Player Matchup

Baron Samedi
Baron Samedi
AssaultCat25
Baron Samedi
Level 17
God Stats
49W - 39L
1,570 SR
Queue Stats
85W - 88L
1,379 Elo+
Party 1
Bellona
Bellona
Heartless_HiElf
Bellona
Level 22
God Stats
10W - 6L
1,523 SR
Queue Stats
262W - 261L
1,353 Elo+
Party 1
Hel
Hel
Philip_habibi
Hel
Level 22
God Stats
31W - 24L
1,383 SR
Queue Stats
316W - 318L
1,364 Elo+
Party 1
Arachne
Arachne
UndeadKiller580
Arachne
Level 5
God Stats
1W - 2L
1,142 SR
Queue Stats
1W - 2L
1,090 Elo+
Solo
Gilgamesh
Gilgamesh
matiunuts
Gilgamesh
Level 17
God Stats
17W - 25L
1,406 SR
Queue Stats
29W - 43L
1,354 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,308 Elo+

VS

Team Averages
Level 15
1,579 SR
1,359 Elo+
Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MasterEv
Ra
Level 18
God Stats
2W - 3L
1,415 SR
Queue Stats
41W - 47L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
emmato88
Guan Yu
Level 11
God Stats
2W - 1L
1,730 SR
Queue Stats
25W - 28L
1,374 Elo+
Solo
Hades
Hades
inadequateMoose
Hades
Level 18
God Stats
2W - 1L
1,752 SR
Queue Stats
46W - 51L
1,347 Elo+
Party 2
Chiron
Chiron
lucanqn
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AssaultCat25
Baron Samedi
20
11 / 1 / 18
15,528
1,109
22,329
12,481
6,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 6 / 17
18,288
1,306
43,730
31,131
19,746
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 2 / 19
14,316
1,023
9,083
10,068
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
4 / 11 / 15
12,814
915
12,255
22,516
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
matiunuts
Gilgamesh
20
2 / 6 / 16
13,129
938
20,100
19,634
14,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 5 / 14
14,832
1,059
24,490
16,766
11,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 8 / 19
14,984
1,070
28,430
18,367
9,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
emmato88
Guan Yu
20
3 / 12 / 15
13,319
951
13,096
31,468
39,530
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 6 / 14
15,461
1,104
17,455
26,297
18,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
lucanqn
Chiron
18
0 / 11 / 9
11,723
837
3,629
19,695
9,366

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
97
42
Kills
26
26
Deaths
42
85
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
5
14
3
W
Baron Samedi
AssaultCat25
Baron Samedi
11
1
18
20
W
20
6
17
4.75
L
6
8
19
1.94
W
5
2
19
7.25
W
4
11
15
1.05
L
Guan Yu
emmato88
Guan Yu
3
12
15
0.88
L
9
6
14
2.67
L
Chiron
lucanqn
Chiron
0
11
9
0.41
W
Gilgamesh
matiunuts
Gilgamesh
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,497
Damage
87,100
95,830
Taken
112,593
57,592
Mitigated
88,333
22,930
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,490
2,098
0
689
16,766
11,592
0
4,087
12,679
53,519
0
W
Baron Samedi
AssaultCat25
Baron Samedi
22,329
1,314
3,736
2,932
12,481
6,230
0
6,993
5,488
53,978
0
W
43,730
22,081
0
6,448
31,131
19,746
0
24,024
7,107
912
80,638
L
28,430
4,343
2,155
848
18,367
9,011
0
4,955
13,412
75,399
0
W
9,083
1,873
4,571
3,462
10,068
7,304
0
7,237
2,831
25,386
0
W
12,255
10,338
0
690
22,516
9,394
0
17,936
4,580
0
24,429
L
Guan Yu
emmato88
Guan Yu
13,096
2,928
1,048
3,402
31,468
39,530
0
9,067
22,401
0
22,213
L
17,455
2,484
1,250
2,610
26,297
18,834
0
5,728
20,569
37,353
0
L
Chiron
lucanqn
Chiron
3,629
645
568
1,980
19,695
9,366
0
8,318
11,377
0
13,287
W
Gilgamesh
matiunuts
Gilgamesh
20,100
5,870
0
1,091
19,634
14,918
0
14,185
5,449
0
38,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,075
Gold Earned
70,319
238
Minions Killed
264
6
Camps Cleared
1
1,246,148
Distance Traveled
1,184,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,832
1,059
66
5
0
247,990
0
W
Baron Samedi
15,528
1,109
82
6
2
252,617
0
W
Bellona
18,288
1,306
79
6
2
283,088
0
L
Ra
14,984
1,070
114
8
1
257,712
1
W
Hel
14,316
1,023
32
2
2
211,648
0
W
Arachne
12,814
915
14
1
0
244,853
0
L
Guan Yu
13,319
951
11
1
0
244,070
0
L
Hades
15,461
1,104
63
5
0
230,208
0
L
Chiron
11,723
837
10
1
0
204,603
1
W
Gilgamesh
13,129
938
31
2
0
253,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role