Player Matchup

Da Ji
Da Ji
Masters
Blugin
Da Ji
Masters
Level 160
God Stats
3W - 2L
1,735 SR
Queue Stats
649W - 562L
2,544 MMR
Solo
Raijin
Raijin
Masters
GucclG
Raijin
Masters
Level 70
God Stats
2W - 0L
1,803 SR
Queue Stats
13W - 4L
2,657 MMR
Solo
Achilles
Achilles
Diamond I
Hapn
Achilles
Diamond I
Level 156
God Stats
32W - 25L
1,679 SR
Queue Stats
669W - 585L
2,591 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Wardthas
Guan Yu
Diamond I
Level 158
God Stats
5W - 1L
1,948 SR
Queue Stats
150W - 137L
2,539 MMR
Party 1
Danzaburou
Danzaburou
Masters
pablo12000
Danzaburou
Masters
Level 134
God Stats
64W - 41L
1,733 SR
Queue Stats
112W - 88L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,779 SR
2,575 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,543 SR
2,218 MMR
Vulcan
Vulcan
Diamond I
CrySomeMoreL
Vulcan
Diamond I
Level 160
God Stats
16W - 10L
1,716 SR
Queue Stats
253W - 228L
2,548 MMR
Solo
Khepri
Khepri
Diamond I
CutestEevee
Khepri
Diamond I
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
455W - 413L
2,481 MMR
Solo
Gilgamesh
Gilgamesh
Grandmaster
GuzmanOfTheDead
Gilgamesh
Grandmaster
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
239W - 210L
3,062 MMR
Solo
Chang'e
Chang'e
Diamond I
PhillipThePhrog
Chang'e
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond III
λetherŞentinel
Hou Yi
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blugin
Da Ji
13
6 / 4 / 7
8,742
624
9,483
13,576
6,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
GucclG
Raijin
16
4 / 3 / 8
9,290
664
9,746
10,546
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Hapn
Achilles
17
11 / 0 / 2
10,061
719
8,011
10,629
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Wardthas
Guan Yu
16
1 / 0 / 7
8,757
626
4,845
13,826
11,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
pablo12000
Danzaburou
16
3 / 0 / 2
10,202
729
5,264
8,000
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetSobekTiamatAthenaTsukuyomi

VS

Bans
Sun WukongAresGebAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 6 / 5
7,291
521
6,940
7,813
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 6 / 2
7,052
504
3,062
11,288
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
GuzmanOfTheDead
Gilgamesh
13
6 / 5 / 1
8,237
588
8,951
11,508
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 2
7,479
534
10,619
11,473
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 2 / 0
7,600
543
3,968
6,811
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
7
7
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Blugin
Da Ji
6
4
7
2.38
L
Vulcan
1
6
5
0.58
L
Khepri
0
6
2
0.17
W
Raijin
GucclG
Raijin
4
3
8
2.67
L
Gilgamesh
GuzmanOfTheDead
Gilgamesh
6
5
1
1.3
W
Achilles
Hapn
Achilles
11
0
2
12
L
0
6
2
0.17
W
Guan Yu
Wardthas
Guan Yu
1
0
7
4.5
W
Danzaburou
pablo12000
Danzaburou
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
33,540
56,577
Taken
48,893
29,747
Mitigated
25,306
17,809
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Blugin
Da Ji
9,483
2,888
0
490
13,576
6,961
0
4,494
8,670
0
22,926
L
Vulcan
6,940
1,129
0
629
7,813
2,571
0
2,479
5,334
51,782
0
L
Khepri
3,062
226
0
0
11,288
6,447
0
3,247
8,041
19,793
0
W
Raijin
GucclG
Raijin
9,746
1,330
0
3,025
10,546
3,780
0
2,926
7,620
78,265
0
L
Gilgamesh
GuzmanOfTheDead
Gilgamesh
8,951
3,633
0
642
11,508
4,969
0
4,020
7,488
0
51,397
W
Achilles
Hapn
Achilles
8,011
2,712
0
1,488
10,629
4,574
0
4,145
6,338
0
74,007
L
10,619
1,583
0
3,500
11,473
9,190
0
0
11,473
53,629
0
W
Guan Yu
Wardthas
Guan Yu
4,845
555
1,140
5,949
13,826
11,172
0
7,758
6,068
0
51,182
W
Danzaburou
pablo12000
Danzaburou
5,264
3,311
0
5,717
8,000
3,260
3,517
740
7,260
0
76,505
L
3,968
2,067
0
2,643
6,811
2,129
0
0
6,811
0
51,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
37,659
560
Minions Killed
454
0
Camps Cleared
0
1,517,501
Distance Traveled
1,334,952
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,742
624
26
2
0
291,253
1
L
Vulcan
7,291
521
112
8
0
262,369
4
L
Khepri
7,052
504
34
2
0
289,650
2
W
Raijin
9,290
664
141
10
0
256,497
5
L
Gilgamesh
8,237
588
88
6
0
295,565
1
W
Achilles
10,061
719
136
10
0
368,633
2
L
Chang'e
7,479
534
105
8
0
219,661
4
W
Guan Yu
8,757
626
98
7
0
329,718
5
W
Danzaburou
10,202
729
159
11
0
271,400
4
L
Hou Yi
7,600
543
115
8
0
267,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role