Player Matchup

Mercury
Mercury
Adonkavich
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ChucklingCat
Aphrodite
Level 13
God Stats
1W - 1L
1,534 SR
Queue Stats
4W - 16L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
KinkyKat
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Mulan
Mulan
MisguidedGenie
Mulan
Level 116
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 31L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
bugwonder
Danzaburou
Level 8
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,567 SR
1,386 Elo+

VS

Team Averages
Level 19
1,446 SR
1,257 Elo+
Bellona
Bellona
BringDatHeat136
Bellona
Level 14
God Stats
2W - 3L
1,192 SR
Queue Stats
131W - 123L
1,116 Elo+
Party 2
Izanami
Izanami
DaddyBale
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,283 Elo+
Solo
Ra
Ra
OsirisGoddess
Ra
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
24W - 32L
1,419 Elo+
Solo
Da Ji
Da Ji
StarOfThief
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,256 Elo+
Solo
Cthulhu
Cthulhu
esCANOr7491
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adonkavich
Mercury
11
2 / 0 / 4
6,614
551
2,568
5,574
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
ChucklingCat
Aphrodite
10
1 / 2 / 4
6,062
505
752
3,995
1,493
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
KinkyKat
Kukulkan
14
7 / 0 / 6
8,484
707
9,100
3,687
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
8 / 2 / 3
7,662
639
6,627
7,431
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
bugwonder
Danzaburou
9
1 / 2 / 2
5,580
465
2,892
4,008
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,344
445
1,946
6,692
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DaddyBale
Izanami
11
1 / 2 / 3
6,456
538
4,658
7,427
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,019
418
89
4,085
1,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 7 / 0
4,810
401
1,201
8,667
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
esCANOr7491
Cthulhu
9
4 / 2 / 0
5,716
476
4,561
8,485
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adonkavich
Mercury
2
0
4
4
L
1
5
0
0.2
W
Aphrodite
ChucklingCat
Aphrodite
1
2
4
1.5
L
Izanami
DaddyBale
Izanami
1
2
3
1.25
W
Kukulkan
KinkyKat
Kukulkan
7
0
6
10
W
8
2
3
4.75
L
0
3
0
0
L
0
7
0
0
W
Danzaburou
bugwonder
Danzaburou
1
2
2
1
L
Cthulhu
esCANOr7491
Cthulhu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
12,455
24,695
Taken
35,356
10,250
Mitigated
17,651
8,700
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adonkavich
Mercury
2,568
1,177
0
2,110
5,574
1,672
193
414
5,100
0
27,368
L
1,946
562
0
288
6,692
4,071
438
626
5,826
0
14,921
W
Aphrodite
ChucklingCat
Aphrodite
752
36
1,578
1,242
3,995
1,493
396
709
3,226
18,784
0
L
Izanami
DaddyBale
Izanami
4,658
2,266
0
3,223
7,427
2,380
612
1,951
5,446
0
44,298
W
Kukulkan
KinkyKat
Kukulkan
9,100
919
0
1,459
3,687
1,452
153
508
3,149
54,730
0
W
6,627
1,031
0
2,082
7,431
4,691
405
2,187
5,064
0
34,123
L
89
42
0
755
4,085
1,497
160
1,931
2,124
17,414
0
L
1,201
240
0
551
8,667
2,748
210
3,491
5,176
0
14,986
W
Danzaburou
bugwonder
Danzaburou
2,892
894
0
229
4,008
942
602
442
3,506
0
17,559
L
Cthulhu
esCANOr7491
Cthulhu
4,561
260
0
872
8,485
6,955
0
1,853
6,524
18,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
27,345
318
Minions Killed
221
0
Camps Cleared
0
1,109,977
Distance Traveled
1,051,286
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,614
551
64
5
0
238,556
0
L
Bellona
5,344
445
30
3
0
230,820
1
W
Aphrodite
6,062
505
40
3
0
220,054
0
L
Izanami
6,456
538
98
8
0
215,387
1
W
Kukulkan
8,484
707
115
10
0
259,740
5
W
Mulan
7,662
639
66
6
0
228,703
2
L
Ra
5,019
418
30
3
0
160,763
0
L
Da Ji
4,810
401
36
3
0
227,807
0
W
Danzaburou
5,580
465
33
3
0
162,924
0
L
Cthulhu
5,716
476
27
2
0
216,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role