Player Matchup

Yemoja
Yemoja
Albrekin
Yemoja
Level 7
God Stats
27W - 20L
1,609 SR
Queue Stats
182W - 145L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
MatthewXD1000
Ne Zha
Level 109
God Stats
2W - 0L
1,770 SR
Queue Stats
68W - 60L
1,544 Elo+
Party 3
Heimdallr
Heimdallr
Otterdahl
Heimdallr
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
306W - 226L
1,659 Elo+
Party 1
Hades
Hades
SirSerengeti
Hades
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
232W - 163L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
TSwoop42
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 3
Team Averages
Level 36
1,576 SR
1,631 Elo+

VS

Team Averages
Level 13
1,594 SR
1,533 Elo+
Heimdallr
Heimdallr
Dabber965
Heimdallr
Level 7
God Stats
3W - 5L
1,249 SR
Queue Stats
5W - 8L
1,456 Elo+
Solo
Nu Wa
Nu Wa
JunHit
Nu Wa
Level 21
God Stats
3W - 1L
1,923 SR
Queue Stats
10W - 9L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
MasterDovah
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OanLi
Tsukuyomi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 102L
1,862 Elo+
Solo
Hades
Hades
Parojj
Hades
Level 14
God Stats
1W - 1L
1,797 SR
Queue Stats
9W - 11L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Albrekin
Yemoja
19
5 / 4 / 26
15,145
561
10,420
20,763
25,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 4
16,644
616
21,007
34,458
15,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Otterdahl
Heimdallr
20
24 / 5 / 12
18,026
668
41,312
35,448
16,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 15
16,801
622
27,354
29,731
19,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TSwoop42
Gilgamesh
18
1 / 9 / 10
13,058
484
4,999
20,880
14,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dabber965
Heimdallr
16
3 / 12 / 5
11,118
412
9,170
20,753
8,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
JunHit
Nu Wa
20
6 / 8 / 3
12,944
479
23,960
16,003
7,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MasterDovah
Kumbhakarna
16
0 / 12 / 10
10,652
395
6,385
27,605
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
OanLi
Tsukuyomi
18
8 / 10 / 5
12,452
461
15,906
26,283
11,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Parojj
Hades
20
8 / 10 / 8
14,373
532
22,688
32,210
16,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
56
52
Kills
25
25
Deaths
52
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Albrekin
Yemoja
5
4
26
4.5
L
Heimdallr
Dabber965
Heimdallr
3
12
5
0.46
L
Nu Wa
JunHit
Nu Wa
6
8
3
0.94
L
Kumbhakarna
MasterDovah
Kumbhakarna
0
12
10
0.42
W
10
6
4
2
L
Tsukuyomi
OanLi
Tsukuyomi
8
10
5
1.05
W
Heimdallr
Otterdahl
Heimdallr
24
5
12
6
L
Hades
Parojj
Hades
8
10
8
1.2
W
12
1
15
19.5
W
Gilgamesh
TSwoop42
Gilgamesh
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,092
Damage
78,109
141,280
Taken
122,854
90,179
Mitigated
68,516
75,840
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Albrekin
Yemoja
10,420
1,890
4,398
4,722
20,763
25,657
693
7,417
13,346
51,666
0
L
Heimdallr
Dabber965
Heimdallr
9,170
4,843
555
486
20,753
8,373
0
8,737
12,016
0
38,077
L
Nu Wa
JunHit
Nu Wa
23,960
4,744
0
195
16,003
7,183
0
4,232
11,771
90,259
0
L
Kumbhakarna
MasterDovah
Kumbhakarna
6,385
1,167
0
885
27,605
24,870
0
8,863
18,742
29,693
0
W
21,007
11,085
451
22,823
34,458
15,259
3,058
15,473
18,985
0
143,443
L
Tsukuyomi
OanLi
Tsukuyomi
15,906
5,733
0
2,528
26,283
11,196
0
7,939
18,344
0
67,358
W
Heimdallr
Otterdahl
Heimdallr
41,312
28,077
0
21,565
35,448
16,114
6,147
12,334
23,109
0
170,142
L
Hades
Parojj
Hades
22,688
3,461
1,996
10,721
32,210
16,894
184
8,003
24,207
77,345
0
W
27,354
2,032
650
19,749
29,731
19,023
2,095
9,662
20,069
162,583
0
W
Gilgamesh
TSwoop42
Gilgamesh
4,999
1,999
0
1,482
20,880
14,126
2,338
10,874
10,006
0
43,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,674
Gold Earned
61,539
705
Minions Killed
439
0
Camps Cleared
0
2,500,866
Distance Traveled
2,255,316
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,145
561
50
2
0
501,226
3
L
Heimdallr
11,118
412
52
2
0
367,423
0
L
Nu Wa
12,944
479
131
5
0
475,667
0
L
Kumbhakarna
10,652
395
34
1
0
488,658
1
W
Ne Zha
16,644
616
186
7
0
469,893
2
L
Tsukuyomi
12,452
461
87
3
0
481,065
1
W
Heimdallr
18,026
668
171
6
0
505,324
4
L
Hades
14,373
532
135
5
0
442,503
1
W
Hades
16,801
622
212
8
0
495,455
2
W
Gilgamesh
13,058
484
86
3
0
528,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role