Player Matchup

Hades
Hades
FireFighter2245
Hades
Level 5
God Stats
6W - 6L
1,492 SR
Queue Stats
387W - 370L
1,382 Elo+
Party 1
Agni
Agni
INSANE_IGUANA9
Agni
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
308W - 339L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KrazyKrakaKraken
Cthulhu
Level 18
God Stats
10W - 13L
1,462 SR
Queue Stats
408W - 401L
1,332 Elo+
Party 1
Bakasura
Bakasura
Manthefence316
Bakasura
Level 17
God Stats
8W - 13L
1,087 SR
Queue Stats
54W - 68L
1,277 Elo+
Solo
Ra
Ra
daveysb81
Ra
Level 7
God Stats
62W - 60L
1,358 SR
Queue Stats
209W - 205L
1,335 Elo+
Party 1
Team Averages
Level 10
1,380 SR
1,365 Elo+

VS

Team Averages
Level 21
1,509 SR
1,356 Elo+
Thor
Thor
AlexLoyal
Thor
Level 6
God Stats
3W - 1L
1,302 SR
Queue Stats
6W - 5L
1,119 Elo+
Solo
Kumbhakarna
Kumbhakarna
Revell Flixz
Kumbhakarna
Level 22
God Stats
33W - 20L
1,534 SR
Queue Stats
41W - 35L
1,423 Elo+
Party 2
Persephone
Persephone
Suijin Raian
Persephone
Level 29
God Stats
12W - 11L
1,449 SR
Queue Stats
95W - 109L
1,371 Elo+
Party 2
Izanami
Izanami
portalmaster328
Izanami
Level 37
God Stats
15W - 4L
1,704 SR
Queue Stats
98W - 99L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
sportssteven
Gilgamesh
Level 12
God Stats
12W - 9L
1,554 SR
Queue Stats
21W - 16L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,182
455
3,573
9,945
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 6 / 0
7,876
438
5,712
8,868
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 10 / 4
8,079
449
10,558
19,322
8,084
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
13
4 / 8 / 1
8,303
461
6,026
17,051
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
7,042
391
6,017
9,814
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 2 / 4
9,028
502
2,999
9,821
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Revell Flixz
Kumbhakarna
15
3 / 3 / 19
10,155
564
4,970
13,891
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Suijin Raian
Persephone
16
3 / 5 / 2
10,302
572
11,050
9,635
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
19 / 1 / 4
11,552
642
21,275
10,249
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sportssteven
Gilgamesh
16
8 / 3 / 4
10,421
579
5,447
12,092
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
14
Kills
33
34
Deaths
14
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
0
2
4
1
L
4
5
1
0.9
L
3
6
0
0.5
L
2
10
4
0.4
L
Bakasura
4
8
1
0.56
W
Kumbhakarna
Revell Flixz
Kumbhakarna
3
3
19
4.17
W
Persephone
Suijin Raian
Persephone
3
5
2
0.8
L
1
5
2
0.4
W
19
1
4
21
W
Gilgamesh
sportssteven
Gilgamesh
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
45,741
65,000
Taken
55,688
22,971
Mitigated
31,252
12,175
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,999
462
0
373
9,821
3,220
1,889
4,000
5,520
0
46,286
L
3,573
1,251
87
1,619
9,945
3,275
575
2,647
7,282
22,145
0
L
5,712
730
0
39
8,868
2,623
198
1,007
7,833
30,162
0
L
10,558
893
357
2,960
19,322
8,084
146
4,589
14,643
40,245
0
L
Bakasura
6,026
4,823
0
4,961
17,051
5,973
916
2,011
14,978
0
33,913
W
Kumbhakarna
Revell Flixz
Kumbhakarna
4,970
363
0
1,010
13,891
12,386
377
7,067
6,423
21,300
0
W
Persephone
Suijin Raian
Persephone
11,050
1,073
0
1,842
9,635
3,370
1,686
4,120
5,190
62,199
0
L
6,017
623
227
1,925
9,814
3,016
590
5,300
4,244
28,327
0
W
21,275
17,515
0
3,129
10,249
4,207
2,103
6,025
3,723
0
76,729
W
Gilgamesh
sportssteven
Gilgamesh
5,447
2,165
0
813
12,092
8,069
1,232
3,649
7,960
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
51,458
295
Minions Killed
415
0
Camps Cleared
0
1,630,037
Distance Traveled
1,767,257
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,028
502
89
5
0
367,600
4
L
Hades
8,182
455
41
2
0
343,149
1
L
Agni
7,876
438
61
3
0
312,109
1
L
Cthulhu
8,079
449
63
4
0
312,745
3
L
Bakasura
8,303
461
80
4
0
316,310
0
W
Kumbhakarna
10,155
564
20
1
0
370,521
1
W
Persephone
10,302
572
104
6
0
297,704
0
L
Ra
7,042
391
50
3
0
345,724
1
W
Izanami
11,552
642
110
6
0
350,742
0
W
Gilgamesh
10,421
579
92
5
0
380,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role