Player Matchup

Arachne
Arachne
Chimukwa
Arachne
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 36L
1,228 Elo+
Party 2
Nemesis
Nemesis
DARKCALL
Nemesis
Level 11
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 5L
968 Elo+
Solo
Cthulhu
Cthulhu
MaliciousDreamer
Cthulhu
Level 27
God Stats
14W - 11L
1,423 SR
Queue Stats
16W - 20L
1,264 Elo+
Party 2
Odin
Odin
StarGirl12345
Odin
Level 27
God Stats
2W - 3L
1,844 SR
Queue Stats
100W - 109L
1,359 Elo+
Party 3
Hades
Hades
wyattc0023
Hades
Level 13
God Stats
3W - 9L
1,272 SR
Queue Stats
13W - 25L
1,183 Elo+
Party 3
Team Averages
Level 18
1,574 SR
1,201 Elo+

VS

Team Averages
Level 15
1,448 SR
1,337 Elo+
Danzaburou
Danzaburou
RtN Anthro
Danzaburou
Level 29
God Stats
20W - 20L
1,532 SR
Queue Stats
149W - 158L
1,315 Elo+
Solo
Tiamat
Tiamat
Wolf_ExtremeE
Tiamat
Level 12
God Stats
0W - 2L
1,241 SR
Queue Stats
14W - 16L
1,270 Elo+
Party 4
Neith
Neith
irrahansen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
nicoxa
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,274 Elo+
Party 1
Anhur
Anhur
villooowl
Anhur
Level 19
God Stats
9W - 11L
1,465 SR
Queue Stats
31W - 45L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chimukwa
Arachne
15
4 / 1 / 4
9,957
498
5,903
6,258
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
DARKCALL
Nemesis
17
12 / 1 / 15
11,328
566
15,071
15,925
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 19
9,464
473
14,691
19,305
10,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 4 / 5
9,869
493
10,663
13,431
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
15
7 / 8 / 9
10,101
505
14,129
21,072
9,568
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RtN Anthro
Danzaburou
17
4 / 6 / 6
10,926
546
15,945
16,269
6,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 7 / 5
8,987
449
11,731
15,648
9,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 8 / 5
8,386
419
10,780
11,788
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
nicoxa
Ares
11
2 / 8 / 5
7,596
380
7,302
19,168
16,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
villooowl
Anhur
12
3 / 5 / 4
8,358
418
6,560
12,633
4,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
34
Kills
17
17
Deaths
34
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chimukwa
Arachne
4
1
4
6
W
Nemesis
DARKCALL
Nemesis
12
1
15
19.5
W
3
3
19
4.17
L
Danzaburou
RtN Anthro
Danzaburou
4
6
6
1.17
W
8
4
5
2.63
L
6
7
5
1.21
L
Neith
2
8
5
0.56
L
Ares
nicoxa
Ares
2
8
5
0.56
L
Anhur
villooowl
Anhur
3
5
4
1
W
Hades
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,457
Damage
52,318
75,991
Taken
75,506
43,016
Mitigated
40,901
22,026
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chimukwa
Arachne
5,903
4,436
0
1,144
6,258
2,418
1,796
2,390
3,868
0
33,625
W
Nemesis
DARKCALL
Nemesis
15,071
8,462
0
3,643
15,925
8,395
962
2,823
13,102
0
67,250
W
14,691
1,055
2,495
7,606
19,305
10,281
0
4,615
14,690
30,318
0
L
Danzaburou
RtN Anthro
Danzaburou
15,945
9,532
0
4,546
16,269
6,039
1,270
5,634
10,485
0
87,078
W
10,663
1,674
0
647
13,431
12,354
601
3,251
10,180
0
33,703
L
11,731
1,425
363
4,271
15,648
9,941
0
7,570
7,914
33,473
0
L
Neith
10,780
6,199
0
240
11,788
4,894
808
3,404
8,354
0
40,481
L
Ares
nicoxa
Ares
7,302
1,014
0
0
19,168
16,000
31
8,232
10,786
24,649
0
L
Anhur
villooowl
Anhur
6,560
3,672
0
1,420
12,633
4,027
280
3,980
8,323
0
23,776
W
Hades
14,129
1,673
344
6,147
21,072
9,568
2,533
5,954
15,118
42,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,719
Gold Earned
44,253
318
Minions Killed
325
0
Camps Cleared
0
1,943,686
Distance Traveled
1,645,005
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,957
498
78
4
0
417,062
0
W
Nemesis
11,328
566
89
4
0
408,218
2
W
Cthulhu
9,464
473
41
2
0
388,606
1
L
Danzaburou
10,926
546
142
7
0
317,396
8
W
Odin
9,869
493
50
3
0
424,195
2
L
Tiamat
8,987
449
42
2
0
325,770
0
L
Neith
8,386
419
69
3
0
314,776
0
L
Ares
7,596
380
37
2
0
365,407
6
L
Anhur
8,358
418
35
2
0
321,656
2
W
Hades
10,101
505
60
3
0
305,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role