Player Matchup

Ra
Ra
FishyboiHalo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Neverfallgod
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SPLiPHEE
Gilgamesh
Level 0
God Stats
30W - 23L
1,500 SR
Queue Stats
73W - 69L
1,500 Elo+
Solo
Sobek
Sobek
hercu38les
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
lI Carnifex Il
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 23
1,416 SR
1,298 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Himarix
Ratatoskr
Level 25
God Stats
2W - 2L
1,412 SR
Queue Stats
81W - 96L
1,266 Elo+
Party 1
Sun Wukong
Sun Wukong
KevinSmith_TX
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 94L
1,232 Elo+
Solo
Bellona
Bellona
ProfessaSneeks
Bellona
Level 25
God Stats
30W - 32L
1,408 SR
Queue Stats
98W - 101L
1,332 Elo+
Party 1
Hel
Hel
wigordxx
Hel
Level 13
God Stats
19W - 21L
1,259 SR
Queue Stats
271W - 270L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 1
4,099
512
1,023
3,563
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Neverfallgod
Jormungandr
4
0 / 7 / 0
3,419
427
787
6,216
2,115
Gilgamesh
SPLiPHEE
Gilgamesh
7
1 / 1 / 0
4,182
523
1,641
3,799
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
3
0 / 4 / 1
3,571
446
372
3,957
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
3 / 7 / 0
4,707
588
4,526
7,323
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
4 / 1 / 8
5,317
665
2,965
2,138
506
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Himarix
Ratatoskr
8
1 / 3 / 2
4,745
593
1,224
4,674
1,393
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KevinSmith_TX
Sun Wukong
9
2 / 1 / 2
5,188
649
991
4,717
1,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 0 / 2
5,319
665
3,546
5,387
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
10 / 3 / 3
6,328
791
5,799
6,019
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
20
24
Deaths
8
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
8
8
L
1
5
1
0.3
W
Ratatoskr
Himarix
Ratatoskr
1
3
2
0.67
W
Sun Wukong
KevinSmith_TX
Sun Wukong
2
1
2
3
L
Jormungandr
Neverfallgod
Jormungandr
0
7
0
0
W
3
0
2
4
L
Gilgamesh
SPLiPHEE
Gilgamesh
1
1
0
1
L
Sobek
0
4
1
0.13
L
3
7
0
0.43
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,349
Damage
14,525
24,858
Taken
22,935
10,485
Mitigated
8,749
1,845
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,965
1,867
439
741
2,138
506
690
404
1,632
0
16,097
L
1,023
103
0
0
3,563
916
0
1,075
2,488
6,625
0
W
Ratatoskr
Himarix
Ratatoskr
1,224
699
0
0
4,674
1,393
84
135
4,525
0
18,422
W
Sun Wukong
KevinSmith_TX
Sun Wukong
991
581
0
1,338
4,717
1,755
930
220
4,457
0
21,108
L
Jormungandr
Neverfallgod
Jormungandr
787
433
0
0
6,216
2,115
0
2,908
3,308
7,527
0
W
3,546
1,493
99
1,966
5,387
3,393
76
273
5,114
0
19,015
L
Gilgamesh
SPLiPHEE
Gilgamesh
1,641
314
0
1,014
3,799
1,579
0
0
3,799
0
13,527
L
Sobek
372
187
0
469
3,957
1,663
75
0
3,957
3,132
0
L
4,526
2,267
0
362
7,323
4,212
0
1,816
5,507
0
11,403
W
5,799
1,600
534
2,916
6,019
1,702
514
943
5,025
25,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
26,897
73
Minions Killed
222
0
Camps Cleared
0
754,289
Distance Traveled
803,327
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,317
665
39
5
0
150,862
0
L
Ra
4,099
512
19
2
0
168,644
0
W
Ratatoskr
4,745
593
44
6
0
164,168
0
W
Sun Wukong
5,188
649
47
6
0
162,290
1
L
Jormungandr
3,419
427
12
2
0
157,159
1
W
Bellona
5,319
665
46
6
0
172,214
0
L
Gilgamesh
4,182
523
23
3
0
128,216
1
L
Sobek
3,571
446
6
1
0
118,076
0
L
Bellona
4,707
588
13
2
0
182,194
1
W
Hel
6,328
791
46
6
0
153,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role