Player Matchup

Gilgamesh
Gilgamesh
Josh1247
Gilgamesh
Level 103
God Stats
5W - 3L
1,545 SR
Queue Stats
165W - 110L
1,585 Elo+
Party 2
Janus
Janus
Packer98
Janus
Level 85
God Stats
1W - 5L
1,315 SR
Queue Stats
85W - 71L
1,556 Elo+
Party 2
Apollo
Apollo
Vito Valentino3
Apollo
Level 12
God Stats
0W - 1L
1,067 SR
Queue Stats
2W - 9L
1,263 Elo+
Party 2
Team Averages
Level 67
1,309 SR
1,468 Elo+

VS

Team Averages
Level 109
1,719 SR
1,496 Elo+
Danzaburou
Danzaburou
AlexMattson23
Danzaburou
Level 149
God Stats
4W - 2L
1,932 SR
Queue Stats
98W - 79L
1,601 Elo+
Party 1
Janus
Janus
HEATONIANS
Janus
Level 27
God Stats
3W - 1L
1,454 SR
Queue Stats
31W - 35L
1,392 Elo+
Party 1
Geb
Geb
Lemtron
Geb
Level 151
God Stats
2W - 0L
1,772 SR
Queue Stats
199W - 164L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Josh1247
Gilgamesh
19
5 / 6 / 9
15,137
658
20,120
23,391
18,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Packer98
Janus
19
12 / 4 / 5
15,906
692
22,300
16,210
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
1 / 6 / 9
13,075
568
4,866
14,985
5,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexMattson23
Danzaburou
20
8 / 6 / 5
16,445
715
20,381
20,292
9,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
19
7 / 6 / 4
15,545
676
10,339
13,552
5,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
15
1 / 6 / 8
13,941
606
11,885
25,414
30,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
18
Kills
16
16
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexMattson23
Danzaburou
8
6
5
1.75
W
Janus
7
6
4
1.5
L
Gilgamesh
Josh1247
Gilgamesh
5
6
9
1.58
W
Geb
1
6
8
0.83
L
Janus
Packer98
Janus
12
4
5
3.63
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,286
Damage
42,605
54,586
Taken
59,258
30,101
Mitigated
45,575
3,740
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexMattson23
Danzaburou
20,381
7,279
0
4,182
20,292
9,383
1,657
7,264
13,028
0
95,497
W
Janus
10,339
1,453
0
2,465
13,552
5,523
1,200
6,892
6,660
84,718
0
L
Gilgamesh
Josh1247
Gilgamesh
20,120
7,067
0
372
23,391
18,785
1,511
8,833
14,558
107
63,225
W
Geb
11,885
1,549
0
4,082
25,414
30,669
506
8,584
16,830
28,644
0
L
Janus
Packer98
Janus
22,300
1,489
344
3,005
16,210
5,868
914
6,932
9,278
95,373
0
L
4,866
4,099
0
19
14,985
5,448
550
6,511
8,474
0
33,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
45,931
231
Minions Killed
238
0
Camps Cleared
0
1,106,207
Distance Traveled
1,098,943
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,445
715
94
4
0
345,274
6
W
Janus
15,545
676
120
5
0
346,781
2
L
Gilgamesh
15,137
658
72
3
0
386,470
0
W
Geb
13,941
606
24
1
0
406,888
6
L
Janus
15,906
692
109
5
0
358,902
0
L
Apollo
13,075
568
50
2
0
360,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role