Player Matchup

Terra
Terra
Bronze III
Ciccles
Terra
Bronze III
Level 128
God Stats
1W - 0L
1,600 SR
Queue Stats
4W - 5L
1,518 MMR
Party 2
Poseidon
Poseidon
Gold V
Spagotty
Poseidon
Gold V
Level 160
God Stats
2W - 0L
1,682 SR
Queue Stats
6W - 1L
1,604 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
UpTillSunrise
Ne Zha
Bronze III
Level 141
God Stats
1W - 0L
1,735 SR
Queue Stats
9W - 5L
1,518 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 143
1,672 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,542 SR
1,508 MMR
Ullr
Ullr
Bronze III
Ch1ckenBoi
Ullr
Bronze III
Level 76
God Stats
2W - 1L
1,735 SR
Queue Stats
4W - 9L
1,502 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Cpiggy
Sylvanus
Bronze III
Level 121
God Stats
1W - 2L
1,593 SR
Queue Stats
4W - 10L
1,502 MMR
Party 1
Scylla
Scylla
Bronze III
Jamrhein
Scylla
Bronze III
Level 131
God Stats
1W - 3L
1,299 SR
Queue Stats
34W - 36L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ciccles
Terra
15
0 / 3 / 12
12,598
741
6,312
20,919
23,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Spagotty
Poseidon
18
10 / 5 / 2
14,802
871
18,898
11,351
4,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 3 / 6
12,311
724
11,237
14,567
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetThothAphroditeCthulhuGuan Yu

VS

Bans
SobekAnhurGaneshaMedusaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
9,895
582
10,022
13,434
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Cpiggy
Sylvanus
14
2 / 4 / 6
10,301
606
8,265
14,118
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Jamrhein
Scylla
17
8 / 3 / 3
12,126
713
16,282
12,723
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
11
11
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Terra
Ciccles
Terra
0
3
12
2
L
Sylvanus
Cpiggy
Sylvanus
2
4
6
1.25
L
Scylla
Jamrhein
Scylla
8
3
3
3.17
W
Poseidon
Spagotty
Poseidon
10
5
2
2.2
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
34,569
46,837
Taken
40,275
38,818
Mitigated
14,660
7,990
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
3,793
0
1,386
13,434
4,277
0
7,689
5,745
0
46,502
W
Terra
Ciccles
Terra
6,312
1,258
2,009
2,959
20,919
23,978
599
10,572
10,347
14,043
0
L
Sylvanus
Cpiggy
Sylvanus
8,265
1,685
6,786
5,451
14,118
6,302
49
9,625
4,493
21,217
0
L
Scylla
Jamrhein
Scylla
16,282
1,288
0
1,746
12,723
4,081
196
7,968
4,755
68,237
0
W
Poseidon
Spagotty
Poseidon
18,898
2,850
0
219
11,351
4,051
2,442
6,458
4,893
96,415
0
W
11,237
1,311
0
2,803
14,567
10,789
184
7,614
6,953
0
48,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
32,322
232
Minions Killed
194
0
Camps Cleared
0
938,461
Distance Traveled
856,371
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,895
582
66
4
0
302,547
7
W
Terra
12,598
741
20
1
0
311,856
1
L
Sylvanus
10,301
606
28
2
0
290,248
6
L
Scylla
12,126
713
100
6
0
263,576
2
W
Poseidon
14,802
871
162
10
0
286,675
5
W
Ne Zha
12,311
724
50
3
0
339,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role