Player Matchup

Skadi
Skadi
UMTG SArmy00
Skadi
Level 68
God Stats
0W - 2L
1,562 SR
Queue Stats
6W - 21L
1,078 Elo+
Party 1
Terra
Terra
UMTGMichMage
Terra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,184 Elo+
Party 1
Vulcan
Vulcan
WildGerry1039
Vulcan
Level 53
God Stats
3W - 7L
1,589 SR
Queue Stats
9W - 24L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
bily2000
Gilgamesh
Level 89
God Stats
0W - 3L
1,573 SR
Queue Stats
9W - 25L
1,303 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,227 Elo+

VS

Team Averages
Level 57
1,487 SR
1,487 Elo+
Vulcan
Vulcan
BooktheWookie
Vulcan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,771 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Scandalous Life
Tsukuyomi
Level 109
God Stats
1W - 1L
1,413 SR
Queue Stats
19W - 31L
1,333 Elo+
Party 2
Cabrakan
Cabrakan
Snoopp5
Cabrakan
Level 17
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 3L
1,074 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSoapanator
Sun Wukong
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
3W - 0L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,745
768
9,292
14,236
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 4
10,133
724
4,979
15,887
12,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 4 / 2
9,703
693
4,861
9,403
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
bily2000
Gilgamesh
15
3 / 8 / 2
9,945
710
8,974
17,141
7,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
12,036
860
17,890
6,867
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Scandalous Life
Tsukuyomi
19
8 / 3 / 7
12,571
898
10,780
10,990
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
Snoopp5
Cabrakan
16
3 / 5 / 6
10,861
776
5,970
11,010
10,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
TheSoapanator
Sun Wukong
18
9 / 2 / 8
12,673
905
14,103
16,616
15,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
24
24
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Tsukuyomi
Scandalous Life
Tsukuyomi
8
3
7
3.83
W
Cabrakan
Snoopp5
Cabrakan
3
5
6
1.2
W
Sun Wukong
TheSoapanator
Sun Wukong
9
2
8
6.5
L
4
6
4
1
L
4
6
4
1
L
0
4
2
0.25
L
Gilgamesh
bily2000
Gilgamesh
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
48,743
56,667
Taken
45,483
29,298
Mitigated
39,818
9,830
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,890
4,744
0
1,477
6,867
2,864
3,683
1,841
5,026
60,201
0
W
Tsukuyomi
Scandalous Life
Tsukuyomi
10,780
2,561
0
3,272
10,990
10,741
1,028
2,370
8,620
0
50,519
W
Cabrakan
Snoopp5
Cabrakan
5,970
257
0
423
11,010
10,649
277
3,216
7,794
20,074
0
W
Sun Wukong
TheSoapanator
Sun Wukong
14,103
2,731
0
2,168
16,616
15,564
1,805
3,013
13,603
9,763
36,655
L
9,292
4,706
301
1,114
14,236
5,688
42
6,251
7,985
0
41,149
L
4,979
500
1,071
2,709
15,887
12,661
359
8,071
7,816
17,767
0
L
4,861
1,730
123
2,711
9,403
3,766
996
4,398
5,005
41,944
0
L
Gilgamesh
bily2000
Gilgamesh
8,974
1,503
243
1,558
17,141
7,183
331
7,935
9,206
0
29,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
48,141
209
Minions Killed
238
6
Camps Cleared
14
926,720
Distance Traveled
1,142,067
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,036
860
97
7
2
307,971
0
W
Tsukuyomi
12,571
898
62
4
5
288,512
0
W
Cabrakan
10,861
776
18
1
2
248,152
1
W
Sun Wukong
12,673
905
61
4
5
297,432
1
L
Skadi
10,745
768
66
5
1
229,391
2
L
Terra
10,133
724
29
2
0
211,767
0
L
Vulcan
9,703
693
76
5
2
239,268
0
L
Gilgamesh
9,945
710
38
3
3
246,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role