Player Matchup

Danzaburou
Danzaburou
EvilMonkeys187
Danzaburou
Level 16
God Stats
5W - 3L
1,479 SR
Queue Stats
10W - 12L
1,344 Elo+
Solo
Chang'e
Chang'e
Nik2204
Chang'e
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 100L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
immortaltweek
Gilgamesh
Level 27
God Stats
4W - 2L
1,895 SR
Queue Stats
83W - 71L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
xBnet
Amaterasu
Level 8
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 2L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
xd Overwhelm
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,365 Elo+

VS

Team Averages
Level 21
1,554 SR
1,466 Elo+
Ravana
Ravana
LETmeTOUCHyouNOW
Ravana
Level 23
God Stats
27W - 20L
1,581 SR
Queue Stats
88W - 92L
1,438 Elo+
Party 1
Ganesha
Ganesha
Mrfrymark
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
Level 36
God Stats
38W - 23L
1,710 SR
Queue Stats
299W - 304L
1,532 Elo+
Party 1
Hercules
Hercules
ximperialx1
Hercules
Level 27
God Stats
2W - 0L
1,676 SR
Queue Stats
6W - 3L
1,479 Elo+
Solo
Olorun
Olorun
xvxzsyx
Olorun
Level 5
God Stats
3W - 0L
1,303 SR
Queue Stats
131W - 137L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvilMonkeys187
Danzaburou
17
2 / 8 / 0
10,883
473
5,388
17,777
5,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nik2204
Chang'e
17
5 / 8 / 9
11,453
498
17,344
22,598
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
immortaltweek
Gilgamesh
20
9 / 3 / 5
12,702
552
16,186
18,586
12,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
xBnet
Amaterasu
13
1 / 7 / 7
8,893
387
6,155
18,697
7,699
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
xd Overwhelm
Tsukuyomi
12
2 / 15 / 5
9,245
402
4,756
19,727
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 6
12,680
551
10,558
15,741
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Mrfrymark
Ganesha
17
0 / 2 / 23
11,937
519
8,869
10,396
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
20
15 / 2 / 10
14,290
621
23,713
14,671
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
ximperialx1
Hercules
17
10 / 3 / 4
12,872
560
8,495
15,614
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
xvxzsyx
Olorun
20
5 / 7 / 13
13,289
578
18,035
27,309
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
19
Kills
40
41
Deaths
20
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EvilMonkeys187
Danzaburou
2
8
0
0.25
W
10
6
6
2.17
W
Ganesha
Mrfrymark
Ganesha
0
2
23
5.75
L
Chang'e
Nik2204
Chang'e
5
8
9
1.19
W
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
15
2
10
10
L
Gilgamesh
immortaltweek
Gilgamesh
9
3
5
3.83
L
Amaterasu
xBnet
Amaterasu
1
7
7
0.64
L
Tsukuyomi
xd Overwhelm
Tsukuyomi
2
15
5
0.3
W
Hercules
ximperialx1
Hercules
10
3
4
4
W
Olorun
xvxzsyx
Olorun
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,829
Damage
69,670
97,385
Taken
83,731
42,502
Mitigated
52,218
24,881
Healing
34,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EvilMonkeys187
Danzaburou
5,388
848
318
4,594
17,777
5,976
172
2,278
15,408
0
63,288
W
10,558
3,847
0
3,274
15,741
9,796
101
4,462
11,065
0
60,417
W
Ganesha
Mrfrymark
Ganesha
8,869
304
0
1,775
10,396
7,948
355
2,606
7,656
24,715
0
L
Chang'e
Nik2204
Chang'e
17,344
2,284
3,075
10,389
22,598
7,151
853
7,163
15,315
65,178
0
W
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
23,713
12,821
0
8,267
14,671
6,968
2,141
1,881
12,716
0
142,485
L
Gilgamesh
immortaltweek
Gilgamesh
16,186
5,979
0
3,801
18,586
12,517
480
7,607
10,859
700
85,458
L
Amaterasu
xBnet
Amaterasu
6,155
2,672
0
1,805
18,697
7,699
560
5,260
13,289
0
24,319
L
Tsukuyomi
xd Overwhelm
Tsukuyomi
4,756
656
0
899
19,727
9,159
405
5,714
13,833
0
20,043
W
Hercules
ximperialx1
Hercules
8,495
2,327
534
5,086
15,614
15,622
365
6,195
9,160
7,174
39,986
W
Olorun
xvxzsyx
Olorun
18,035
8,714
559
14,767
27,309
11,884
5,154
4,816
22,133
116,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,176
Gold Earned
65,068
438
Minions Killed
566
0
Camps Cleared
0
1,977,286
Distance Traveled
2,054,010
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,883
473
129
6
0
365,125
4
W
Ravana
12,680
551
106
5
0
431,931
3
W
Ganesha
11,937
519
5
0
0
401,440
0
L
Chang'e
11,453
498
128
6
0
379,678
5
W
Ah Muzen Cab
14,290
621
224
10
0
431,375
3
L
Gilgamesh
12,702
552
113
5
0
422,555
1
L
Amaterasu
8,893
387
41
2
0
400,793
0
L
Tsukuyomi
9,245
402
27
1
0
409,135
4
W
Hercules
12,872
560
81
4
0
426,640
0
W
Olorun
13,289
578
150
7
0
362,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role