Player Matchup

Hel
Hel
Coby71
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
Nemesis
Nemesis
FBLSnooopy
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
GinningSkunk836
Cthulhu
Level 75
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 2L
1,809 Elo+
Party 1
Jormungandr
Jormungandr
Roxas269
Jormungandr
Level 69
God Stats
1W - 4L
1,584 SR
Queue Stats
6W - 10L
1,638 Elo+
Party 1
Fenrir
Fenrir
snipemaster8619
Fenrir
Level 11
God Stats
9W - 7L
1,776 SR
Queue Stats
15W - 12L
1,697 Elo+
Party 1
Team Averages
Level 35
1,622 SR
1,716 Elo+

VS

Team Averages
Level 23
1,684 SR
1,574 Elo+
Hades
Hades
Allthatisholy123
Hades
Level 27
God Stats
52W - 35L
1,966 SR
Queue Stats
222W - 235L
1,570 Elo+
Solo
Scylla
Scylla
KeenLeon
Scylla
Level 28
God Stats
29W - 13L
1,795 SR
Queue Stats
462W - 218L
1,684 Elo+
Party 2
Nemesis
Nemesis
LilReeh
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Chernobog
Chernobog
MrPervSan
Chernobog
Level 29
God Stats
73W - 48L
1,661 SR
Queue Stats
818W - 714L
1,616 Elo+
Solo
Hera
Hera
prob1
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Coby71
Hel
17
0 / 10 / 4
11,273
805
3,243
18,902
5,752
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
FBLSnooopy
Nemesis
18
5 / 12 / 4
13,572
969
12,827
24,685
10,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 2 / 5
13,602
972
9,419
16,795
15,493
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Roxas269
Jormungandr
19
2 / 2 / 5
12,677
906
6,435
13,270
12,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 12 / 4
12,592
899
12,056
31,605
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
14,668
1,048
16,525
17,427
9,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
KeenLeon
Scylla
20
21 / 2 / 13
16,407
1,172
40,732
8,943
3,324
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
LilReeh
Nemesis
14
0 / 0 / 0
10,080
720
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
MrPervSan
Chernobog
20
5 / 5 / 13
13,244
946
14,478
13,985
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hera
prob1
Hera
20
4 / 1 / 28
14,974
1,070
24,395
7,795
3,193
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
9
Kills
38
38
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Hel
Coby71
Hel
0
10
4
0.2
L
Nemesis
FBLSnooopy
Nemesis
5
12
4
0.58
L
1
2
5
1.75
W
Scylla
KeenLeon
Scylla
21
2
13
13.75
W
Nemesis
LilReeh
Nemesis
0
0
0
0
W
Chernobog
MrPervSan
Chernobog
5
5
13
2.3
L
Jormungandr
Roxas269
Jormungandr
2
2
5
2.25
W
Hera
prob1
Hera
4
1
28
18
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
96,130
105,257
Taken
48,150
55,049
Mitigated
22,570
11,556
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,525
848
800
4,015
17,427
9,008
0
6,656
10,771
50,891
0
L
Hel
Coby71
Hel
3,243
471
4,532
2,333
18,902
5,752
0
17,045
1,857
19,674
0
L
Nemesis
FBLSnooopy
Nemesis
12,827
7,132
0
985
24,685
10,074
0
17,377
7,308
0
35,516
L
9,419
46
1,167
0
16,795
15,493
0
13,432
3,363
39,078
0
W
Scylla
KeenLeon
Scylla
40,732
3,877
0
2,646
8,943
3,324
0
2,475
6,468
66,610
0
W
Nemesis
LilReeh
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
MrPervSan
Chernobog
14,478
9,511
0
1,155
13,985
7,045
0
5,642
8,343
0
31,283
L
Jormungandr
Roxas269
Jormungandr
6,435
436
0
0
13,270
12,754
0
10,492
2,778
33,694
0
W
Hera
prob1
Hera
24,395
6,190
349
2,144
7,795
3,193
0
4,324
3,471
52,761
0
L
12,056
2,671
0
2,539
31,605
10,976
0
23,306
8,299
0
37,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,716
Gold Earned
69,373
249
Minions Killed
261
9
Camps Cleared
12
1,298,427
Distance Traveled
1,090,927
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,668
1,048
79
6
6
281,690
2
L
Hel
11,273
805
27
2
0
224,042
0
L
Nemesis
13,572
969
59
4
2
280,554
0
L
Cthulhu
13,602
972
57
4
0
275,845
0
W
Scylla
16,407
1,172
70
5
4
267,528
1
W
Nemesis
10,080
720
0
0
0
5,319
0
W
Chernobog
13,244
946
40
3
0
257,721
1
L
Jormungandr
12,677
906
59
4
1
279,882
0
W
Hera
14,974
1,070
72
5
2
278,669
0
L
Fenrir
12,592
899
47
3
6
238,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role