Player Matchup

Hachiman
Hachiman
ConcealedDoc
Hachiman
Level 69
God Stats
1W - 1L
1,655 SR
Queue Stats
81W - 88L
1,506 Elo+
Party 1
Olorun
Olorun
MrIceT
Olorun
Level 83
God Stats
1W - 1L
1,696 SR
Queue Stats
274W - 262L
1,555 Elo+
Party 3
Nemesis
Nemesis
TheMadOne996
Nemesis
Level 148
God Stats
1W - 3L
1,319 SR
Queue Stats
40W - 46L
1,486 Elo+
Party 1
Geb
Geb
ThomFoole
Geb
Level 108
God Stats
3W - 2L
1,357 SR
Queue Stats
474W - 445L
1,583 Elo+
Party 3
Vamana
Vamana
ancientgod0
Vamana
Level 129
God Stats
3W - 3L
1,716 SR
Queue Stats
82W - 80L
1,530 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,532 Elo+

VS

Team Averages
Level 115
1,443 SR
1,545 Elo+
Tiamat
Tiamat
CobraKyle
Tiamat
Level 160
God Stats
8W - 7L
1,136 SR
Queue Stats
291W - 247L
1,569 Elo+
Solo
Horus
Horus
GargantuanGonads
Horus
Level 107
God Stats
6W - 8L
1,564 SR
Queue Stats
402W - 373L
1,592 Elo+
Solo
Set
Set
RV9bump
Set
Level 125
God Stats
1W - 1L
1,291 SR
Queue Stats
28W - 31L
1,516 Elo+
Party 2
Vamana
Vamana
Xenongadolinium
Vamana
Level 103
God Stats
11W - 6L
1,617 SR
Queue Stats
645W - 637L
1,583 Elo+
Solo
Izanami
Izanami
xTacoDePastor
Izanami
Level 82
God Stats
3W - 2L
1,607 SR
Queue Stats
9W - 14L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ConcealedDoc
Hachiman
11
3 / 6 / 4
6,737
518
9,349
10,529
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MrIceT
Olorun
11
1 / 3 / 0
6,611
509
3,124
9,571
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
TheMadOne996
Nemesis
11
1 / 2 / 1
6,514
501
2,335
7,055
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 7 / 4
6,784
522
3,347
14,264
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
12
0 / 2 / 2
7,234
556
6,475
10,215
7,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CobraKyle
Tiamat
14
2 / 0 / 2
7,902
608
6,603
5,323
3,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 12
6,644
511
4,851
9,791
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
14
5 / 1 / 4
7,935
610
6,922
9,019
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 0 / 0
7,901
608
5,695
8,569
6,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
13
10 / 2 / 5
8,375
644
14,753
8,483
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
20
20
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CobraKyle
Tiamat
2
0
2
3
L
Hachiman
ConcealedDoc
Hachiman
3
6
4
0.83
W
1
4
12
1.75
L
Olorun
MrIceT
Olorun
1
3
0
0.33
W
Set
5
1
4
7
L
Nemesis
TheMadOne996
Nemesis
1
2
1
0.75
L
2
7
4
0.57
W
2
0
0
2
L
Vamana
0
2
2
0.5
W
Izanami
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
38,824
51,634
Taken
41,185
20,637
Mitigated
23,210
13,004
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CobraKyle
Tiamat
6,603
768
0
2,447
5,323
3,138
0
1,085
4,183
49,206
0
L
Hachiman
ConcealedDoc
Hachiman
9,349
4,501
0
3,159
10,529
1,901
0
0
10,439
0
33,540
W
4,851
1,962
1,279
2,635
9,791
6,689
515
1,246
8,507
0
12,698
L
Olorun
MrIceT
Olorun
3,124
1,358
172
3,603
9,571
2,982
0
4,798
4,381
37,612
0
W
Set
6,922
2,540
0
638
9,019
3,739
32
1,882
7,019
0
52,393
L
Nemesis
TheMadOne996
Nemesis
2,335
844
0
2,845
7,055
1,994
0
941
6,076
0
28,255
L
3,347
516
0
0
14,264
5,864
0
420
13,530
10,978
0
W
5,695
2,170
0
4,635
8,569
6,233
621
0
8,569
0
49,133
L
Vamana
6,475
2,321
0
3,225
10,215
7,896
0
0
10,185
0
51,457
W
Izanami
14,753
9,133
0
3,232
8,483
3,411
3,636
2,023
6,436
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
38,757
315
Minions Killed
408
0
Camps Cleared
0
1,142,390
Distance Traveled
1,271,541
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,902
608
121
9
0
254,984
1
L
Hachiman
6,737
518
45
3
0
224,220
3
W
Horus
6,644
511
13
1
0
243,156
2
L
Olorun
6,611
509
91
7
0
223,037
4
W
Set
7,935
610
89
7
0
267,261
3
L
Nemesis
6,514
501
61
5
0
227,351
3
L
Geb
6,784
522
10
1
0
245,539
6
W
Vamana
7,901
608
97
7
0
263,320
2
L
Vamana
7,234
556
108
8
0
222,243
1
W
Izanami
8,375
644
88
7
0
242,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role