
0
6,366
20,196
6,654
0
3,117
16,937
0
99,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
77,710
648
Minions Killed
720
0
Camps Cleared
0
2,388,451
Distance Traveled
2,834,618
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,541
412
60
2
0
535,774
8
L
Erlang Shen
15,409
550
177
6
0
499,326
0
W
Tyr
14,707
525
58
2
0
546,388
7
W
Nemesis
15,901
568
176
6
0
660,148
7
W
Ganesha
14,551
520
127
5
0
523,561
7
L
Artio
12,625
451
140
5
0
478,996
3
W
Thoth
16,458
588
182
7
0
585,463
6
L
Scylla
12,511
447
137
5
0
478,637
6
W
Chiron
16,093
575
177
6
0
519,058
7
L
Danzaburou
13,454
481
134
5
0
395,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role