Player Matchup

Pele
Pele
BirdmanOG
Pele
Level 128
God Stats
3W - 0L
1,911 SR
Queue Stats
35W - 27L
1,603 Elo+
Party 2
Skadi
Skadi
GuacBeenis42069
Skadi
Level 69
God Stats
3W - 1L
1,529 SR
Queue Stats
40W - 40L
1,556 Elo+
Party 2
Merlin
Merlin
Iklopticwarrior
Merlin
Level 29
God Stats
3W - 3L
1,805 SR
Queue Stats
38W - 34L
1,670 Elo+
Party 2
Athena
Athena
Javelin
Athena
Level 108
God Stats
16W - 13L
1,796 SR
Queue Stats
32W - 32L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
iSnugglezz
Kuzenbo
Level 133
God Stats
3W - 0L
1,513 SR
Queue Stats
48W - 45L
1,603 Elo+
Party 2
Team Averages
Level 93
1,711 SR
1,613 Elo+

VS

Team Averages
Level 59
1,501 SR
1,434 Elo+
Athena
Athena
CallmeChiChi336
Athena
Level 22
God Stats
3W - 4L
1,476 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 3
Medusa
Medusa
ESNKC
Medusa
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 5L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Radicule
Tsukuyomi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 56L
1,496 Elo+
Party 3
Set
Set
VigilantRebel
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,249 Elo+
Party 1
Ra
Ra
untreysable
Ra
Level 124
God Stats
8W - 17L
1,310 SR
Queue Stats
356W - 358L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 1 / 6
8,789
628
8,734
9,227
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 4
8,530
609
5,381
6,064
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 2 / 6
7,942
567
5,590
6,531
2,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Javelin
Athena
14
7 / 1 / 6
8,814
630
4,515
9,672
5,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
iSnugglezz
Kuzenbo
14
5 / 1 / 1
8,339
596
8,873
8,014
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
6,020
430
2,727
11,940
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ESNKC
Medusa
9
1 / 7 / 1
5,941
424
3,332
7,469
1,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Radicule
Tsukuyomi
13
3 / 4 / 1
7,374
527
6,245
10,166
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,810
415
4,155
9,890
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 1
7,505
536
5,257
7,623
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
8
9
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
6
1
6
9
L
1
5
1
0.3
L
Medusa
ESNKC
Medusa
1
7
1
0.21
W
4
4
4
1.5
W
3
2
6
3
W
Athena
Javelin
Athena
7
1
6
10
L
Tsukuyomi
Radicule
Tsukuyomi
3
4
1
0.88
L
0
4
1
0.13
W
Kuzenbo
iSnugglezz
Kuzenbo
5
1
1
5.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
21,716
39,508
Taken
47,088
21,966
Mitigated
16,596
4,791
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,734
2,713
0
731
9,227
3,327
410
1,678
7,449
0
59,203
L
2,727
1,070
0
432
11,940
4,520
305
4,726
7,184
16,377
0
L
Medusa
ESNKC
Medusa
3,332
1,357
0
460
7,469
1,695
64
2,784
4,685
0
20,549
W
5,381
2,838
0
80
6,064
2,122
3,308
1,469
4,589
0
48,795
W
5,590
501
0
500
6,531
2,174
0
1,674
4,617
44,139
0
W
Athena
Javelin
Athena
4,515
1,569
0
500
9,672
5,333
46
2,412
7,154
24,773
0
L
Tsukuyomi
Radicule
Tsukuyomi
6,245
1,959
0
3,747
10,166
3,490
75
2,243
7,839
0
45,707
L
4,155
1,368
0
3,269
9,890
4,339
136
6,615
2,746
0
23,657
W
Kuzenbo
iSnugglezz
Kuzenbo
8,873
3,032
0
2,980
8,014
9,010
182
270
7,217
42,946
0
L
5,257
575
334
1,748
7,623
2,552
156
1,967
5,656
39,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
32,650
405
Minions Killed
302
0
Camps Cleared
0
1,351,368
Distance Traveled
1,266,390
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,789
628
98
7
0
313,667
8
L
Athena
6,020
430
26
2
0
283,463
4
L
Medusa
5,941
424
36
3
0
231,097
0
W
Skadi
8,530
609
92
7
0
238,797
6
W
Merlin
7,942
567
93
7
0
255,010
4
W
Athena
8,814
630
50
4
0
309,341
3
L
Tsukuyomi
7,374
527
100
7
0
290,636
5
L
Set
5,810
415
45
3
0
216,101
4
W
Kuzenbo
8,339
596
72
5
0
234,553
4
L
Ra
7,505
536
95
7
0
245,093
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role