Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daegon14
Ah Muzen Cab
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Mas-ueh
Nemesis
Level 25
God Stats
24W - 25L
1,409 SR
Queue Stats
212W - 224L
1,377 Elo+
Party 3
King Arthur
King Arthur
Riquitios
King Arthur
Level 26
God Stats
6W - 1L
1,717 SR
Queue Stats
37W - 27L
1,508 Elo+
Party 1
Zeus
Zeus
Star34
Zeus
Level 67
God Stats
3W - 1L
1,521 SR
Queue Stats
109W - 124L
1,479 Elo+
Party 1
Yemoja
Yemoja
xThosad
Yemoja
Level 23
God Stats
2W - 0L
1,145 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,458 SR
1,473 Elo+

VS

Team Averages
Level 58
1,497 SR
1,411 Elo+
Gilgamesh
Gilgamesh
MAKIOLI69
Gilgamesh
Level 88
God Stats
10W - 5L
1,316 SR
Queue Stats
457W - 495L
1,454 Elo+
Party 2
Ravana
Ravana
Tomy_luna04
Ravana
Level 99
God Stats
8W - 8L
1,416 SR
Queue Stats
444W - 444L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
TuLechugaSensual
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,469 Elo+
Party 2
Sobek
Sobek
TuTioMedic
Sobek
Level 17
God Stats
4W - 2L
1,755 SR
Queue Stats
11W - 25L
1,243 Elo+
Party 4
Ullr
Ullr
XxsubceroXx
Ullr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 36L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daegon14
Ah Muzen Cab
17
5 / 4 / 9
11,145
485
16,241
20,853
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Mas-ueh
Nemesis
18
11 / 3 / 6
12,133
528
11,772
18,864
9,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Riquitios
King Arthur
17
7 / 5 / 10
11,296
491
18,321
28,762
21,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Star34
Zeus
17
2 / 8 / 5
10,813
470
13,972
13,070
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
xThosad
Yemoja
14
1 / 4 / 10
9,599
417
5,153
14,653
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAKIOLI69
Gilgamesh
17
4 / 3 / 5
10,465
455
13,964
23,454
18,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
17
8 / 4 / 7
11,730
510
15,918
14,712
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TuLechugaSensual
The Morrigan
16
6 / 7 / 6
10,753
468
15,921
12,450
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
1 / 5 / 9
8,859
385
7,068
19,948
22,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 7 / 10
9,890
430
12,735
16,407
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
26
Kills
24
24
Deaths
26
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Daegon14
Ah Muzen Cab
5
4
9
2.38
L
Gilgamesh
MAKIOLI69
Gilgamesh
4
3
5
2.17
W
Nemesis
Mas-ueh
Nemesis
11
3
6
4.67
W
King Arthur
Riquitios
King Arthur
7
5
10
2.4
W
Zeus
Star34
Zeus
2
8
5
0.56
L
Ravana
8
4
7
2.88
L
The Morrigan
TuLechugaSensual
The Morrigan
6
7
6
1.29
L
Sobek
1
5
9
1.1
L
5
7
10
1.43
W
Yemoja
xThosad
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,459
Damage
65,606
96,202
Taken
86,971
55,733
Mitigated
62,352
31,934
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Daegon14
Ah Muzen Cab
16,241
10,344
0
11,646
20,853
7,937
2,645
3,122
17,663
0
92,840
L
Gilgamesh
MAKIOLI69
Gilgamesh
13,964
2,938
0
4,336
23,454
18,854
160
5,082
18,372
0
64,875
W
Nemesis
Mas-ueh
Nemesis
11,772
5,182
0
4,120
18,864
9,539
1,223
2,969
15,693
0
81,161
W
King Arthur
Riquitios
King Arthur
18,321
3,181
0
6,914
28,762
21,444
360
8,212
20,187
0
64,048
W
Zeus
Star34
Zeus
13,972
1,248
0
3,315
13,070
3,930
177
2,812
10,032
79,166
0
L
Ravana
15,918
4,795
0
4,160
14,712
9,937
0
3,679
11,033
0
84,152
L
The Morrigan
TuLechugaSensual
The Morrigan
15,921
1,709
0
2,110
12,450
4,841
144
2,796
9,395
53,270
1,156
L
Sobek
7,068
1,352
0
3,256
19,948
22,197
0
3,789
16,159
23,991
0
L
12,735
6,448
0
2,634
16,407
6,523
1,070
3,779
12,628
0
40,185
W
Yemoja
xThosad
Yemoja
5,153
1,295
3,662
2,277
14,653
12,883
940
3,803
10,794
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,986
Gold Earned
51,697
506
Minions Killed
415
0
Camps Cleared
0
2,125,857
Distance Traveled
2,176,636
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,145
485
116
5
0
354,259
1
L
Gilgamesh
10,465
455
101
4
0
463,970
4
W
Nemesis
12,133
528
121
5
0
492,325
4
W
King Arthur
11,296
491
90
4
0
427,742
1
W
Zeus
10,813
470
138
6
0
399,536
7
L
Ravana
11,730
510
121
5
0
453,596
4
L
The Morrigan
10,753
468
91
4
0
404,096
6
L
Sobek
8,859
385
29
1
0
422,706
0
L
Ullr
9,890
430
73
3
0
432,268
2
W
Yemoja
9,599
417
41
2
0
451,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role