Player Matchup

Pele
Pele
Cheezymilker
Pele
Level 16
God Stats
43W - 50L
1,289 SR
Queue Stats
69W - 74L
1,269 Elo+
Solo
Skadi
Skadi
Minibeefcake
Skadi
Level 5
God Stats
3W - 5L
1,220 SR
Queue Stats
3W - 6L
1,177 Elo+
Party 1
Nemesis
Nemesis
kodyepic
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 1
Bakasura
Bakasura
oiJ0suke
Bakasura
Level 26
God Stats
4W - 4L
1,586 SR
Queue Stats
44W - 38L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
oiSp33DWagon
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,375 Elo+
Party 2
Team Averages
Level 15
1,419 SR
1,286 Elo+

VS

Team Averages
Level 15
1,555 SR
1,416 Elo+
Ao Kuang
Ao Kuang
Hyãn
Ao Kuang
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,171 Elo+
Solo
Kukulkan
Kukulkan
PirateHaybails
Kukulkan
Level 28
God Stats
7W - 4L
1,777 SR
Queue Stats
7W - 5L
1,628 Elo+
Party 3
Sylvanus
Sylvanus
ReadyUp
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,628 Elo+
Party 3
Thor
Thor
UglyYuppie
Thor
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
4W - 13L
1,301 Elo+
Solo
Yemoja
Yemoja
nuutritio
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
11,277
1,128
12,332
9,870
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 3 / 11
9,823
982
5,341
8,077
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
kodyepic
Nemesis
17
4 / 1 / 14
10,378
1,038
13,521
9,371
3,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
oiJ0suke
Bakasura
17
12 / 4 / 10
12,318
1,232
24,725
19,461
8,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
oiSp33DWagon
Gilgamesh
18
5 / 4 / 17
11,355
1,136
13,945
13,303
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

231

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hyãn
Ao Kuang
15
1 / 7 / 8
9,002
900
3,976
10,785
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
15
6 / 3 / 6
10,530
1,053
14,988
10,235
4,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
ReadyUp
Sylvanus
16
3 / 6 / 8
10,127
1,013
9,061
18,859
25,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 7
9,714
971
12,368
18,170
6,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
nuutritio
Yemoja
17
1 / 7 / 11
10,834
1,083
10,847
16,672
23,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
30
Kills
14
14
Deaths
30
64
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Ao Kuang
Hyãn
Ao Kuang
1
7
8
0.71
W
0
3
11
1.83
L
Kukulkan
6
3
6
3
L
Sylvanus
ReadyUp
Sylvanus
3
6
8
1.17
L
3
7
7
0.93
W
Nemesis
kodyepic
Nemesis
4
1
14
11
L
Yemoja
nuutritio
Yemoja
1
7
11
0.93
W
Bakasura
oiJ0suke
Bakasura
12
4
10
4.25
W
Gilgamesh
oiSp33DWagon
Gilgamesh
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,864
Damage
51,240
60,082
Taken
74,721
28,607
Mitigated
64,030
5,579
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,332
2,348
0
95
9,870
4,466
0
6,368
3,502
0
19,567
L
Ao Kuang
Hyãn
Ao Kuang
3,976
1,314
0
1,507
10,785
4,035
0
0
10,215
6,187
0
W
5,341
3,111
0
826
8,077
3,104
0
5,917
2,160
0
25,338
L
Kukulkan
14,988
1,822
0
839
10,235
4,938
0
101
9,575
48,896
0
L
Sylvanus
ReadyUp
Sylvanus
9,061
2,964
3,776
3,597
18,859
25,251
0
11
16,276
25,331
0
L
12,368
4,137
0
0
18,170
6,627
0
38
16,450
0
23,008
W
Nemesis
kodyepic
Nemesis
13,521
6,825
0
1,220
9,371
3,493
0
4,780
4,163
0
28,507
L
Yemoja
nuutritio
Yemoja
10,847
3,379
2,623
1,196
16,672
23,179
0
33
15,760
30,716
0
W
Bakasura
oiJ0suke
Bakasura
24,725
15,668
0
1,443
19,461
8,299
0
13,552
5,909
0
32,324
W
Gilgamesh
oiSp33DWagon
Gilgamesh
13,945
3,417
0
1,995
13,303
9,245
0
8,255
5,048
183
30,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,151
Gold Earned
50,207
167
Minions Killed
189
7
Camps Cleared
3
1,012,936
Distance Traveled
762,122
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,277
1,128
19
2
1
239,093
0
L
Ao Kuang
9,002
900
6
1
3
118,381
1
W
Skadi
9,823
982
44
4
1
153,244
0
L
Kukulkan
10,530
1,053
86
9
0
162,234
0
L
Sylvanus
10,127
1,013
32
3
0
147,891
1
L
Thor
9,714
971
32
3
0
190,861
1
W
Nemesis
10,378
1,038
30
3
2
208,804
0
L
Yemoja
10,834
1,083
33
3
0
142,755
1
W
Bakasura
12,318
1,232
40
4
0
218,767
0
W
Gilgamesh
11,355
1,136
34
3
3
193,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role