Player Matchup

Heimdallr
Heimdallr
Slimgym46
Heimdallr
Level 93
God Stats
7W - 4L
1,688 SR
Queue Stats
108W - 107L
1,499 Elo+
Party 2
Ymir
Ymir
Spartan7134
Ymir
Level 17
God Stats
7W - 5L
1,442 SR
Queue Stats
26W - 28L
1,446 Elo+
Party 3
Arachne
Arachne
Tsburmom
Arachne
Level 29
God Stats
3W - 2L
1,525 SR
Queue Stats
31W - 41L
1,215 Elo+
Party 2
Baba Yaga
Baba Yaga
eM4C
Baba Yaga
Level 114
God Stats
2W - 2L
1,597 SR
Queue Stats
160W - 124L
1,601 Elo+
Party 3
Gilgamesh
Gilgamesh
xDIGGERx
Gilgamesh
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 98L
1,596 Elo+
Party 3
Team Averages
Level 78
1,551 SR
1,471 Elo+

VS

Team Averages
Level 55
1,549 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Croomby
Kuzenbo
Level 5
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Merlin
Merlin
Frosty775
Merlin
Level 27
God Stats
49W - 48L
1,456 SR
Queue Stats
178W - 212L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
The Martinez xD
Hun Batz
Level 42
God Stats
12W - 21L
1,500 SR
Queue Stats
74W - 100L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
domo dab
Sun Wukong
Level 101
God Stats
6W - 1L
1,475 SR
Queue Stats
381W - 376L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Slimgym46
Heimdallr
15
5 / 4 / 8
9,822
578
11,443
7,726
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 6
9,624
566
5,254
11,742
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Tsburmom
Arachne
14
1 / 1 / 2
8,890
523
2,986
7,678
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
eM4C
Baba Yaga
18
7 / 0 / 4
11,305
665
10,677
6,015
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xDIGGERx
Gilgamesh
17
6 / 1 / 3
10,709
630
14,890
16,420
12,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 6 / 1
7,442
438
5,330
15,403
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Croomby
Kuzenbo
11
1 / 5 / 4
7,231
425
4,406
11,752
11,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Frosty775
Merlin
12
1 / 5 / 2
7,598
447
3,442
8,456
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
12
3 / 5 / 2
7,764
457
3,532
10,201
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
domo dab
Sun Wukong
15
1 / 4 / 0
9,102
535
7,630
15,760
10,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
8
8
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
1
0.42
L
Kuzenbo
Croomby
Kuzenbo
1
5
4
0.6
L
Merlin
Frosty775
Merlin
1
5
2
0.4
W
Heimdallr
Slimgym46
Heimdallr
5
4
8
2.25
W
6
2
6
4.5
L
Hun Batz
3
5
2
0.8
W
Arachne
Tsburmom
Arachne
1
1
2
2
L
Sun Wukong
domo dab
Sun Wukong
1
4
0
0.25
W
Baba Yaga
eM4C
Baba Yaga
7
0
4
9
W
Gilgamesh
xDIGGERx
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
24,340
49,581
Taken
61,572
31,612
Mitigated
32,962
9,799
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,330
2,477
0
750
15,403
4,787
0
3,845
11,553
0
46,764
L
Kuzenbo
Croomby
Kuzenbo
4,406
1,578
0
1,282
11,752
11,174
0
4,978
6,774
15,235
0
L
Merlin
Frosty775
Merlin
3,442
82
0
1,692
8,456
2,945
0
4,540
3,916
32,154
0
W
Heimdallr
Slimgym46
Heimdallr
11,443
4,674
0
975
7,726
2,898
4,908
2,269
5,379
0
66,519
W
5,254
640
0
1,387
11,742
11,141
872
3,148
8,532
23,517
0
L
Hun Batz
3,532
491
294
1,410
10,201
3,247
0
2,436
7,765
0
33,637
W
Arachne
Tsburmom
Arachne
2,986
2,088
0
568
7,678
2,763
1,273
576
7,058
0
58,410
L
Sun Wukong
domo dab
Sun Wukong
7,630
1,379
0
4,988
15,760
10,809
1,527
132
15,628
0
62,617
W
Baba Yaga
eM4C
Baba Yaga
10,677
552
0
2,947
6,015
2,697
0
1,070
4,795
88,355
0
W
Gilgamesh
xDIGGERx
Gilgamesh
14,890
4,563
0
3,922
16,420
12,113
392
759
15,621
0
73,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
39,137
541
Minions Killed
366
0
Camps Cleared
0
1,672,617
Distance Traveled
1,697,163
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,442
438
73
4
0
383,823
1
L
Kuzenbo
7,231
425
21
1
0
328,607
0
L
Merlin
7,598
447
78
5
0
318,099
0
W
Heimdallr
9,822
578
121
7
0
281,320
5
W
Ymir
9,624
566
32
2
0
332,530
0
L
Hun Batz
7,764
457
70
4
0
336,750
0
W
Arachne
8,890
523
106
6
0
368,738
4
L
Sun Wukong
9,102
535
124
7
0
329,884
1
W
Baba Yaga
11,305
665
167
10
0
357,735
2
W
Gilgamesh
10,709
630
115
7
0
332,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role